Close Menu
  • Support Us
  • Login
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Bluesky Instagram RSS
Support Us
But Why Tho?
RSS Facebook X (Twitter) Bluesky YouTube Instagram
Trending:
  • Features
    Black Lagoon Revy in Action

    ‘Black Lagoon’ Remains A Singular Piece Of Art 20 Years Later

    10/28/2026
    World of Warcraft Midnight Curse of Ula Tek

    ‘World Of Warcraft Midnight’ Is In Trouble And Patch 12.1.5 Made It Worse

    10/27/2026
    Mordin Solis in Mass Effect 3 from Bioware

    BioWare’s Art Helped Me Understand Who I Am — Now, They’re Gone

    10/21/2026
    Friday the 13th Films Ranked BUT WHY THO

    Ranking Every Friday The 13th Film, From Indie Origins To Blockbuster Franchise

    10/19/2026
    Arknights: Endfield 1.6 Si Ult

    ‘Arknights: Endfield’ 1.6 Crafts A Fantastic Story But Fumbles With Its Character

    10/17/2026
  • Netflix
  • blizzcon
  • Game Previews
  • Sports
  • TCG
  • tiff
But Why Tho?
Home » Features » Terry Bogard Brings A Powerful Mid-Game To ‘Street Fighter 6’

Terry Bogard Brings A Powerful Mid-Game To ‘Street Fighter 6’

Charles HartfordBy Charles Hartford09/24/20246 Mins ReadUpdated:02/07/2025
Share Bluesky Facebook Twitter Reddit Copy Link
Follow Us
Add as Preferred on Google Flipboard Bluesky
Terry Bogard
Share
Bluesky Twitter Facebook Copy Link Reddit Pinterest

Terry Bogard, the central figure of the classic Fatal Fury franchise, makes his way to Street Fighter 6 as the newest DLC fighter to hit Metro City. Terry wastes no time establishing why he is worthy to take to the ring with the best the World Warriors have to offer. With dynamic power and a way to counter any angle of approach, Terry can punish any foe who lets their guard down. Plus, SNK’s start fighter brings a special trick from his home series that will keep players on their toes: Passing Sway.

In SNK fighting games, characters can step directly away from the camera, moving one plane further away. this gives these fighting games a mild 3D effect as some moves will miss characters that have stepped onto the further plane. In Street Fighter 6 Terry gets to access this plane when he lands his Passing Sway combo. On hit, the fighter steps into the plane, allowing him to follow up with either a medium or heavy strike.

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Meanwhile, a medium sees him come back onto the normal plane in front of his opponent. Heavy will take Terry Bogard behind his foe, allowing him to catch his foe off guard. And, of course, if you suspect your foe has a means of blocking your follow-up attack, you can just let Terry step back normally and go for a grab.

While Terry’s most recognizable move, Burning Knuckle, speaks of aggressive action, the character’s greatest strength lies in his ability to control the mid-game and counter his opponents. Once he lands a punish, he can go in with his aggressive power to take down his opponents.

Terry Bogard

First, there’s his Power Wave. This ground fireball hits low, taking unwary opponents off guard, and can easily stop ground-based aggression at any level of power. The mid and up versions project flames up into the mid-level, allowing these versions to stop most mid-level projectiles. The overdrive version also gets to hit multiple times.

The next great tool in Terry Bogard’s kit is his Rising Tackle. A straight-up spinning attack, it has immunity to the opponent’s aerial attacks, making it a great way to catch enemies jumping in. Extending its ability to drive off aggressive foes, Rising Tackle gains immunity to all attacks when the overdrive version is used. It’s a great way to gain some breathing room.

The last big piece of Terry’s punishment kit is his Crack Shot. A jumping axe kick, the light version is a quick move that punishes foes in the air and dodges most low attacks. It’s also short frames on block, so even if your opponent stops it, they’ll be hard-pressed to punish. The medium increases the distance and elevates Terry’s flight path, allowing him to sail over medium-height projectiles. The overdrive version also knocks opponents down when it lands on a grounded foe. Landing it against an opponent in mid-air can give Terry a chance to hit again, though the timing can be tricky.

The first of Terry’s purely aggressive specials is his Power Charge. A forward-moving body check, this move can be canceled into other attacks in combos, with the heavy version being able to cancel into another special on hit. The overdrive launches your opponent into the wall, bouncing them back to you. With good timing, you can combo this return into big damage.

Terry Bogard delivers a great kit that is fun to play and rewards mastering.

Terry Bogard

The last of Terry Bogard’s special is the previously mentioned Burning Knuckle. A dashing attack, this move can catch opponents off guard, especially since the medium and heavy versions travel different distances. This move also rewards players who mind their screen placement. If the move is stopped in the first half of its animation, the opponent will have the advantage. However, if Terry flies half his distance, he will get to move first on block. So, while using it up close can catch a foe off guard, using it from further out can be safer for Terry. The overdrive version amps up both distance and power.

