Close Menu
  • Support Us
  • Login
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Bluesky Instagram RSS
Support Us
But Why Tho?
RSS Facebook X (Twitter) Bluesky YouTube Instagram
Trending:
  • Features
    Wuthering Waves 3.7 Hsin Resonator State

    ‘Wuthering Waves’ 3.7 Storytells Best With Its Side Characters

    10/03/2026
    KPop Demon Hunters x Secret Lair BUT WHY THO

    Is ‘KPop Demon Hunters’ Magic’s Next Universe Beyond? It Should Be

    09/30/2026
    Best of SCAD AnimationFest 2026 But Why Tho

    SCAD AnimationFest 2026: The Best Things We Saw

    09/28/2026
    World Of Warcraft Forever But Why Tho 3

    BlizzCon 2026: Everything To Know About ‘World of Warcraft Forever’ From The Deep Dive

    09/15/2026
    Varada Sethu and Ncuti Gatwa in Doctor Who Season 2

    Davies’ Doctor Who: What Went Wrong With The RTD2 Era

    09/14/2026
  • Netflix
  • blizzcon
  • Game Previews
  • Sports
  • TCG
  • tiff
But Why Tho?
Home » Previews » ‘World of Warcraft: The War Within’ Is The Start of a New Era

‘World of Warcraft: The War Within’ Is The Start of a New Era

Mick AbrahamsonBy Mick Abrahamson04/17/20246 Mins Read
Share Bluesky Facebook Twitter Reddit Copy Link
Follow Us
Add as Preferred on Google Flipboard Bluesky
The War Within
Share
Bluesky Twitter Facebook Copy Link Reddit Pinterest

World of Warcraft, the long-running MMO by Blizzard Entertainment, has had its ups and downs in its twenty years of existence. From its highs of Wrath of the Lich King and Mists of Pandaria to the lows of Warlords of Draenor and Shadowlands, champions of Azeroth and their players have been through many journeys. As the game dawns on its twentieth anniversary, its latest adventure, The War Within, kicking off the Worldsoul Saga, feels like its most ambitious adventure yet.

We were invited to check out the Alpha for The War Within to try out the first zone, Isle of Dorn, and some new features coming later this year. After completing the first zone, it feels very clear that World of Warcraft is entering a new era that has been coming for a long time.

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

From a story perspective, the Isle of Dorn’s story is almost like an introduction in a way that many past expansions of first zones haven’t felt in quite some time. It’s almost reminiscent of Mists of Pandaria’s Jade Forest zone. It’s mysterious but drops you right into the action. The Alpha didn’t have the opening scenario for play, but its fallout spoke for itself.

Looking around at the crash site made the immediate threat personal. Dalaran is in ruins, and a mix of the warriors of Azeroth plus Earthen forces being pushed to the brink by the Nerubians threw my warrior right into action. Yet, like many aspects of this zone’s story, everything felt like it was just scratching the surface as we prepared to dive into the depths of what was to come.

Gameplay for The War Within

Even with no cutscenes implemented yet or mid-zone scenarios available, the story in The War Within, told through questing, was personal through character sacrifices as to why everyone there was helping out. The stakes of this new threat led by Xal’atath show how dangerous they are without being a larger-than-life crisis that we have gotten used to up to this point.

It is perfect for an expansion that is all about many characters searching within themselves as they fight internal demons to become better people. Even then, this whole zone feels different in its ultimate delivery. While it didn’t feel long, the story told was satisfying. And like the overall theme of this expansion, we have only just begun with much more story to come as the expansion progresses.

Now let’s talk about Delves, the new PvE system introduced in this expansion. Delves were pitched as an alternative to running dungeons and raids for end-game loot. In other words, it’s the new third pillar of content for PvE players. Instead of requiring five or ten to thirty players, this content is soloable, with the option to run it with more players and at higher difficulties as you progress. After trying out a couple…Delves rock.

The scenarios are unique, and most importantly, the tech revolves around Delves’ work. The idea of Delves is there are little mystical entrances found throughout each zone that lead to pocket-sized adventures. Walking up to a mist door will start the adventure without any queues or loading screens. And yeah. That’s exactly what they do. It’s hard to wow you, the reader, by just saying this, but it is shocking how cool walking up to and starting a Delve is the first couple of times. Plus, it expands on the follower dungeons with an ally joining you for assistance.

Gameplay for The War Within

In this first season, at the start of the expansion, Brann Bronzebeard follows you and is a major help in more ways than expected. He levels up as you do more Delves and covers a role you may need on your journey. He can deal damage or heal, with other options opening up as the expansion progresses.

Even as a fury warrior with a fair bit of self-healing available in its kit, Brann was still a major help in the end boss fights. Plus, he mines, farms herbs, and collects loot that may be missing. He does it all and covers any blanks that you may have in your kit! That foresight is so welcomed in a new feature like this.

Plus, the scenarios in the delves were extremely unique and brought their fun challenges. One delve involved the kobolds, a classic World of Warcraft enemy known for candles on their heads. This Delves required me to carry a candle on my head because it was so dark. If I lost it or it ran out of wax, everything around me evaporated into the darkness. Enemies could still hit me, and I could walk right by loot without even realizing any of it was there. As some of the first delves, this level of creativity raises the bar for what can be possible with them.

