Close Menu
  • Support Us
  • Login
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Bluesky Instagram RSS
Support Us
But Why Tho?
RSS Facebook X (Twitter) Bluesky YouTube Instagram
Trending:
  • Features
    Modern Warfare 4 DMZ screenshot

    Tales from the DMZ: Call of Duty: Modern Warfare 4 — Let’s make a mess!

    10/29/2026
    Black Lagoon Revy in Action

    ‘Black Lagoon’ Remains A Singular Piece Of Art 20 Years Later

    10/28/2026
    World of Warcraft Midnight Curse of Ula Tek

    ‘World Of Warcraft Midnight’ Is In Trouble And Patch 12.1.5 Made It Worse

    10/27/2026
    Mordin Solis in Mass Effect 3 from Bioware

    BioWare’s Art Helped Me Understand Who I Am — Now, They’re Gone

    10/21/2026
    Friday the 13th Films Ranked BUT WHY THO

    Ranking Every Friday The 13th Film, From Indie Origins To Blockbuster Franchise

    10/19/2026
  • Netflix
  • blizzcon
  • Game Previews
  • Sports
  • TCG
  • tiff
But Why Tho?
Home » Previews » ‘Monster Hunter Wilds × Final Fantasy XIV ‘ Is A True Raid In Monster Hunter Form

‘Monster Hunter Wilds × Final Fantasy XIV ‘ Is A True Raid In Monster Hunter Form

Adrian RuizBy Adrian Ruiz09/25/20255 Mins Read
Share Bluesky Facebook Twitter Reddit Copy Link
Follow Us
Add as Preferred on Google Flipboard Bluesky
Monster Hunter Wilds × Final Fantasy XIV Multiplayer But Why Tho
Share
Bluesky Twitter Facebook Copy Link Reddit Pinterest

The Monster Hunter series has never shied away from big crossover moments, but the Final Fantasy XIV collaboration in Monster Hunter Wilds is easily one of its most ambitious. Set to launch in October, the Monster Hunter Wilds × Final Fantasy XIV isn’t just a cosmetic tie-in or a novelty quest.

After going hands-on with a four-player boss fight on PlayStation 5 during Tokyo Game Show by the Bay 2025, it became clear this isn’t just Monster Hunter with a Final Fantasy skin. It’s something bigger. It’s Monster Hunter borrowing the bones of an MMORPG raid and making it its own.

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

If you’re expecting another standard Wilds hunt, load in, chip away at health, dodge a few tells, think again. This fight was brutal. Even talking with developers afterward, only a handful had managed to beat the Omega Planetes during the show. Our group of four didn’t. And yet, that challenge was the hook.

Monster Hunter Wilds × Final Fantasy XIV encounters feel like true raid bosses.

Monster Hunter Wilds × Final Fantasy XIV Enemy

Unlike a traditional Monster Hunter encounter that can sometimes lean into “tank and spank,” this fight demanded true coordination. The boss had raid-like phases, dumping out massive AoE attacks that wiped careless hunters in seconds. Blocking and dodging weren’t luxuries; they were survival skills.

One moment, it would leap into the air, crashing down with frightening speed, and the next, it would launch a giant fist across the arena. Time your counter right, and you could smack it back for a satisfying punishment. Miss it, and you were on the floor.

What struck me most is that even when the boss wasn’t targeting you directly, there was always something to do: breaking parts, helping control aggro, or supporting teammates. Tanks couldn’t just plant their feet; they had to roll, sprint, and react as much as any DPS. It felt like a living raid encounter with roles that mattered, and every hunter had a job beyond simply swinging until the health bar dropped.

Crossovers can sometimes feel like marketing fluff, but this isn’t one of them. The Final Fantasy XIV DNA runs deep here. Aggro mechanics mattered. If one player held the boss’s attention too long, they’d be punished, forcing the group to trade responsibility mid-fight.

Coordination is essential in Monster Hunter Wilds × Final Fantasy XIV

Monster Hunter Wilds × Final Fantasy XIV Combat

At the same time, Wilds’ part-break system was still present. Focusing on the legs could slow the monster, grounding its leaps, while breaking other points shifted its attack patterns. That blend of MMO raid design and classic Monster Hunter strategy made every attempt feel different, and every failure a learning experience.

When we wiped, it wasn’t because we didn’t deal enough damage; it was because we weren’t coordinating, weren’t swapping aggro properly, we weren’t capitalizing on openings, and most importantly, we didn’t get out of the red nearly enough. That’s the raid mentality. Fail, regroup, adjust, and try again. And with the ability to tweak loadouts between attempts, there was a natural rhythm of experimentation.

One of the smartest systems on display in the Monster Hunter Wilds × Final Fantasy XIV raid was how the game handled interruptions. During our local session, a connection drop split the party. Normally, that would mean disaster. Instead, AI-controlled hunters seamlessly filled the gap, keeping the fight going even if we couldn’t reconnect. That safety net, combined with how easy it was to form a local lobby and drop back in, gave the whole experience an approachability that counterbalanced its punishing difficulty.

You’ll have to experiment to find the right mix of strategies if you want to succeed.

