Close Menu
  • Support Us
  • Login
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Instagram
Support Us
But Why Tho?
RSS Facebook X (Twitter) YouTube
Trending:
  • Features
    Kiki's Delivery Service

    ‘Kiki’s Delivery Service’ Offers a Profound Understanding of Burnout and Depression

    03/13/2026
    Jake Connelly Raising Cane's

    ‘Stranger Things’ Star Jake Connelly Serves Up Box Combos To Fans At Plano, Texas Raising Cane’s Commercial Shoot

    03/12/2026
    World of Warcraft Midnight screenshot

    We Need To Talk About World of Warcraft Midnight’s Sloppy Early Access Launch

    03/03/2026
    Wuthering Waves 3.1 Part 2 Luuk

    ‘Wuthering Waves’ 3.1 Part 2 Brings Confrontation, Character, And Incredible Cinematography

    03/02/2026
    Journal with Witch

    ‘Journal With Witch’ Achieves Catharsis Through Compassion

    02/25/2026
  • Apple TV
  • K-Dramas
  • Netflix
  • Game Previews
  • Sports
But Why Tho?
Home » Previews » PREVIEW: ‘Lords of the Fallen’ Establishes a Franchise with Potential

PREVIEW: ‘Lords of the Fallen’ Establishes a Franchise with Potential

Eddie De SantiagoBy Eddie De Santiago08/10/20235 Mins ReadUpdated:08/14/2023
Lords of the Fallen But Why Tho
Share
Facebook Twitter Pinterest Reddit WhatsApp Email

Lords of the Fallen - But Why Tho

Lords of the Fallen is soon to be the latest in a long line of action RPGs, a genre that seeks to challenge players and hold up their triumphs if and when they eventually succeed and we got to go hands-on with this preview. After some time with the game and the developer, I learned a bit about why HexWorks chose to return to the world created in the original 2014 title, in addition to some of the key features that set it apart from others in the genre.

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Set 1000 years after the original Lords of the Fallen, the factions created by the Judges – heroes who defeated the demon king – have followed their leaders into corruption, which risks allowing the demon king, Adyr, to make his return. While the two games are narratively connected, this passage of time allows HexWorks to expand the world and the lore, and to dig deeper into both. Part of this involves bringing concepts to life which may have only been referenced in the original game.

While the Lords of the Fallen preview boasts a much larger and less linear world than its 2014 counterpart, players will also be exploring two parallel worlds built right on top of each other. Axiom is the world of the living, and ideally where players will be spending most of their time, while Umbral is the land of the dead. The two realms may resemble each other, but there are key differences in each that can reveal a path forward or reveal a hidden secret that can help players to defeat a formidable enemy. 

Additionally, dying in Axiom immediately revives players in Umbral to give them another chance at survival; it’s only by dying in Umbral that players experience true death, creating the unique opportunity to teeter on the edge of defeat and make a miraculous comeback or seal their fate. 

While it seems like a straightforward back-and-forth journey at first glance, returning from Umbral isn’t as simple as entering it, which can be done at any time with the press of a button. Players will need to find and interact with special sites to come back to Axiom, adding an element of risk when exploring, both in new and familiar areas. Sometimes your narratively significant soul lantern will be enough to affect your path forward; shedding a light on these drastic differences in geography can be enough to clear the way like walking through a set of prison bars that don’t exist in Umbral.

Lords of the Fallen But Why Tho 1

Other times, however, nothing short of a total world switch will help, lest you drown in the depths of a lake that only appears in Axiom. Spending time in Umbral is risky in more ways than one because the longer players stay in the land of the dead, the more attention they attract, making it more dangerous by the minute. This danger isn’t without a benefit, however, since players will earn a multiplier to the leveling resources they earn.

While players have a second life, enemies also have a sort of soul form that can be exploited with the lantern. Players can absorb creatures that may be reaching into Axiom to assist enemies or rip the soul out of an enemy, giving them the opportunity to simultaneously inflict heavy damage and stun their foe. In the couple of hours I spent in Lords of the Fallen during this preview, I was consistently surprised by the various scenarios and applications for the two-world mechanic. At one point, I even shouted in fear as a revolting but benevolent merchant suddenly appeared due to a transition into Umbral.

