Interviews
For this episode of Carolyn Talks… Carolyn had the pleasure of speaking with Darius Marder, director, and co-writer of The Sound of Metal.
We spoke to Headgum’s Reilly Anspaugh & Geoffrey James about their hilarious improv-conversational podcast ‘Review Revue’.
We got the chance to speak with Jeffrey Yohalem, the game’s Narrative Director and Lead Writer about creating Immortals Fenyx Rising.
INTERVIEW: Bringing Immortals Fenyx Rising to Life with Art Director Thierry Dansereau
We got the chance to speak with Thierry Dansereau, the game’s Art Director about bringing the world of Immortals Fenyx Rising to life.
Writer’s note: This interview was conducted via email, with the interviewee’s answers translated from Korean…
This week, we got to speak with Tomas Rawlings, CEO of Auroch Digital, about Mars Horizon, its inspiration, and all the science that goes into it.
The Taste of Pho screened at the Toronto Reel Asian International Film Festival during its digital event, from debut writer-director Mariko Bobrik.
We got the chance to talk with Erwin van Hoof, Game Designer, and Oliver Walz, Community Developer, from Ubisoft Mainz about Anno 1800.
Written by actress Yetide Badaki, In Hollywoodland is a surrealistic reimagining of Lewis Carroll’s famed fairytale “Alice in Wonderland”.
We spoke to Charley and Vlas Parlapanides about their work on Blood of Zeus, how it began, and where it will go should Netflix greenlight another season.
TRENDING POSTS
[EXCLUSIVE] Palia Devs Dive Into Winterlights, New Tints, Lunar Paths, And More From Upcoming Patch
Palia’s developers spoke with us about the upcoming patch, Winterlights, more tints, and introducing Lunar Paths this December.












![[EXCLUSIVE] Palia Devs Dive Into Winterlights, New Tints, Lunar Paths, And More From Upcoming Patch Palia Winterlights Patch](https://butwhytho.net/wp-content/uploads/2025/12/Palia-Winterlights-But-Why-Tho-450x247.jpg)