Monster Hunter Wilds × Final Fantasy XIV

If there’s one thing Wilds has always excelled at, it’s loadout diversity, and the Monster Hunter Wilds × Final Fantasy XIV crossover doubled down on that. Success wasn’t just about one perfect loadout. It was about having a variety of roles at the table. Someone had to manage aggro and absorb the occasional hit. Others had to focus on damage while opportunistically breaking parts. Supportive builds mattered, too, keeping the team alive through devastating bursts. 

Sheilds, potions, armor sets, and weapon swaps suddenly felt more vital than ever. This wasn’t about grinding until the boss fell over. It was about communication, experimentation, and finding the right mix of strategies. The crossover didn’t push aside the customization depth that defines Monster Hunter; it was amplified. The paths to victory feel within reach with more time and coordination, which was a win in our book.

I’ll admit it: I’m not a hardcore Final Fantasy XIV veteran, and I’m not deep into Monster Hunter Wilds either. However, this collaboration impressed me as a fan of MMORPGs. It’s far from just a gimmick. It’s a full-bodied Monster Hunter Wilds × Final Fantasy XIV that brings MMO raid mechanics into Monster Hunter’s ecosystem without losing what makes the franchise special.

This is an exceptionally difficult boss that will not be easy for newcomers.

Monster Hunter Wilds × Final Fantasy XIV Weapon Skill

The difficulty may deter some players; this is not an easy fight for newcomers. But for groups willing to communicate, experiment, and lean into the raid loop of trial and error, the crossover feels like it could be one of the highlights of Wilds’ post-launch support for Capcom.

We didn’t beat the boss. Not even close. But the urge to go back, to tweak my build, to rally the party and try again: that’s what tells me this collaboration works. For Wilds fans, for FFXIV players, and for anyone who loves tough, cooperative fights, Monster Hunter Wilds × Final Fantasy XIV is shaping up to be something special.

Monster Hunter Wilds × Final Fantasy XIV will release September 29th as Title Update 3 on PlayStation 5, Xbox Series X|S, and PC.

Share. Bluesky Facebook Twitter Copy Link Pinterest LinkedIn WhatsApp Reddit
Previous Article‘Monster Hunter Stories 3’ Is A Strong Step Forward For The Series
Next Article REVIEW: ‘Dying Light: The Beast’ Offers Fun Without Flair
Adrian Ruiz
  • Website
  • X (Twitter)
  • LinkedIn

Adrian Ruiz is a media critic and college counselor who loves digging into the stories that shape us. Whether I'm writing about games, TV, film, anime, or pop culture, I'm usually chasing the same question: why does this matter, and who does it make feel seen?

Related Posts

Attack on Titan 3 video game still from Koei Tecmo

‘Attack on Titan 3’ Is Poised To Be The Ultimate Attack On Titan Game

10/29/2026
Magic the Gathering l Star Trek Set Preview

‘Magic the Gathering’ | ‘Star Trek’ Previews Celebrate Every Starfleet Era

10/22/2026
Wo Long 2: Wings of Ember still from Koei Tecmo

‘Wo Long 2: Wings of Ember’ Is Poised To Be One of 2027’s Best Soulslikes

10/22/2026
Dragon Ball Xenoverse 3 BUT WHY THO 1

Dragon Ball Xenoverse 3 Is Bringing A Whole New World… And Carrying On Toriyama’s Legacy

10/21/2026
Phantom Blade Zero screenshot from S-Games

‘Phantom Blade Zero’ Is More Than Just Its Stunning Beauty

10/09/2026
DD World of Warcraft But Why Tho

‘D&D: World Of Warcraft’ Translates The Best Of WoW For Tabletop Play

10/05/2026

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here
TRENDING POSTS
Téa Leoni and Tim Daly in Newlyweds Episode 1
7.5
TV

REVIEW: ‘Newlyweds’ Episode 1 — “Pilot”

By Mike BC10/25/2026

Newlyweds Episode 1 is a mostly successful execution of the cozy situational comedy so dear to television audiences, driven by actors with great chemistry.

Dragon Ball Super: Beerus Episode 3 Beerus
8.5
Anime

REVIEW: ‘Dragon Ball Super: Beerus’ Episode 3 — “The God Of Destruction Heads To Earth”

By Charles Hartford10/25/2026Updated:10/26/2026

Dragon Ball Super: Beerus Episode 3 sees Beerus clash with Earth’s strongest fighters when he disrupts Bulma’s burthday party.

James Remar and Michael C. Hall in Dexter: Resurrection Season 2 Episodes 1-2
6.5
TV

REVIEW: ‘Dexter: Resurrection’ Season 2 Episodes 1-2 Are A Messy, Entertaining Start

By James Preston Poole10/28/2026Updated:10/29/2026

Dexter: Resurrection Season 2 Episodes 1-2 continues on the promise of Season 1, albeit with some kinks to work out.

VisionQuest Episodes 5-6
5.0
TV

REVIEW: ‘VisionQuest’ Episodes 5-6

By Allyson Johnson10/28/2026Updated:10/28/2026

VisionQuest Episodes 5-6 might have a lot going on from Ultron’s romance to Paladin’s return, but none of the storylines are compelling.

But Why Tho?
RSS X (Twitter) Bluesky YouTube Facebook Instagram Pinterest Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2026 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here