This combination of his specials’ damage and approach punishment gives Terry great potential to control the screen against his foes. Along with these specials are some great standard attacks that further reinforce his screen control. His medium-standing kicks have great range, and his mid-low kick combos into a second medium kick that knocks opponents back, giving Terry a great tool to reset the board if his challenger does manage to get in on him.

Now, let’s talk about Terry Bogard with the modern control scheme. The special that he loses easy access to is his Burning Knuckle. While this feels bad due to the move’s iconic standing, it’s the best choice for his kit. It’s the only one that is largely a pure damage attack.

Letting that one go unassigned takes the least away from him. The only other thing missing from Terry’s kit that players are likely to notice is his standing mid-kicks. His standing mids are punches, so you lose a bit of reach in the neutral game. While not as perfect a fit for the control scheme as Cammy is, Terry still slots wonderfully into the scheme for players who prefer that control style.

Unlike Bison and Akuma, Terry’s visual design is largely untouched. Given he’s visiting from SNK, this makes sense. Despite not updating his wardrobe, Street Fighter 6 still manages to build on the character through his arcade-mode story.

Rather than have him fight JD like other fighters, Terry has a run-in with Ken. He recognizes the fighter, stating that it’s been 20 years since they’ve seen each other before challenging him to another fighter. Twenty years lines up with the era of crossover fighters, serving as a callback to those memorable games. Establishing a relationship with Ken is a fun way to give Terry’s presence in the game more meaning than a simple cameo. It also leaves space to wonder if upcoming DLC fighter Mai will get a similar moment.

Terry Bogard delivers a great kit that is fun to play and rewards mastering. If a player has a strong sense of how the opponent intends to approach them, Terry provides all the tools to make them wish they’d never crossed paths with this fighting legend. Terry Bogard is not the last DLC fighter for Street Fighter 6 as Mai Shiranui arrives in February 2025.

Terry Bogard is available for download in Street Fighter 6.

Share. Bluesky Facebook Twitter Copy Link Pinterest LinkedIn WhatsApp Reddit
Previous ArticleREVIEW: ‘SHY’ Season 1 Part 2 Delivers A Strong Story
Next Article Heihachi Shows Exactly How ‘Tekken 8’ Revitalized The Franchise
Charles Hartford
  • X (Twitter)

Life long geek, lover of video games, anime, and comic books, striving to be the best I can because there is still good in this world, and its worth fighting for.

Related Posts

Black Lagoon Revy in Action

‘Black Lagoon’ Remains A Singular Piece Of Art 20 Years Later

10/28/2026
World of Warcraft Midnight Curse of Ula Tek

‘World Of Warcraft Midnight’ Is In Trouble And Patch 12.1.5 Made It Worse

10/27/2026
Mordin Solis in Mass Effect 3 from Bioware

BioWare’s Art Helped Me Understand Who I Am — Now, They’re Gone

10/21/2026
Friday the 13th Films Ranked BUT WHY THO

Ranking Every Friday The 13th Film, From Indie Origins To Blockbuster Franchise

10/19/2026
Arknights: Endfield 1.6 Si Ult

‘Arknights: Endfield’ 1.6 Crafts A Fantastic Story But Fumbles With Its Character

10/17/2026
The covers for Midnight: Spider-Man, Midnight: Fantastic Four, and Midnight: X-Men the first entries into The Midnight Universe

What Is Marvel’s Terrifying New Midnight Universe?

10/15/2026

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here
TRENDING POSTS
Téa Leoni and Tim Daly in Newlyweds Episode 1
7.5
TV

REVIEW: ‘Newlyweds’ Episode 1 — “Pilot”

By Mike BC10/25/2026

Newlyweds Episode 1 is a mostly successful execution of the cozy situational comedy so dear to television audiences, driven by actors with great chemistry.

Dragon Ball Super: Beerus Episode 3 Beerus
8.5
Anime

REVIEW: ‘Dragon Ball Super: Beerus’ Episode 3 — “The God Of Destruction Heads To Earth”

By Charles Hartford10/25/2026Updated:10/26/2026

Dragon Ball Super: Beerus Episode 3 sees Beerus clash with Earth’s strongest fighters when he disrupts Bulma’s burthday party.

The Apothecary Diaries Season 3 Episode 4
7.0
Anime

REVIEW: ‘The Apothecary Diaries’ Season 3 Episode 4 – “The Last Volume”

By Allyson Johnson10/26/2026

The Apothecary Diaries Season 3 Episode 4 shows the development of Maomao and Jinshi’s bond while the former seeks out the missing encyclopedia.

James Remar and Michael C. Hall in Dexter: Resurrection Season 2 Episodes 1-2
6.5
TV

REVIEW: ‘Dexter: Resurrection’ Season 2 Episodes 1-2 Are A Messy, Entertaining Start

By James Preston Poole10/28/2026Updated:10/29/2026

Dexter: Resurrection Season 2 Episodes 1-2 continues on the promise of Season 1, albeit with some kinks to work out.

But Why Tho?
RSS X (Twitter) Bluesky YouTube Facebook Instagram Pinterest Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2026 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here