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Home » News » Private Division and Moon Studios Announce No Rest for the Wicked

Private Division and Moon Studios Announce No Rest for the Wicked

Matt DonahueBy Matt Donahue12/07/20233 Mins ReadUpdated:04/22/2024
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Private Division and Moon Studios announced No Rest for the Wicked during The Game Awards. The game will be a mature, precision Action Role-Playing Game (ARPG) poised to reinvent the genre. This title is Moon’s bold foray into the genre after successfully launching two critically acclaimed, multiple award-winning games – Ori and the Blind Forest and Ori and the Will of the Wisps. No Rest for the Wicked will be released in Early Access on PC (via Steam) in the first quarter of calendar 2024 during Take-Two’s Fiscal Year 2024, with a full release on PlayStation 5, Xbox Series X|S and PC planned for some time after Early Access.

Further details about the game will be announced during “Wicked Inside”, a digital showcase airing on March 1, 2024, on Twitch and YouTube. For more information on “Wicked Inside”, subscribe on YouTube, follow us on X, become a fan on Facebook or Instagram, and visit www.NoRestForTheWicked.com.

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No Rest for the Wicked introduces a hand-crafted world, rich in details and with an inimitable “painting” art style. Players explore an intricate and vast island called Isola Sacra that allows them to experience verticality in a way that is unmatched in other ARPGs, with spelunking depths of crypts, lush forests, and treacherous mountain passes. Each location is home to complex protagonists with their own problems, hidden treasures, ferocious creatures, and secrets to discover.

With No Rest for the Wicked’s brutal, precision-based combat system, Moon Studios is pushing the envelope on the art of combat. Fights in the game are animation-driven, direct, and tactile, allowing skilled players to combine visceral strikes and deadly moves. This innovative combat system results in a highly satisfying gameplay experience that is unique in isometric ARPGs, where skill and timing are required over simple “button-mashing.”

No Rest for the Wicked’s painterly art direction and brutal combat are complemented by a dark, mature narrative: In the year 841, a pivotal moment dawns upon the kingdom, marked by the passing of King Harol Bolein. A devastating conflict arises when a peaceful transition of power devolves into chaos.  In addition to this political turmoil, a deadly plague has reemerged on the remote island of Sacra, twisting the land and its inhabitants. Players must brandish their arms in an effort to quell both the grotesque beasts and the Kingdom’s invading army throughout a turbulent atmosphere where they are pulled in every direction.

But that’s not all, there are In No Rest for the Wicked’s multiplayer mode, players can share their world and progress with up to three friends by their side in the campaign’s online co-op mode. Every quest, boss, and square foot of Isola Sacra is theirs to share with others…or they can simply venture off and do as they please.

No Rest for the Wicked is in development and does not yet have an announced release date.  It is expected to first release in Early Access on Steam during Take-Two’s Fiscal Year 2024. A full release on PlayStation 5, Xbox Series X|S and PC is planned for some time after Early Access.

More details will be revealed during “Wicked Inside”, the digital showcase airing on March 1, 2024.

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Matt Donahue
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Matt Donahue is the Co-Founder of But Why Tho? He coordinates content planning and website management at the site. As a video game critic, Matt specializes in 4X strategy games, management sims, and EA Sports titles. He also has bylines at MMORPG.com.

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