Close Menu
  • Support Us
  • Login
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Instagram
Support Us
But Why Tho?
RSS Facebook X (Twitter) YouTube Instagram Bluesky
Trending:
  • Features
    World Of Warcraft Forever But Why Tho 3

    BlizzCon 2026: Everything To Know About ‘World of Warcraft Forever’ From The Deep Dive

    09/15/2026
    Varada Sethu and Ncuti Gatwa in Doctor Who Season 2

    Davies’ Doctor Who: What Went Wrong With The RTD2 Era

    09/14/2026
    Diablo 30th Anniversary

    BLIZZCON 2026: ‘Season Of Hell’s Legacy’ Opens 30 Years Of ‘Diablo’ To A New Generation

    09/13/2026
    MTG Arena: Alchemy Clone Maker

    MTG Arena‘s Alchemy Format Is Saying Goodbye

    09/13/2026
    World of Warcraft: Forever New Race and Class Combos

    BLIZZCON 2026: ‘World Of Warcraft: Forever’ Combines The Past With A Bold New Future

    09/13/2026
  • Netflix
  • blizzcon
  • Game Previews
  • Sports
  • TCG
  • tiff
But Why Tho?
Home » Previews » HANDS-ON PREVIEW: ‘Warcraft Rumble’ Reinvents the RTS Genre (iOS and Android)

HANDS-ON PREVIEW: ‘Warcraft Rumble’ Reinvents the RTS Genre (iOS and Android)

Mick AbrahamsonBy Mick Abrahamson10/04/20234 Mins Read
Warcraft Rumble — But Why Tho
Share
Facebook Twitter Pinterest Reddit WhatsApp Email

Have you ever wondered what a modern-day Real Time Strategy (RTS) mobile game could look like? If you throw in one of the oldest RTS franchises, Warcraft, then you get Warcraft Rumble, the new free-to-play game by Blizzard set in the Warcraft universe. You may be wondering if this could work. As someone who’s played Warcraft since Warcraft 3 and getting the chance to play a pre-release version for at least a couple of hours, this mix of the legendary series’ history works surprisingly well.

At first, the art style and trailers may give the appearance that the game doesn’t take itself seriously. When you understand the premise, everything begins to make complete sense. Warcraft Rumble is the game that people in the universe play to relax. Think of it like the characters in the Warcraft universe have a card game and now a board game about their storied history. Prominent figures like Jaina Proudmoore and Cairne Bloodhoof, down to more common enemies like a necromancer, have been recreated as Minis in a way for in-universe characters, and you to collect and explore Azeroth’s Eastern Kingdom and Kalimdor.

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

The gameplay is simple yet surprisingly deep and digs into Warcraft’s roots. The gameplay feels like a much faster take on RTS gameplay. Each match lasts up to four and a half minutes, with the goal being to take out the enemy’s base or champion mini. To do this, you summon one of four minis in your hand by spending gold. As you summon a mini, it comes to life and begins to run down one of the lanes on the map. Whenever a mini encounters an enemy mini that it can attack, it will automatically do so. That’s the surface-level overview.

Quickly, the game shows that it’s much more than just throwing minis on a map. It uses a rock-paper-scissors style match-up with minis to give an advantage to some over others. Then, as you think about gold management, how to get gold that spawns on the map from gold veins or chests, mini abilities, and map hazards, it quickly becomes complicated yet strategic.

Warcraft Rumble

What shined in my short time playing Warcraft Rumble was that there were never overpowered minis. You can level them up and make them more powerful, but there is always another one that can be summoned by the enemy to take your strong one out quickly. Swapping minis out of the six-mini roster was encouraged to overcome challenging levels. Hit a wall? Switch one out for another and dive back in to try a new strategy.

Plus, being a free-to-play mobile game, there were a lot of fears about having an “energy meter.” Like those mobile games where you can only play X number of times before the game forces you to take a break or spend money to keep playing. There is no such mechanic here. It’s highly encouraged to replay older levels as you unlock harder versions of levels or to keep playing through the campaign. Plus, there was no sign that one would be added. So far, this feels like a complete game someone could pick up and play through.

