Close Menu
  • Support Us
  • Login
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Bluesky Instagram RSS
Support Us
But Why Tho?
RSS Facebook X (Twitter) Bluesky YouTube Instagram
Trending:
  • Features
    Hate Week CFB 2027 BUT WHY THO 1

    Dear EA Sports, You Gotta Put Horns Down In The Game

    10/09/2026
    Wuthering Waves 3.7 Hsin Resonator State

    ‘Wuthering Waves’ 3.7 Storytells Best With Its Side Characters

    10/03/2026
    KPop Demon Hunters x Secret Lair BUT WHY THO

    Is ‘KPop Demon Hunters’ Magic’s Next Universe Beyond? It Should Be

    09/30/2026
    Best of SCAD AnimationFest 2026 But Why Tho

    SCAD AnimationFest 2026: The Best Things We Saw

    09/28/2026
    World Of Warcraft Forever But Why Tho 3

    BlizzCon 2026: Everything To Know About ‘World of Warcraft Forever’ From The Deep Dive

    09/15/2026
  • Netflix
  • blizzcon
  • Game Previews
  • Sports
  • TCG
  • tiff
But Why Tho?
Home » Previews » ‘Nekome: Nazi Hunter’ Knows The Only Way To Handle A Nazi

‘Nekome: Nazi Hunter’ Knows The Only Way To Handle A Nazi

Kate SánchezBy Kate Sánchez03/18/20265 Mins ReadUpdated:03/20/2026
Share Bluesky Facebook Twitter Reddit Copy Link
Follow Us
Add as Preferred on Google Flipboard Bluesky
Nekome Nazi Hunter promo image from ProbablyMonsters
Share
Bluesky Twitter Facebook Copy Link Reddit Pinterest

One of the things we need right now is more media where Nazis are handled in the one way that they should be. I’ll let you determine how. ProbablyMonsters‘ recently announced Nekome: Nazi Hunter is adding to the Wolfenstein rotation but doing so with personal storytelling inspired by Nazi hunting cinema. 

Nekome: Nazi Hunter isn’t necessarily following in the lineage of existing titles, but it is picking up on the storytelling and violence that made films like Quentin Tarantino’s Inglorious Basterds and Jalmari Helander‘s Sisu the action hits they have become. In Nekome: Nazi Hunter, you are out on a path of vengeance, and every kill is personal. 

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

During GDC, we got the chance to see a hands-off pre-Alpha demo of Nekome: Nazi Hunter, with the game’s director, Jeronimo Barrera (who is also ProbablyMonsters’ General Manager), explaining the story, gameplay focus, and goal for the title. Nekome: Nazi Hunter, a third-person action combat game, isn’t about gunplay and mass chaos. Instead, the game’s primary form of combat is hand-to-hand, modeled on WWII military tactics. 

ProbablyMonsters’ Nekome: Nazi Hunter is aiming to make everything personal.

Nekome Nazi Hunter promo image from ProbablyMonsters

This doesn’t mean you have only your fists. As you fight, many of your takedowns are done with a small knife. As you pick up items in the world, you can use them as weapons. Improvised weapons all come with their own custom finishers that aim to capture the violence that marks current action cinema. Additionally, when a Nazi guard drops an item, you can use it against them. 

This does mean that while gunplay isn’t the combat focus in Nekome: Nazi Hunter, you can pick them up and use them. However, based on historical research, guns can be a gamble. Known to fail and way less accurate than modern military weapons, a gun can have one bullet or six; you just don’t know until you fire. That element is used to immerse the player further into the game’s world and story. 

The combat itself is bloody and stylized, leaning away from hyper-realism, and it works extremely well, with a film grain filter applied to finishing moves to give them a personal touch. But all of the violence is done to create a story, and one where every moment of the visceral combat feels personal and meaningful. 

Nekome Nazi Hunter promo image from ProbablyMonsters

But to create that meaning, we have to look at the story in Nekome: Nazi Hunter. In the game, you play as Vano, a Romani man whose entire family has been killed by the Nazis. One of the underrepresented groups that faced genocide under Hitler’s regime, Vano’s story is less told but a perfect fit into the world of the genre. 

As Vano, you will turn the “hunter into the hunted” as you stalk a vile group of Nazi soldiers across Europe to claim your revenge. A globetrotting story, the pre-Alpha demo took us through Tripoli, North Africa, with Barrera explaining the goal of taking the player through the war-torn continent. 

Nekome: Nazi Hunter’s mission structure is a highlight for its storytelling, but also ProbablyMonster’s attention to the growing need to be able to pick up and put down a game in concise pieces. Each mission begins in the enemy’s backyard with players stalking Nazis, assassinating guards, and carving their path of revenge through the enemy. Each mission allows the player to choose stealthy approaches, thin the herd, or just Rambo into the space. With each being more beneficial depending on the situation, some will have a higher chance of success. 

