With dry, Australian wit and a really weird premise, My Arms Are Longer Now was the shortest demo we played at Summer Game Fest Play Days this year. That said, it left one of the largest impacts.
Developed by Toot Games and published by Jackbox Games, My Arms Are Longer Now is a hand-illustrated video game that has you control, well, really, really, really, long arms. In it, you are a “yucky long-armed thief.”
Your goal is to snake through environments and steal the items on the list. With movement meant to resemble a vacuum cord with retraction and elongation controls, you pull off heists.
My Arms Are Longer Now pulls off the perfect combo of dry wit and gross visuals.

A 2D stealth-comedy game, the disgusting long arm must avoid security systems, steal whatever isn’t bolted down, and do what you need to do. The My Arms Are Longer Now demo opens with a voice recording that narrates your situation.
The demo situation is about a woman whose briefcase was stolen while she was asleep in a subway car. She narrates the situation, dozing off and waking up if you move too quickly.
The game recounts your crimes as you commit them, but that’s not the only narration. In addition to your victim’s recording, you also hear a voice instructing you as you play. While it made the demo extremely easy, it was also hard to count it as a negative.

For example, to begin the demo level, you have to pick up a small hammer to break the glass on the train and start your way in. If you drop it or are confused, the voice makes fun of you and tells you what to do. If you do it right, it’s a tad impressive. The narration in the game works extremely well, adding to its humor.
While I breezed through my demo in around sevenish minutes, it was still fantastic. Easy to play and even easier to laugh at, My Arms Are Longer Now is genuinely a great time. Throughout the demo, the character interactions are funny all on their own, too. One of the best elements is how the people you steal from react to you.
With the disgusting long arms, you steal a bike, a dog, and a briefcase, and all of it just feels easy to understand, thanks to how intuitively the arms move. Nailing simplicity is hard, but My Arms Are Longer Now makes the most of its time. Pinch, slap, fly, yeah, your freakishly long arms do a lot.
Toot Games’ humor is the biggest selling point for My Arms Are Longer Now.

Much of that is how interesting the elongation and retraction of the arms interact with the environment. With stunning and gross 2D art, the arms wiggle throughout the train car, making them challenging to maneuver until you understand the push and pull of the mechanics.
Ultimately, when it comes to the indie titles of Summer Game Fest, this Australian-made comedy-filled gross 2D heist finds itself at the top of my wishlist. Funny, weird, and a reminder of the beauty of illustrated games, My Arms Are Longer Now is one to anticipate.
My Arms Are Longer Now will release sometime in 2026 on PlayStation 4|5, Nintendo Switch, and PC.