There are several modes, too, that were available to try that each shook up the game in fun ways. Like the PvP mode, which lets you play a match against another player for in-game bonuses. Dungeons, which has you attempt three maps consecutively to level up your leader mini. Arclight surges, which make old levels harder for new bonuses. And quests, which help you get experience for specific minis. Even the store makes buying new minis with in-game currency a fun minigame. As you purchase new minis in the three-by-three grid of a store, some grid spaces become empowered. If you buy a mini from one of those empowered spaces, that mini gets an extra experience boost to level up even more. Its subtle touches in more mundane portions of the game are surprisingly fun and thoughtful. In other words, every portion of the game available to try out shows that fun and player experience were at the forefront.

Warcraft Rumble feels like a passion project by fans who love the history of Warcraft. Don’t be dissuaded or fearful by the free-to-play monicker. After playing several hours, this feels like a complete game with microtransactions available for those who want to spend the money. Plus, without the limiting features that normally come with free-to-play mobile games, there is a clear focus on the most important part of creating a game: the fun. You should check this one out when it’s available for all because if you’re like me these past couple of days, you will not be able to put it down.

Warcraft Rumble is available on November 3rd on iOS and Android.

Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
Previous Article‘Assassin’s Creed Mirage’ Shows The Glory Of Baghdad And Iraqi Civilization
Next Article REVIEW: ‘Alien Annual 2023’ Issue #1
Mick Abrahamson
  • X (Twitter)

Mick Abrahamson is a video game critic and interviewer for But Why Tho? where he specializes in World of Warcraft and Blizzard coverage. He also puts an effort into covering indie video games and is known for his thoughful interviews that highlight the challenges and art of game development.

Related Posts

The Expanse: Osiris Reborn promo image from Owlcat Games

‘The Expanse: Osiris Reborn’ Is A Snapshot Of The Series – With Familiar Design

09/16/2026
World of Warcraft Forever (WoW Forever) keyart

Hands On With ‘World Of Warcraft: Forever,’ The Third WoW Pillar

09/16/2026
Apex Legends VS Street Fighter 6 Street Fighter Skins

‘Apex Legends’ VS ‘Street Fighter 6’ Event Promises An Epic Clash Of Competitors

09/15/2026
The Defiant But Why Tho

‘The Defiant’ is Call of Duty 2 From China’s Perspective, and That’s Cool

09/14/2026
Diablo IV Season of Hell’s Legacy

BLIZZCON 2026: Season Of Hell’s Legacy Brings 30 Years Of ‘Diablo’ Bosses To Switch 2

09/14/2026
Heroes of the Storm But Why Tho 1

BLIZZCON 2026: ‘Heroes Of The Storm’s Newest Hero Xal’atath Is A Great Revival Hero For The MOBA

09/13/2026

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here
TRENDING POSTS
World of Warcraft: Forever Orgrimmar Interviews

BLIZZCON 2026: The ‘World Of Warcraft: Forever’ Developers Talk Balancing Old And New

By Mick Abrahamson09/13/2026Updated:09/16/2026

We sat down with World of Warcraft Forever’s Executive Producer and Lead Engineer to talk about what’s missing from Season of Discovery and changes to raiding.

Summer H Howell in Carrie Episodes 1-2
8.0
TV

TIFF 2026: ‘Carrie’ Episodes 1-2 Does Just Enough To Carve Its Own Path

By Sarah Musnicky09/18/2026Updated:09/19/2026

Carrie Episodes 1-2 do just enough to introduce us to the characters and the emerging conflicts that will lead to the “Black Prom” incident.

Dune: Awakening Console Edition - Single-Player Launch
8.5
Xbox Series X/S

REVIEW: ‘Dune: Awakening’ On Console Is A Reminder Of Just How Good It’s Always Been

By Kate Sánchez09/17/2026

The Dune: Awakening console version offers new players the chance to jump in, but the single-player option is the standout of this second launch.

Forgotten Island
9.0
Film

REVIEW: ‘Forgotten Island’ Is A Memorable And Hilarious Adventure

By Mike BC09/16/2026Updated:09/19/2026

Forgotten Island is a rich cultural celebration with an important message about the importance of building memories through relationship.

But Why Tho?
Facebook X (Twitter) Instagram Pinterest RSS YouTube Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2026 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here