Close Menu
  • Support Us
  • Login
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Bluesky Instagram RSS
Support Us
But Why Tho?
RSS Facebook X (Twitter) Bluesky YouTube Instagram
Trending:
  • Features
    Arknights: Endfield 1.6 Si Ult

    ‘Arknights: Endfield’ 1.6 Crafts A Fantastic Story But Fumbles With Its Character

    10/17/2026
    The covers for Midnight: Spider-Man, Midnight: Fantastic Four, and Midnight: X-Men the first entries into The Midnight Universe

    What Is Marvel’s Terrifying New Midnight Universe?

    10/15/2026
    Narnia: The Magician's Nephew Trailer Launch Event

    Greta Gerwig Talks Magic And Music At ‘Narnia: The Magician’s Nephew’ Trailer Launch

    10/15/2026
    Street Fight 6 Arjun But Why Tho 4

    Street Fighter 6’s Arjun Delivers Power Through A Unique Kit

    10/15/2026
    El Grande Americano in WWE

    WWE’s AAA Acquisition Has Brought New Life Into US Lucha Libre Fandom

    10/14/2026
  • Netflix
  • blizzcon
  • Game Previews
  • Sports
  • TCG
  • tiff
But Why Tho?
Home » Previews » ‘Outer Worlds 2’ Delivers A Strong Opening Chapter In Our Hands-On Preview

‘Outer Worlds 2’ Delivers A Strong Opening Chapter In Our Hands-On Preview

Charles HartfordBy Charles Hartford08/27/20256 Mins ReadUpdated:08/27/2025
Share Bluesky Facebook Twitter Reddit Copy Link
Follow Us
Add as Preferred on Google Flipboard Bluesky
Outer Worlds 2 Hero But Why Tho
Share
Bluesky Twitter Facebook Copy Link Reddit Pinterest

Obsidian Entertainment is known for making great, character-filled RPGs. With one success already this year in the form of Avowed, the storied developer is going back to space with a sequel to its icon game, The Outer Worlds. But rather than retread familiar ground in the Halcyeon System, the developer is striking out in a new direction for The Outer Worlds 2. Taking the role of an Earth Directorate agent, players must face the challenges of corrupt corporations and tyrannical governments. 

From the game’s opening moments onward, Obsidian wastes no opportunity leaning into what was The Outer Worlds‘ most memorable trait: its personality. Kicking the game off with a slick cinematic that presents an inspiring, camp-filled introduction to the Earth Directorate, we see that all the tongue-in-cheek charm of the previous entry is alive and well. 

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

While the game nominally tasks the player to take the role of an agent of law enforcement, it’s quickly shown that it’s up to you to decide how closely to adhere to the law. During character creation, backgrounds are selectable from several options. A couple of these make it clear that you are with the outfit either against your will or simply because all other choices were worse. This sets up players to once more take on the universe as they see fit. 

The Outer Worlds 2 brings back all the combat, social, tech, and stealth skills that make the original great.

Outer Worlds 2 World

Beyond selecting backgrounds that inform play style and open up, or potentially close, narrative elements, there is a plethora of customization options to explore to make your agent your own. From perks and quirks to skills and a solid visual customization suite, there is a strong selection of choices to make when deciding what your character will be. 

The Outer Worlds 2 brings back all the combat, social, tech, and stealth skills one would expect. These give players a strong base to start molding their playstyle. Further augmenting these core elements is a huge list of perks that flesh out exactly where a character’s strengths lie.

This early preview didn’t run long enough for me to try any perks out, but judging from the list’s length and the descriptions of just some of the perks I looked at, players will have plenty to plan out for a unique game experience. 

Once the character is set, players receive their first mission from headquarters. You must take your current team, rendezvous with an agent, and help them liberate some important tech from one of those corrupt corporations. The initial planning meeting is excellently paced. It lets the player get to know their subordinates, as well as begin laying the groundwork for who they want their character to be, without getting bogged down by unnecessary moments geared solely for that purpose. It weaves the character building into the core of the meeting, making it seamless.

The Outer Worlds 2 has highly dynamic, unpredictable dialogue.

Outer Worlds 2 Combat

The great pacing doesn’t stop once the opening mission begins, either. Obsidian lays out an excellently crafted mission that balances talking, exploration, and combat in equal portions. Mixing the elements in a way that keeps every moment fresh, the game does a great job of naturally drawing in the major mechanics of the game experience. 

Even in this relatively short opening, player choice is shown off. Numerous points in the narrative present different options depending on traits taken during character creation or dialogue choices. If these options can continue throughout the game and grow in importance as the game’s narrative plays out, there is a high probability of extensive player agency in The Outer Worlds 2. 

A particularly noteworthy source of this narrative flexibility is how dialogue options play out. There is a great element of unpredictability in responses that bring surprises, albeit reasonable ones. As an example, I was asked by a subordinate what his focus should be as an Earth Directorate agent. I told him to put safety first. People’s humanity, and his own, were to be most important. Later on, faced with a dire situation, I instructed him to save himself. He rejected this due to my earlier advice.

