Gamescom
‘War for Westeros’ Game Director Explain The Importance Of Making A Strong RTS And A Faithful Game of Thrones Game
PlaySide is bringing Game of Thrones to the RTS genre with Game of Thrones: War for Westeros, we spoke with the developers about the process.
Warlock: Dungeons & Dragons is set to release in 2027 and with the first gameplay reveal showcases magic, exploration, and its characters.
Can Nazi hunting game where you seek vengeance and burn propaganda not have a political message? Nekome: Nazi Hunter developers seems to think so.
Tomb Raider: Legacy of Atlantis is all in on capturing what makes Lara, Lara from hair to platforming, and its all about the small details.
Rainbow Six Tactics’ Creative Director Says Tactics And Tom Clancy Were A Natural Fit
We spoke with Rainbow Six Tactics’ Creative Director about Bishop’s return and why tactics games are the perfect fit for Rainbow Six fans.
The ‘Transport Fever 3’ Final Preview Highlights Just How Urban Games Is Evolving The Franchise
Transport Fever 3 aims to expand on what Urban Games has already built, and so far everything seems to be coming together just right.
All it took was an hour of playtime to fall in love with LEGO Skylines vibrant, cozy, and approachable building mechanics and systems.
Murals went from a game that was just announced, to one of my most anticipated titles of the coming year thanks to its artistry and humor.
Anno 117’s Dawn of the Delta is the largest Year One DLC and we spoke with Manu Rheiner about the coming update, challenges, and more.
Paradox Interactive’s new grand strategy game, Afterworld, is an ambitious take on sci-fi while still keeping an eye on approachability.
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EverQuest Legends’ post-launch roadmap is embracing creativity by exploring the pieces of Norrath lore that hasn’t been written yet.













