Close Menu
  • Support Us
  • Login
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Bluesky Instagram RSS
Support Us
But Why Tho?
RSS Facebook X (Twitter) Bluesky YouTube Instagram
Trending:
  • Features
    Wuthering Waves 3.7 Hsin Resonator State

    ‘Wuthering Waves’ 3.7 Storytells Best With Its Side Characters

    10/03/2026
    KPop Demon Hunters x Secret Lair BUT WHY THO

    Is ‘KPop Demon Hunters’ Magic’s Next Universe Beyond? It Should Be

    09/30/2026
    Best of SCAD AnimationFest 2026 But Why Tho

    SCAD AnimationFest 2026: The Best Things We Saw

    09/28/2026
    World Of Warcraft Forever But Why Tho 3

    BlizzCon 2026: Everything To Know About ‘World of Warcraft Forever’ From The Deep Dive

    09/15/2026
    Varada Sethu and Ncuti Gatwa in Doctor Who Season 2

    Davies’ Doctor Who: What Went Wrong With The RTD2 Era

    09/14/2026
  • Netflix
  • blizzcon
  • Game Previews
  • Sports
  • TCG
  • tiff
But Why Tho?
Home » Interviews » INTERVIEW: Monte Beauchamp On Bringing Back ‘Blab!’

INTERVIEW: Monte Beauchamp On Bringing Back ‘Blab!’

Jason FlattBy Jason Flatt04/24/20236 Mins ReadUpdated:04/24/2023
Share Bluesky Facebook Twitter Reddit Copy Link
Follow Us
Add as Preferred on Google Flipboard Bluesky
Blab — But Why Tho
Share
Bluesky Twitter Facebook Copy Link Reddit Pinterest

Blab — But Why Tho

Artist and editor Monte Beauchamp has teamed up with Dark Horse Comics to bring back his iconic series Blab! for a new generation. The newest volume of this storied series brings attention to unsung heroes in comic book creating history, highlights the styles of art and storytelling that made classic comics succeed, and does it all with a creative and entertaining flair.

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

But Why Tho spoke with Monte to learn what makes the newest rendition of Blab! unique, and why he was excited to return to the series after such a long time.

BUT WHY THO: How do you describe Blab! in your own words? What kind of book is it, and who is it for?

MONTE: About halfway through the original run of eighteen issues, I described Blab! as neither book nor magazine but a non-linear experience; a party on paper, so to speak. With this latest incarnation, I’d say it’s for those who enjoy sequential art, contemporary and vintage illustration, and stories of a biographical nature.

BUT WHY THO: How does it feel returning to Blab! after such a long hiatus? Why was now the time for another new iteration?

MONTE: It’s like a breath of fresh air. Working within an entirely new format once again has proven to be totally invigorating. It’s challenging. It’s a path of self-discovery.

As to why now? With the launch of Blab World (by Last Gasp of San Francisco, who picked up the publishing reigns in 2010), fifty percent of its contents consisted of work by our Lowbrow and Pop Surrealist contributors, that, in turn, we’d offer for sale in our annual, Los Angeles-based gallery event — The Blab! Show, sponsored by The Copro Gallery.

As I began work on the third volume, my agent sold one of my book concepts to Simon & Schuster that demanded my full attention 24/7. And after its release, she sold yet another one of my concepts (co-authored with and illustrated by Greg Clarke), published by an imprint of HarperCollins. And that, too, required a ginormous amount of work. After that project was put to bed, I began to rethink Blab World and decided to split it into two publications — one devoted to contemporary artists (still to be announced) and one that would be sequential art-focused.

BUT WHY THO: How does this new iteration of Blab! compare with previous Blab! projects you have edited? What is similar, and what is different?

MONTE: Although there have been four versions prior, the new Blab! is a horse of a different color. Blab! first began as a self-published Midwestern comics fanzine, morphed into a square-bound digest published and distributed on a national level by Kitchen Sink Press, was revamped into an LP-sized format, and published by Fantagraphics until its eighteenth issue. I overhauled it yet again as a full-color hardcover, Blab World, published by Last Gasp.

The big difference is that between then and now, I know exactly what I’m doing in putting a publication together — from editorial to art direction, to design, to typography, to working with talent, selecting appropriate paper stocks, and to prepping the production files. Back then, I was flying by the seat of my pants. Another significant difference is that this new version is largely biographical; whereas much of the prior material was pretty far-out.

BUT WHY THO: From where was your passion for comics and literary history born, and what has inspired you to channel that passion into books illustrating the industry’s many histories?

MONTE: My passion arose within our home when I was a very young child. My mom was a big fan of Dorothy Parker, Ogden Nash, and particularly The New Yorker — and it was in their pages that I discovered the gag cartoons of Charles Addams, which spawned a lifelong interest in the form. I love the cartoons of Roz Chast, Gary Larsen, Gahan Wilson, and R. Taylor.  It was also her love of writing and poetry that eventually led to my interest in authors by the likes of Ken Kesey, Truman Capote, and Sam Shepard.

In regards to my dad, that’s an entirely different story. He instilled in me the concept of forbidden fruit. He was a high achiever and had a big disdain for comic books, especially Mad magazine, the Feldstein-edited version. He made us keep them in the basement, and as soon as our comic book pile became a foot tall —POOF, it would disappear, which happened time and again. Then came the day that I discovered a big pile of ashes in our basement incinerator. So, I got wise to him and would keep them well stashed in the bedroom and attic.  