At the end of each mission, you will get a breakdown of your kills and challenges before transitioning to the next mission. This helps break the game down into neat sections that you can understand, the growing need to tackle games in sections when you have time, and the importance of ensuring you never forget your place. 

Nekome: Nazi Hunter’s cinematic appeal makes it a standout, as does its mission structure.

Nekome Nazi Hunter promo image from ProbablyMonsters

That said, combat is all about strategy when it comes to movement and choosing when to fight and chase down fleeing Nazis or choosing to let them go. Melee combat features a parry system that makes an impact as you play, but the combination of bare-knuckle boxing, grappling, and quick stabs sticks out in a genre that just wants to create mass carnage. The close-quarters nature of the combat pushes the player to see their actions as vital to Vano’s revenge and, in that way, embodies cinema more than games. 

The last remaining element of Nekome: Nazi Hunter is that Vano’s notoriety and the fear he induces in Nazis grow as the story continues. Much like the Bear Jew in Inglourious Basterds of Aatami Korpi in Sisu, you are becoming a force of vengeance, and the more you kill, the larger that spectre of revenge will impact the people you are hunting. You can see this in real time. After you kill a high-ranking officer, the lower-level grunts will respond fearfully, go fetal in that fear, pee their pants, and run away. It’s a moment of satisfying humiliation and also something you can reinforce as you burn Nazi propaganda every chance you get. 

Nekome: Nazi Hunter is easily one of my most anticipated games after this GDC preview. It has the cinematic flair to capture any audience, an exciting attention to action detail, and the focus on making everything personal, crafting a different spot in the genre. Nekome: Nazi Hunter stands out sharply and has the potential to offer the catharsis that has kept WWII action films thriving. 

Nekome: Nazi Hunter does not currently have a release window but is being developed for PC, PlayStation 5, and Xbox Series X|S.  

Share. Bluesky Facebook Twitter Copy Link Pinterest LinkedIn WhatsApp Reddit
Previous ArticleREVIEW: ‘Cyclops’ Issue 2
Next Article Riders Republic Gets A New Collab – Teams Up with Quiksilver and DC Shoes
Kate Sánchez
  • Website
  • X (Twitter)
  • Instagram

Kate Sanchez is Co-Founder and EIC of But Why Tho? She covers video games, film, TV, and anime. Kate is known for championing international media, animation, and media that tells stories from underrepresented perspectives. Kate is also a member of the Austin Film Critics Association and Hollywood Creative Alliance. As a freelance writer, she has bylines at MMORPG.com, IGN, and Game Informer.

Related Posts

DD World of Warcraft But Why Tho

‘D&D: World Of Warcraft’ Translates The Best Of WoW For Tabletop Play

10/05/2026
March of Giants keyart from Ubisoft

PREVIEW: ‘March of Giants’ Reinvents the MOBA Genre by Going Back to its Roots

10/01/2026
Fallout 76 World Pets Update

‘Fallout 76: World Pets’ Update Embraces Companions And Expands Exploration

09/30/2026
Rayman Legends Retold still from Ubisoft

‘Rayman Legends Retold’ Makes Mexico Scrumptious With “Mystic Mesa”

09/23/2026
The Expanse: Osiris Reborn promo image from Owlcat Games

‘The Expanse: Osiris Reborn’ Is A Snapshot Of The Series – With Familiar Design

09/16/2026
World of Warcraft Forever (WoW Forever) keyart

Hands On With ‘World Of Warcraft: Forever,’ The Third WoW Pillar

09/16/2026

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here
TRENDING POSTS
Take Charge of My Heart episode still from Netflix
3.0
TV

REVIEW: ‘Take Charge Of My Heart’ Wastes Its Charming Leads

By Kate Sánchez10/09/2026Updated:10/09/2026

Take Charge of My Heart starts out fun and silly, but winds up being an overstuffed mess of tropes that never truly work together.

still from Steel Ball Run Episode 4
8.0
Anime

REVIEW: ‘Steel Ball Run: JoJo’s Bizarre Adventure’ Episode 4 – “The Devil’s Palm”

By vanessa maki10/09/2026

Steel Ball Run Episode 4 is even more focused on the action than Episode 3, which stokes a fire in the folks who love having their pulse pound.

Clive Barker's Hellraiser: Revival gameplay screenshot from Saber Interactivw Interviews

How Hellraiser: Revival Hopes To Deliver Significance To Its Sexuality And Violence

By Henry Stenhouse10/09/2026

Sex and the pursuit of pleasure is at the forefront of so much of Hellraiser: Revival, we spoke with the developers on making it matter.

Avatar: Seven Havens
9.5
TV

REVIEW: ‘Avatar: Seven Havens Episodes’ 1-3 Mark a Magnificent Return to the Avatar’s World

By Swara Salih10/09/2026Updated:10/09/2026

The first three episodes of Avatar: Seven Havens are a magnificent start to what promises to be an exciting and bold chapter in the Avatar Universe. 

But Why Tho?
RSS X (Twitter) Bluesky YouTube Facebook Instagram Pinterest Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2026 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here