Interviews
Decoy Games Co-Found and Lead Dev Khalil Abdullah Talks Swimsanity!, its inspirations, and what comes next for the indie studio
For this episode of Carolyn Talks… Carolyn had the pleasure of speaking with Darius Marder, director, and co-writer of The Sound of Metal.
We spoke to Headgum’s Reilly Anspaugh & Geoffrey James about their hilarious improv-conversational podcast ‘Review Revue’.
We got the chance to speak with Jeffrey Yohalem, the game’s Narrative Director and Lead Writer about creating Immortals Fenyx Rising.
INTERVIEW: Bringing Immortals Fenyx Rising to Life with Art Director Thierry Dansereau
We got the chance to speak with Thierry Dansereau, the game’s Art Director about bringing the world of Immortals Fenyx Rising to life.
Writer’s note: This interview was conducted via email, with the interviewee’s answers translated from Korean…
This week, we got to speak with Tomas Rawlings, CEO of Auroch Digital, about Mars Horizon, its inspiration, and all the science that goes into it.
The Taste of Pho screened at the Toronto Reel Asian International Film Festival during its digital event, from debut writer-director Mariko Bobrik.
We got the chance to talk with Erwin van Hoof, Game Designer, and Oliver Walz, Community Developer, from Ubisoft Mainz about Anno 1800.
Written by actress Yetide Badaki, In Hollywoodland is a surrealistic reimagining of Lewis Carroll’s famed fairytale “Alice in Wonderland”.
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Marvel Rivals has been a hit for its take on characters and the community, we spoke with the devs about honoring the past and making something new.
Ahead of Drawn to Dawn, hololive EN’s Ninomae Ina’nis reflects on confidence, creativity, and how her approach to performance has evolved over time.
Takanashi Kiara looks back on her journey in hololive EN as she prepares for Drawn to Dawn, a concert that marks both a milestone and a new beginning.