It was Christmas of 1965 that my mom gave me Jules Feiffer’s The Great Comic Book Heroes, which was her way of telling him to back off. She liked that I drew cornball cartoons and had a deep love of comics. So it was my mom and that Feiffer book that kept the creative flame burning.  

BUT WHY THO: What is your editorial process for creating a Blab! anthology? What kinds of material are you most interested in including, and how do you be sure to balance various styles, tones, and subjects?

MONTE: It’s a multi-layered process that requires finding compelling vintage ephemera from the past to merge with today’s fresh artistic talents such as Noah Van Sciver, Sasha Velour, Giselle Potter, Ryan Heshka, and Greg Clarke. Because Blab! is now biographically based, I work with the contributors to find a topic they’re jazzed about, and from there, I cut them loose to go straight to finish. Some prefer to get my feedback along the way, whereas others prefer not to have feedback. So, once I have our contributors lined up, I’ll fill in the blanks with a mix of vintage material.

Back in the day, I developed a five-step process when selecting talent and vintage material for Blab!:

1) Does the work have CHARACTER? Is it eccentric, obsessive, cornball, carnivalesque? Does it have an unsophisticated charm about it?

2) STYLE: I like folk, minimalism, modernism, contemporary, art brut, abstract, pop, surrealism, and cartoon techniques.

3) The MEDIUM. Variety is key. Acrylic, oil paint, woodcut, etching, silkscreen, gouache, colored pencil, pastel, crayons, India ink, dyes, watercolor, and mixed media.

4) The ELEMENTS OF ART: line, texture, color, form, space, shape, and value.

5) EMOTION: does the work have heart, soul, spirituality, joy, or pain about it? Does it communicate something personal that comes from within the artist? So visually, diversity was and will continue to play a key part.

BUT WHY THO: What do you hope that readers take away from Blab!?

MONTE: That the new iteration resonates with them. If they feel the high verve that I feel, I’ll have done my job!


Blab! is available April 26th via Dark Horse wherever books are sold, including with our Bookshop.org affiliate link.

Share. Bluesky Facebook Twitter Copy Link Pinterest LinkedIn WhatsApp Reddit
Previous ArticleREVIEW: ‘The Boxer,’ Volume 2
Next Article REVIEW: ‘Sunbeams in the Sky’ Volume 1
Jason Flatt
  • Website
  • X (Twitter)

Jason Flatt is a Sr. Editor at But Why Tho? and producer of the But Why Tho? Podcast. He's usually writing about foreign films, Jewish media, and summer camp.

Related Posts

Out of the Park Baseball OOTP 27

Out of the Park Developments CEO Talks Serving The Entire Spectrum Of Baseball Fans

10/02/2026
Rayman Legends Retold

‘Rayman Legends Retold’ Devs Talk Mexican Inspiration, Accessibility, And How Much Their Kids Inspire Them

09/22/2026
Arkheron from Bonfire Studios

Former Blizzard Devs Discuss Arkheon’s Greek Myth-Inspired Underworld And More

09/22/2026
Heroes of the Storm Xal'atath

BLIZZCON 2026: ‘Heroes Of The Storm’ Devs Say It Was Never Truly Shut Down

09/17/2026
Lawrence Maleka and Kristen Raath in Jenna Cato Bass 's Future Tense

Filmmaker Jenna Cato Bass Hopes To Remind Us Fear Is Okay In ‘Future Tense’

09/16/2026
Diablo IV Amazons

BLIZZCON 2026: ‘Diablo IV’ Developers On Recreating Classic Bosses For A Modern Game

09/14/2026

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here
TRENDING POSTS
The Apothecary Diaries Season 3 Episode 1
6.5
Anime

REVIEW: ‘The Apothecary Diaries’ Season 3 Episode 1 – “Locusts”

By Allyson Johnson10/02/2026Updated:10/02/2026

The Apothecary Diaries Season 3 Episode 1 reestablishes the characters and their world while hinting at potential widespread devastation.

Verity (2026)
6.5
Film

REVIEW: ‘Verity’ Is Unbelievably, Deliciously Campy

By Claire Di Maio10/02/2026

Anne Hathaway soars as a sociopathic author in Verity, a fun thrill ride that collapses outside the confines of its setting.

Benny Boom Boom in Steel Ball Run Episode 3
8.0
Anime

REVIEW: ‘Steel Ball Run: JoJo’s Bizarre Adventure’ Episode 3 – “The Desert-Born Outlaws”

By vanessa maki10/02/2026

It’s time to spin into Steel Ball Run Episode 3, and we’re right back in the thick of it with Johnny Joestar and Gyro Zeppeli.

East of Eden still from Netflix
9.5
TV

REVIEW: ‘East Of Eden’ Understands The Weight Of Choice

By Kate Sánchez10/01/2026Updated:10/01/2026

Netflix’s East of Eden is a modern adaptation that doesn’t turn its back on the past, but expands on the tragedy.

But Why Tho?
RSS X (Twitter) Bluesky YouTube Facebook Instagram Pinterest Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2026 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here