Interviews
We chatted with two WoW Forever developers on developing new content in the style of Classic WoW, economy health, and major update expectations.
Dragon’s Dogma 2: Dark Arisen: A Conversation With Director Kento Kinoshita and Producer Naoto Oyama
During TGS, we sat down with director Kento Kinoshita and producer Naoto Oyama to chat about Dragon’s Dogma 2: Dark Arisen.
SAW: Genesis is aiming to tailor the IP’s signature violence for first-person play. We spoke with the game’s creative director to learn how.
For YAGA, we got a chance to chat with Sam Krochmal about his character Billy, the journey audiences can expect for Billy, and more.
In an age of AI, LAIKA Studio’s stop-motion masterpiece Wildwood stands out tall for its incredibly and intricately handmade beauty and wonder.
Wildwood is a triumph of human creativity, thanks to deeply lived-in storytelling of its original creators, Colin Meloy and Carson Ellis.
GalaXic Baseball League by mangaka Acky Bright’s takes the biggest names in the MLB to the stars in a high-stakes intergalactic baseball tournament.
Cameron Scoggins and showrunner Brad Caleb Kane talk expanding and playing with what we know of Officer Dorf in Crystal Lake.
Linda Cardellini and William Catlett discuss their characters’ connection with grief and how it changes them in Crystal Lake.
From SCAD Animation Fest, we talk about Wildwood with LAIKA’s head of animation Brad Schiff and stop motion animator Tilly Fidler.
TRENDING POSTS
We chatted with two WoW Forever developers on developing new content in the style of Classic WoW, economy health, and major update expectations.













