Interviews
We spoke with Luis Bermudez, the voice of Koana in FF14’s Dawntrail, about family, voice acting, Latinos in video games, and Dawntrail’s impact.
INTERVIEW: Exploring ‘That Time I Got Reincarnated As a Slime’s’ Journey From Page to Screen
Creative insights behind That Time I Got Reincarnated As a Slime from producer Shinichiro Narita and manga editor Riichiro Umetsu.
Blue Lock Producer Ryoya Arisawa and manga editor Megumu Tsuchiya shared insights on its innovative storytelling ahead of season 2’s premiere.
Director Norihiro Naganuma brings to life the world of The Apothecary Diaries, blending historical detail with thematic depth in anime storytelling.
At Anime Expo 2024, we had the opportunity to sit down with creatives behind Solo Leveling to discuses what went into adapting the series to anime
Kazuki Ura explores the transformative themes of Blue Lock through Isagi’s growth and the series’ impact on soccer culture beyond anime fans.
We talked with Osgood Perkins about crafting his story and why you should go into Longlegs expecting humor as much as scares.
Discover how Director Fuga Yamashiro and Voice Actress Shion Wakayama bring the dynamic manga Dandadan to life in an immersive anime adaptation.
Jamaal Williams, NFL RB and anime enthusiast, channels anime’s resilience into gridiron success, bridging fandoms and inspiring fans with his passion.
Logic discusses his Cowboy Bebop collaboration, the fusion of hip-hop and anime, and his journey from fanfiction writer to celebrated artist.
TRENDING POSTS
We spoke with Ovidio Cartagena about Magic: The Gathering’s Nuestra Magia Secret Lair drop, its impact, and the real treasure within.
This year at PAX West we had the opportunity to speak with Naoki Yoshida about his past, future, and how to stand out as a developer today.
Call of Duty: Black Ops 7 will strive to keep players returning to its narrative campaign with a new, open-world endgame mode.