Finally, there were the new Hero Talents. Instead of expanding the talent trees of each class and specialization with a new row, each specialization can pick between two themed trees that build on class fantasy. As a warrior, I could choose between the Slayer or the Mountain Thane trees. One lets me kill things more efficiently. The other lets me grow and become a barbarian. In the Alpha, we could choose between getting every hero talent point with a nerf or level normally. I chose the latter for authenticity’s sake.

Just barely hitting level 72 as I finished the zone’s main quests in The War Within, I couldn’t get a good taste of the grand picture of the Mountain Thane hero talent, yet there were hints in the talent selection. Specifically, I was slowly introducing lightning attacks into my build using abilities commonly used in my rotation. My first hero talent selected, “Call of Thunder,” was incentivized using Thunder Clap, an AOE ability not normally used in my fury rotation, much more frequently and building its potency.

At this stage, it felt a little like a button bloat because it led to just another button to press. But reading the rest of the hero talent tree, it’s easy to see how once you get the last talent, a fury warrior’s rotation can change slightly to incorporate new abilities while cutting others for maximum potency. It will be interesting to see how the final product shapes up as hero talent updates will be pushed directly to Alpha from now on rather than being talked about in blog posts as they’ve been done to date.

Gameplay for The War Within

Even in the early stages of Alpha testing, The War Within feels like the start of a new era for the long-running MMO. The set-up to a grand story is told quite well within a zone that makes the threat feel personal in ways the story hasn’t been said in many years. The new Delve system is awesome, and I cannot wait to check out more of them in the coming weeks and months. The Isle of Dorn is a fantastic way to kick off the Worldsoul Saga. All that’s left now is to see if they can keep up with all these new innovations in making World of Warcraft define why it’s been running for so long in the year 2024.

World of Warcraft: The War Within is available in 2024 on PC and Mac.

Share. Bluesky Facebook Twitter Copy Link Pinterest LinkedIn WhatsApp Reddit
Previous ArticleSweet Tooth Season 3 Adds Kelly Marie Tran And Gets A Release Date
Next Article INTERVIEW: Why ‘World Of Warcraft: The War Within’ Is A Community Driven Expansion
Mick Abrahamson
  • X (Twitter)

Mick Abrahamson is a video game critic and interviewer for But Why Tho? where he specializes in World of Warcraft and Blizzard coverage. He also puts an effort into covering indie video games and is known for his thoughful interviews that highlight the challenges and art of game development.

Related Posts

March of Giants keyart from Ubisoft

PREVIEW: ‘March of Giants’ Reinvents the MOBA Genre by Going Back to its Roots

10/01/2026
Fallout 76 World Pets Update

‘Fallout 76: World Pets’ Update Embraces Companions And Expands Exploration

09/30/2026
Rayman Legends Retold still from Ubisoft

‘Rayman Legends Retold’ Makes Mexico Scrumptious With “Mystic Mesa”

09/23/2026
The Expanse: Osiris Reborn promo image from Owlcat Games

‘The Expanse: Osiris Reborn’ Is A Snapshot Of The Series – With Familiar Design

09/16/2026
World of Warcraft Forever (WoW Forever) keyart

Hands On With ‘World Of Warcraft: Forever,’ The Third WoW Pillar

09/16/2026
Apex Legends VS Street Fighter 6 Street Fighter Skins

‘Apex Legends’ VS ‘Street Fighter 6’ Event Promises An Epic Clash Of Competitors

09/15/2026

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here
TRENDING POSTS
The Apothecary Diaries Season 3 Episode 1
6.5
Anime

REVIEW: ‘The Apothecary Diaries’ Season 3 Episode 1 – “Locusts”

By Allyson Johnson10/02/2026Updated:10/02/2026

The Apothecary Diaries Season 3 Episode 1 reestablishes the characters and their world while hinting at potential widespread devastation.

Verity (2026)
6.5
Film

REVIEW: ‘Verity’ Is Unbelievably, Deliciously Campy

By Claire Di Maio10/02/2026

Anne Hathaway soars as a sociopathic author in Verity, a fun thrill ride that collapses outside the confines of its setting.

Benny Boom Boom in Steel Ball Run Episode 3
8.0
Anime

REVIEW: ‘Steel Ball Run: JoJo’s Bizarre Adventure’ Episode 3 – “The Desert-Born Outlaws”

By vanessa maki10/02/2026

It’s time to spin into Steel Ball Run Episode 3, and we’re right back in the thick of it with Johnny Joestar and Gyro Zeppeli.

East of Eden still from Netflix
9.5
TV

REVIEW: ‘East Of Eden’ Understands The Weight Of Choice

By Kate Sánchez10/01/2026Updated:10/01/2026

Netflix’s East of Eden is a modern adaptation that doesn’t turn its back on the past, but expands on the tragedy.

But Why Tho?
RSS X (Twitter) Bluesky YouTube Facebook Instagram Pinterest Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2026 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here