Close Menu
  • Support Us
  • Login
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Instagram
Support Us
But Why Tho?
RSS Facebook X (Twitter) YouTube Instagram Bluesky
Trending:
  • Features
    Varada Sethu and Ncuti Gatwa in Doctor Who Season 2

    Davies’ Doctor Who: What Went Wrong With The RTD2 Era

    09/14/2026
    Diablo 30th Anniversary

    BLIZZCON 2026: ‘Season Of Hell’s Legacy’ Opens 30 Years Of ‘Diablo’ To A New Generation

    09/13/2026
    MTG Arena: Alchemy Clone Maker

    MTG Arena‘s Alchemy Format Is Saying Goodbye

    09/13/2026
    World of Warcraft: Forever New Race and Class Combos

    BLIZZCON 2026: ‘World Of Warcraft: Forever’ Combines The Past With A Bold New Future

    09/13/2026
    Gorr the God Butcher - Marvel Rivals

    Gorr the God Butcher Breaks Into ‘Marvel Rivals’ And Leaves No Survivors

    09/11/2026
  • Netflix
  • blizzcon
  • Game Previews
  • Sports
  • TCG
  • tiff
But Why Tho?
Home » PC » REVIEW: ‘No Place for Bravery’ Is a Dark Family Tale (PC)

REVIEW: ‘No Place for Bravery’ Is a Dark Family Tale (PC)

Kyle FoleyBy Kyle Foley09/21/20225 Mins Read
No Place For Bravery - But Why Tho
Share
Facebook Twitter Pinterest Reddit WhatsApp Email

No Place For Bravery - But Why Tho

Billed as a Sekiro-esque 2D top-down action RPG, No Place for Bravery sets a high bar before leaving the start menu. Developed by Glitch Factory and published by Ysbryd Games, No Place for Bravery attempts to combine the challenge of games like Sekiro and Elden Ring with excellent storytelling seen in games like The Last of Us. And, for the most part, it mainly works.

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

No Place for Bravery is, first and foremost, a game about family. Players slip into the shoes of Thorn, an aging and weary veteran in the world of Dewr that feels equally as weary as he seeks to find his lost daughter, Leaf. The idea of presenting the main character fighting to save their child is not exactly unique, but the combination of that story alongside a world that feels incredibly distraught works really well. Enemies and obstacles are numerous, and the challenges Thorn faces along his journey make his quest feel increasingly more hopeless as the game continues. There is an incredibly fine line between making a world feel hopeless and still keeping the player engaged, and thankfully No Place for Bravery threads that needle with exquisite finesse. There are also plenty of twists and turns along the way that keep the story fresh and add to the challenge all while holding the faint hope of rescuing Leaf alive.

It’s not just Thorn and Leaf that make for a compelling story. Phid, Thorn’s disabled foster son, joins Thorn on his journey and allows for some really interesting exploration of what it means to be a father. Their dynamic also helps put the entire world into perspective, as I quickly learned that no one in Dewr is necessarily “good.” There are a handful of moments along the journey that feel a little phoned in—simply trying to be dark for the sake of being dark. But, overall, the different characters and areas I discovered helped keep anything from ever feeling rote. Additionally, I would have liked a bit more interaction with NPCs to help flesh out the story of Dewr even more, but I understand why that was not always a feasible option.

As much as I enjoyed the story of No Place for Bravery, the real bread and butter is found in the gameplay.  Comparing your game to major Soulslike games is a bold strategy, but I really enjoyed Glitch Factory’s approach to the genre. As expected, dodging and parrying are vital components needed to defeat the countless enemies players encounter in the world of Dewr. There are also weapons and skills that can be unlocked that come in handy, but learning to master the dodge and parry mechanics is by far the most important thing if you want to make it through some of the tougher parts of the game.

Thorn is absolutely a badass, which is evident when he starts cleaving enemies in half in a beautiful pixilated display of gruesome victory. While he may be quite the badass,  his enemies are equally as badass, primarily the boss fights encountered throughout the game. There are some truly challenging bosses that took multiple tries to defeat, which is something I really appreciated. It’s nice to enter a video game world where the main character may be an ass-kicking hero, but that doesn’t mean the enemies are pushovers. No Place For Bravery nails the balance between having a powerful character while still having organic, challenging bosses.

My only real gripe with the enemies is that sometimes encounters revert to just dealing with massive waves of enemies. I don’t mind the challenge of fighting a horde, it just feels significantly worse when it is sandwiched by really interesting boss fights. The world enemies just felt stale after a while, especially when they just get thrown at you. In a game that prioritizes slow and deliberate combat, it can be tough to focus on dodging and parrying when there are simply too many enemies around to escape.