This momentarily frustrated me, as I hadn’t intended him to develop a hero complex and endanger himself. After all, I told him to respect other people and himself. But he clearly only heard the former. While this wasn’t the outcome I intended, upon reflection, it made sense. The game established how the crewmate felt about me, and preaching heroic actions would be likely to drive the character further than I intended. 

This level of narrative nuance has me excited for what may be in store for The Outer Worlds 2. If the game can continue implementing an element of unintended consequences, while still keeping them sensible with their outcomes, I can see myself weighing every option extremely carefully, with even more casual conversations feeling weighty. 

The Outer Worlds 2 is full of rewarding experiences as you explore its world.

Outer Worlds 2 Environment

No matter how much you invest in your personality, sometimes you must get violent. While the options are limited in the first few encounters, gameplay felt good. By default, there is an aim assist turned on that helps smooth out the gunplay.

It does a good job of giving you little nudges, while not making you question how you hit an enemy. As someone who’s never been great at clicking heads in shooters, this option felt well-implemented. Letting me enjoy the danger of my normal difficulty, without stressing too much over my lackluster hand/eye coordination. 

Even with this option, situations could still get out of control. After inadvertently tripping an alarm that summoned not just guards, but drones and a mech, I learned that I couldn’t just barrel my way through everything. Although, the game did show some forgiveness for hard situations, allowing me to save myself from one losing battle via a quick cutscene trigger. 

Despite the relatively small scale of the opening area, exploration still felt good. Lots of items were around, rewarding a thorough approach. Everything from ammo and raw materials to lore-filled logs could be found, promising a world brimming with things to discover. 

The Outer Worlds 2 makes a tremendous first impression. From the fun personality the franchise is known for to a great sense of balance between its various elements, it’s clear that Obsidian Entertainment is looking to raise the bar for their trademark franchise.

If it can keep the high quality and perfect blending of elements seen here consistent throughout the final product, we could have another Game of the Year contender coming from this well-respected development studio. 

The Outer Worlds 2 is available October 29th on Xbox X|S, Xbox Game Pass (console and PC), Xbox Cloud Gaming, Steam, PlayStation 5, and Battle.net.

Share. Bluesky Facebook Twitter Copy Link Pinterest LinkedIn WhatsApp Reddit
Previous ArticleREVIEW: ‘Imperial War: Planet She-Hulk’ Issue 1
Next Article REVIEW: ‘Caught Stealing’ Marks An Exciting Pivot for Darren Aronofsky
Charles Hartford
  • X (Twitter)

Life long geek, lover of video games, anime, and comic books, striving to be the best I can because there is still good in this world, and its worth fighting for.

Related Posts

Phantom Blade Zero screenshot from S-Games

‘Phantom Blade Zero’ Is More Than Just Its Stunning Beauty

10/09/2026
DD World of Warcraft But Why Tho

‘D&D: World Of Warcraft’ Translates The Best Of WoW For Tabletop Play

10/05/2026
March of Giants keyart from Ubisoft

‘March Of Giants’ Reinvents The MOBA Genre By Going Back To Its Roots

10/01/2026
Fallout 76 World Pets Update

‘Fallout 76: World Pets’ Update Embraces Companions And Expands Exploration

09/30/2026
Rayman Legends Retold still from Ubisoft

‘Rayman Legends Retold’ Makes Mexico Scrumptious With “Mystic Mesa”

09/23/2026
The Expanse: Osiris Reborn promo image from Owlcat Games

‘The Expanse: Osiris Reborn’ Is A Snapshot Of The Series – With Familiar Design

09/16/2026

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here
TRENDING POSTS
Avatar: Seven Havens Episodes 4-6
9.5
TV

REVIEW: ‘Avatar: Seven Havens’ Episodes 4-6 Are Superbly Stressful

By Swara Salih10/16/2026Updated:10/16/2026

Episodes 4-6 of Avatar: Seven Havens continue to make this show a superb successor to Avatar: The Last Airbender and The Legend of Korra. 

The Storm (2026) still from Netflix
8.5
Film

REVIEW: ‘The Storm’ Is A Chaotically Epic Meltdown

By Kate Sánchez10/15/2026

Netflix’s Swedish film, The Storm, is one hell of a dinner party and an even more epic cinematic meltdown. 

Lisa in The Trap
7.0
TV

REVIEW: ‘The Trap (2026)’ Promises Tension And Complicated Relationships

By LaNeysha Campbell10/13/2026Updated:10/14/2026

The Trap turns a woman’s 10-year-long grief into a dangerous game of cat-and-mouse when she suddenly catches a glimpse of her sister’s murderer.

Black Women Anime — But Why Tho (9) BWT Recommends

10 Black Women in Anime That Made Me Feel Seen

By LaNeysha Campbell11/11/2023Updated:12/03/2024

Black women are some of anime’s most iconic characters, and that has a big impact on Black anime fans. Here are some of our favorites.

But Why Tho?
RSS X (Twitter) Bluesky YouTube Facebook Instagram Pinterest Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2026 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here