Close Menu
  • Support Us
  • Login
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Instagram
Support Us
But Why Tho?
RSS Facebook X (Twitter) YouTube
Trending:
  • Features
    One Piece Season 2 Easter Eggs

    12 Easter Eggs in ‘One Piece’ Season 2 Explained

    03/30/2026
    White Fox in Marvel Rivals

    White Fox Bares Her Claws In Her ‘Marvel Rivals’ Debut

    03/23/2026
    Kian's Bizarre B&B

    Want More BTS? Please Watch ‘Kian’s Bizarre B&B’

    03/22/2026
    The Killer But Why Tho 1

    John Woo, The Brotherhood Of Bullets, And Breaking Down His Cinematic Legacy

    03/22/2026
    Lucille in Wuthering Waves 3.2

    ‘Wuthering Waves’ 3.2 Delivers A Great Message, Even As It Overplays Its Hand

    03/20/2026
  • Apple TV
  • K-Dramas
  • Netflix
  • Game Previews
  • Sports
But Why Tho?
Home » Previews » PREVIEW: ‘Gungrave G.O.R.E.’ Has A Long Way To Go (PC)

PREVIEW: ‘Gungrave G.O.R.E.’ Has A Long Way To Go (PC)

Mick AbrahamsonBy Mick Abrahamson10/25/20224 Mins ReadUpdated:08/07/2023
Gungrave G.O.R.E.
Share
Facebook Twitter Pinterest Reddit WhatsApp Email

Gungrave G.O.R.E.

South Korean games have finally had a major push in the West. More and more have been shown during the more recent conferences. That push seems to be working, too, with each being received pretty well! The next one to grace us is Gungrave G.O.R.E. by developer Iggymob and publisher Plaion. I had the opportunity to check out the first four missions of the stylish third-person action shooter. Does it hold up? Does it match all that we’ve seen so far? The short answer is, currently, no. The long answer, though? Well, let’s dive into that. 

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Gungrave G.O.R.E. takes place in the distant techno future. You play as Grave, a gunslinger anti-hero ready to mow down anyone and everyone in his way to get the mission done. The few cutscenes I saw were action-packed and tried to set a morbid and fun tone. Specifically, the opening cutscene got me beyond excited to play this game. Grave flying in a coffin, taking out a few men, and breaking the neck of a mob member while flying out, it felt very Deadpool-esque. 

At first, the gameplay looked similarly grim, grizzly, and intense. But I got severe whiplash from how the game looked to how it actually played. Gungrave G.O.R.E. takes a lot of influence from other intense action-focused games. It has combos, hit counters, flashy moves, and more! But somewhere along the way, it lost the fun. 

The primary focus of Grave’s moves is his guns. He carries two pistols that can unleash a barrage of bullets. These guns are where I have my biggest issue with the game’s current state. These guns don’t feel impactful and turn long hallways into shooting galleries. Instead of being flashy and stylish, it dulls the gameplay and drags on. Even the melee, with Grave swinging his giant coffin, doesn’t feel right. If a scrawny guy gets hit with a massive metal coffin full of ammo, you’d think they’d get thrown around. But they just stand there and take it. They punch right back like they’re as inhuman as Grave comes off, even though there is no explanation that they are anything more than grunts or fodder. 

As for the combos, they rarely worked. Either some of the mechanics never activated correctly, or they were, but it was never appropriately explained how to trigger them. Specifically, I was instructed that if I perform a specific combo, I will shoot indefinitely at whoever I aim at. This worked maybe a third of the time. Same for an AOE bullet barrage. I could barely pull it off unless it were by accident. Same conditions each attempt, and yet it rarely worked. These are things that can be fixed, and I hope they do, but these broken combos made a dull game feel even more boring.

The sad thing is that Gungrave G.O.R.E. is very visually impressive so far. The boss fights felt epic when going into them. The environments also seem well designed at first. But they, along with the other game elements, are missing the fun. Each area just goes on for far too long. After the exciting first couple of seconds, when getting into the groove of the boss’s patterns, the boss fights quickly become monotonous.

There are no real twists to the two bosses I fought. They each just repeat the same patterns over and over again with well-telegraphed attacks. Once I knew how to respond, they just became an enemy with more health that looked epic on the surface. There never felt like there were enough mechanics to actually consider them boss fights. In the first boss fight, I recall the boss having two, maybe three, attacks. That’s not much at all for how long it takes to defeat a boss.

Gungrave G.O.R.E, at its current stage, is beautifully stunning and tries to set up an exhilarating experience that doesn’t deliver.  After playing the first four stages, my excitement for this game has dropped significantly. While there are issues, like combos not working properly, that can be fixed by its release., other issues, like the lackluster combat, just don’t feel like they can be fine-tuned in time to be the thrilling game that it wants to be at its heart.

Gungrave G.O.R.E. releases on November 22, 2022, on PC, Xbox One, Xbox Series X/S, PlayStation 4, and PlayStation 5.

Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
Previous ArticleREVIEW: ‘Harley Quinn,’ Issue #23
Next Article Disney+ Becomes The Global Home For Doctor Who Outside Of UK And Ireland
Mick Abrahamson
  • X (Twitter)

Mick is a scientist and avid gamer. When not gaming, he's either fawning over the newest Disney thing, or playing with his Corgis.

Related Posts

Elder Scrolls Online - Dawn and Dusk

The Elder Scrolls Online 2026 Seasons Direct Promises More Creative Freedom

03/31/2026
Secrets of Strixhaven But Why Tho

Secrets of Strixhaven Debut Sends Magic the Gathering Players To School

03/31/2026
EverQuest Legends promo key art from Game Jawn and Daybreak Games

EverQuest Legends Is Preserving Game History To Write A New Chapter

03/24/2026
DISSIDIA DUELLUM FINAL FANTASY

‘DISSIDIA DUELLUM FINAL FANTASY’ Looks To Bring Frantic FF Action To Mobile

03/23/2026
Nekome Nazi Hunter promo image from ProbablyMonsters

‘Nekome: Nazi Hunter’ Knows The Only Way To Handle A Nazi

03/18/2026
Starfield Terran Armada

‘Free Lanes’ And ‘Terran Armada’ Updates Are ‘Starfield’s’ Big Bang

03/17/2026

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here
TRENDING POSTS
Journal with Witch Season 1
10.0
Anime

REVIEW: ‘Journal With Witch’ Enchants With Intoxicating Empathy

By Allyson Johnson03/31/2026

Journal with Witch is an all-timer, exploring the profound experiences of loss, connection, and discovering yourself through times of change.

Elder Scrolls Online - Dawn and Dusk Previews

The Elder Scrolls Online 2026 Seasons Direct Promises More Creative Freedom

By Matt Donahue03/31/2026

Elder Scrolls Online is shaking up its approach to seasons with Season Zero: Dawn and Dusk – and pushing players back into exploration and discovery.

The Super Mario Galaxy Movie
5.0
Film

REVIEW: ‘The Super Mario Galaxy Movie’ Is An Extremely Messy Celebration

By James Preston Poole03/31/2026

The Super Mario Galaxy Movie is a bit of a mess, prioritizing lavish visuals and a critical mass of references over telling a coherent story. 

Secrets of Strixhaven But Why Tho Previews

Secrets of Strixhaven Debut Sends Magic the Gathering Players To School

By Travis Hymas03/31/2026Updated:03/31/2026

Secrets of Strixhaven reveals even more about the school, the plane it resides on, and the larger Magic the Gathering multiverse.

But Why Tho?
Facebook X (Twitter) Instagram Pinterest RSS YouTube Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2026 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here