While I may have occasionally felt mixed on the combat and story, the visual and audio aesthetic of the game is nothing short of spectacular. I truly felt transported into the world of Dewr, and the difficulty of Thorn’s struggle was so evident in every scene. Whether it was the visual design of the more challenging enemies or even just the broken-down world that Thorn travels through, it all came together in such a fantastic package that helped keep me thoroughly engaged in No Place for Bravery. Dewr is an unfathomably cruel world and every single background, character, and movement oozes that cruelty from start to finish. The attention to detail in the smallest things is just the icing on the visual cake too.

No Place for Bravery is not a perfect game, but it comes damn close to reaching the lofty heights that Glitch Factory aspired to achieve. Thorn’s quest to save Leaf is exceptionally well-written, and the world of Dewr is one of the more enjoyable video game worlds I’ve explored in some time. Despite some minor quibbles with the combat and some of the world-building, No Place for Bravery is still an excellent game that players looking for a challenge are sure to enjoy.

No Place for Bravery releases on September 22nd on Steam and Nintendo Switch.

No Place For Bravery
  • 8.5/10
    Rating - 8.5/10
8.5/10

TL;DR

Thorn’s quest to save Leaf is exceptionally well-written, and the world of Dewr is one of the more enjoyable video game worlds I’ve explored in some time. Despite some minor quibbles with the combat and some of the world-building, No Place for Bravery is still an excellent game that players looking for a challenge are sure to enjoy.

Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
Previous ArticleREVIEW: ‘SpiderHeck’ is a Heck of a Good Time (XSX)
Next Article REVIEW: ‘The Mystery of Ultraseven,’ Issue #2
Kyle Foley
  • Website

Kyle Foley is a freelance writer and musician from Orlando, FL who primarily covers soccer, video games, and anime. He also holds the surprisingly controversial but 100% correct belief that mayonnaise is the best hot dog condiment, and yes, hot dogs are sandwiches.

Related Posts

Sucker for Love: Crush Landing keyart
8.0

REVIEW: ‘Sucker for Love: Crush Landing’ Blurs Romance With Existential Dread

09/08/2026
Still from the game Crimson Moon
7.5

REVIEW: ‘Crimson Moon’ Provides A Unique Roguelike Experience Despite Its Faults

09/01/2026
Resonance: A Plague Tale Legacy
8.5

REVIEW: ‘Resonance: A Plague Tale Legacy’ Is a Giant Leap Forward

08/26/2026
Mortal Shell 2
8.5

‘Mortal Shell 2’ Is What Soulslikes Should Be

08/26/2026
Star Wars Zero Company keyart
8.0

REVIEW: ‘Star Wars Zero Company’ Is Quality Tactics In Space

08/26/2026
Planet Coaster 2
8.0

DLC REVIEW: ‘Planet Coaster 2’ Silver Screen Pack Focuses On Detail

08/20/2026

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here
TRENDING POSTS
Varada Sethu and Ncuti Gatwa in Doctor Who Season 2 Features

Davies’ Doctor Who: What Went Wrong With The RTD2 Era

By Ryan Easby09/14/2026Updated:09/14/2026

Russell T Davies return to Doctor Who was supposed to be a new era for new fans, instead, the RTD2 era was too concerned with nostalgia.

Rudeus in Mushoku Tensei: Jobless Reincarnation Season 3 Episode 12
4.0
Anime

REVIEW: ‘Mushoku Tensei: Jobless Reincarnation’ Season 3 Episode 12 — “An End And A Beginning”

By Charles Hartford09/13/2026Updated:09/13/2026

Mushoku Tensei: Jobless Reincarnation Season 3 Episode 12 sees Rudeus learn about the future from his dying self, unsure what to do next.

Lanterns Episode 5 - Kyle Chandler
8.5
TV

RECAP: ‘Lanterns’ Episode 5 — “Lights Out”

By Mike BC09/14/2026Updated:09/14/2026

In spite of it’s flaws, Lanterns Episode 5 is an exciting chapter in the story of the superheroes known to the world as the Lanterns.

World of Warcraft: Forever Orgrimmar Interviews

BLIZZCON 2026: The ‘World Of Warcraft: Forever’ Developers Talk Balancing Old And New

By Mick Abrahamson09/13/2026Updated:09/15/2026

We sat down with World of Warcraft Forever’s Executive Producer and Lead Engineer to talk about what’s missing from Season of Discovery and changes to raiding.

But Why Tho?
Facebook X (Twitter) Instagram Pinterest RSS YouTube Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2026 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here