Close Menu
  • Support Us
  • Login
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Instagram
Support Us
But Why Tho?
RSS Facebook X (Twitter) YouTube Instagram Bluesky
Trending:
  • Features
    World Of Warcraft Forever But Why Tho 3

    BlizzCon 2026: Everything To Know About ‘World of Warcraft Forever’ From The Deep Dive

    09/15/2026
    Varada Sethu and Ncuti Gatwa in Doctor Who Season 2

    Davies’ Doctor Who: What Went Wrong With The RTD2 Era

    09/14/2026
    Diablo 30th Anniversary

    BLIZZCON 2026: ‘Season Of Hell’s Legacy’ Opens 30 Years Of ‘Diablo’ To A New Generation

    09/13/2026
    MTG Arena: Alchemy Clone Maker

    MTG Arena‘s Alchemy Format Is Saying Goodbye

    09/13/2026
    World of Warcraft: Forever New Race and Class Combos

    BLIZZCON 2026: ‘World Of Warcraft: Forever’ Combines The Past With A Bold New Future

    09/13/2026
  • Netflix
  • blizzcon
  • Game Previews
  • Sports
  • TCG
  • tiff
But Why Tho?
Home » But Why Tho? The Podcast » INTERVIEW: ‘Astroneer,’ Exploration, and Community with Joe Tirado

INTERVIEW: ‘Astroneer,’ Exploration, and Community with Joe Tirado

Matt DonahueBy Matt Donahue09/03/20192 Mins ReadUpdated:11/06/2021
Joe Tirado Astroneer
Share
Facebook Twitter Pinterest Reddit WhatsApp Email

apps.54149.13510798887933723.57e43f19 4066 429e b1a2 caea56e427b4

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Astroneer came out last year from System Era Softworks, and since it’s official release in February of this year, has grown a loving community and win multiple awards at SXSW Gaming 2019 and the Webby Award, as well as other showcases and conventions. At PAX West, we spoke with Joe Tirado, communications at System Era Softworks about the game’s success and how it’s continued focus on exploration and community.

If you aren’t familiar, Astroneer is a sandbox exploration game which features drop-in, drop-out co-op and survival-like aspects in a beautiful and whimsical science fiction world. Taking place in the during the 25th century’s Intergalactic Age of Discovery, Astroneers explore the frontiers of outer space, risking their lives in new and unexplored environments to unearth rare discoveries and unlock the mysteries of the universe as they move from planet to planet. In Astroneer players can work together to build bases and vehicles and manipulate the terrain to create anything you can. Dig or build, a player’s creativity and ingenuity is the key to getting the most out of the game which fuels the exploration aspect.

Joe Tirado Astroneer

As Tirado explained, the goal of the game is to teach players to explore, not exploit the planet. Having actively decided to not include weapons and combat in the game, the developers behind Astroneer have created a game that facilitates co-op play, ingenuity, and exploration without forcing combat like other sandbox survival games. In fact, the focus of the game is to always push the player towards science and research, distinguishing itself from other space games and solidifying themselves as one of the best community play games out right now.

With exploration and community as it’s focus, Tirado explained that the removal of friction in gameplay is one of the important aspects that the developer team focuses on crafting in Astroneer isn’t a job and the new additions of glow-sticks and the jetpack in the upcoming update are here to help players play, while removing some of the grind. As Tirado explained, Astroneer is a toybox for the players, not work, like others in the game-type.

For the entire interview, hit play on the audio above. Astroneer is available now on Steam, Xbox One, and is coming to the PlayStation 4 in November of 2019.

Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
Previous ArticleADVANCED REVIEW: ‘Everything,’ Issue #1
Next Article REVIEW: ‘Triage,’ Issue #1
Matt Donahue
  • Website
  • X (Twitter)
  • Instagram

Matt Donahue is the Co-Founder of But Why Tho? He coordinates content planning and website management at the site. As a video game critic, Matt specializes in 4X strategy games, management sims, and EA Sports titles. He also has bylines at MMORPG.com.

Related Posts

Diablo IV Amazons

BLIZZCON 2026: ‘Diablo IV’ Developers On Recreating Classic Bosses For A Modern Game

09/14/2026
World of Warcraft Midnight

‘World of Warcraft Midnight’ Game Director & VP Talk “Squish” Effectiveness and Forever’s Modern Updates

09/13/2026
Reign of the Black Empire

BlizzCon 2026: ‘Hearthstone’ Developers On Embracing The Old Gods And Injecting New Lore

09/13/2026
World of Warcraft: Forever Orgrimmar

BLIZZCON 2026: The ‘World Of Warcraft: Forever’ Developers Talk Balancing Old And New

09/13/2026
Andrew Garfield and the cast of The Uprising (2026)

Actor Jamie Bell On The Hope At The Violent Heart Of ‘The Uprising’

09/11/2026
The Eight Immortals in All Wishes Come True!

‘All Wishes Come True!’ Director Explains Reimagining The Eight Immortals For Animation

09/08/2026

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here
TRENDING POSTS
World of Warcraft Midnight Interviews

‘World of Warcraft Midnight’ Game Director & VP Talk “Squish” Effectiveness and Forever’s Modern Updates

By Mick Abrahamson09/13/2026

We spoke with Ion Hazzikostas and Holly Longdale to talk Squish effectiveness and when Modern World of Warcraft could expect tech updates.

Varada Sethu and Ncuti Gatwa in Doctor Who Season 2 Features

Davies’ Doctor Who: What Went Wrong With The RTD2 Era

By Ryan Easby09/14/2026Updated:09/14/2026

Russell T Davies return to Doctor Who was supposed to be a new era for new fans, instead, the RTD2 era was too concerned with nostalgia.

Lanterns Episode 5 - Kyle Chandler
8.5
TV

RECAP: ‘Lanterns’ Episode 5 — “Lights Out”

By Mike BC09/14/2026Updated:09/14/2026

In spite of it’s flaws, Lanterns Episode 5 is an exciting chapter in the story of the superheroes known to the world as the Lanterns.

Rudeus in Mushoku Tensei: Jobless Reincarnation Season 3 Episode 12
4.0
Anime

REVIEW: ‘Mushoku Tensei: Jobless Reincarnation’ Season 3 Episode 12 — “An End And A Beginning”

By Charles Hartford09/13/2026Updated:09/13/2026

Mushoku Tensei: Jobless Reincarnation Season 3 Episode 12 sees Rudeus learn about the future from his dying self, unsure what to do next.

But Why Tho?
Facebook X (Twitter) Instagram Pinterest RSS YouTube Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2026 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here