As a player that enjoys a solid parry mechanic, I was pleasantly surprised to discover that many armaments are capable of parrying, not just the shields. Additionally, parrying and other actions (like kicks and some heavy attacks)  greatly contribute to breaking an enemy’s posture. While a single parry may be enough to stun a normal grunt, bosses and other tougher enemies will require a constant barrage to stun them for that elusive special attack. Even normal attacks can build up this meter, but you’ll still need to use one of those specific moves to completely open them up. 

With the parry and block actions tied to a single button, the developers wanted to train players to learn parry timing, while minimizing risk from failed attempts. Blocked attacks still hurt the player, but a portion of the damage remains on the health bar as “withered damage”. Successful player attacks can refill some of this withered damage, but a single unblocked enemy attack will completely wipe it away. Weaker or faster weapons require several attacks, while stronger, heavier weapons fill more health in a single swing – HexWorks wanted to create a fair and fun system that promotes a rhythm in combat that works for any character build.

While I didn’t get to see it in action, the developer stated that Lords of the Fallen could be played as a completely cooperative experience. I don’t know how players will interact while separated in Axiom or Umbral, or if that’s even possible, though I’m curious to see it in action, in addition to PvP. For now, though, with this preview, Lords of the Fallen is poised to breathe new life into a long-dormant world.

Lords of the Fallen releases October 13th on PlayStation 5, Xbox Series S|X, and PC.

Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
Previous ArticleREVIEW: ‘Star Trek: Strange New Worlds’ Season 2 Finale Leaves Viewers Wanting More
Next Article REVIEW: ‘The Last Voyage of The Demeter’ Starts Strong
Eddie De Santiago

Eddie has been an avid gamer since he picked up a Game Boy at age 4. Now he loves streaming games and writing about them. When he's not gaming he's reading comics and manga, or making music in LittleBigPlanet.

Related Posts

Black Ops Royale

‘Black Ops Royale’ Arrives With A Bang

03/11/2026
Big Walk But Why Tho 4

‘Big Walk’ From House House Is As Whimsical As It Is Cooperative

03/09/2026
Control Resonant gameplay screenshot from Remedy Entertainment

‘Control Resonant’ Becomes A Big Standout In A Crowded Video Game Year

03/04/2026
An image from the demo of the game NUTMEG! on Steam

‘NUTMEG!’ Successfully Combines Deckbuilding And Soccer

03/03/2026
Fallout 76 The Backwoods

Fallout 76’s Update 66: The Backwoods Is Overhauling Events And Crashing The Party

03/02/2026
Arkheron Characters

‘Arkheron’ Carves A Unique Space For Itself

02/19/2026

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here
TRENDING POSTS
Mohan in The Pitt Season 2 Episode 10
9.5
TV

RECAP: ‘The Pitt’ Season 2 Episode 10 – “4:00 P.M.”

By Katey Stoetzel03/12/2026Updated:03/12/2026

The Pitt Season 2 Episode 10 showcases great character dynamics who’s tensions have been bubbling beneath the surface all season.

Caitriona Balfe and Sam Heughan in Outlander Season 8 Episode 1
7.0
TV

RECAP: ‘Outlander’ Season 8 Episode 1 — “Soul Of A Rebel”

By Claire Di Maio03/08/2026Updated:03/08/2026

It’s the final season of Outlander, and Outlander Season 8 Episode 1 won’t let you forget it, but it makes sure you are caught up to speed.

Ninja Gaiden 4: The Two Masters DLC
7.0
PC

DLC REVIEW: ‘Ninja Gaiden 4: The Two Masters’ Provides A Serviceable Experience

By Abdul Saad03/11/2026

Ninja Gaiden 4: The Two Masters is a good DLC that offers a decent amount of content, despite its incredibly short length and lackluster narrative.

That Night Cris, Elana, and Paula
9.0
TV

REVIEW: ‘That Night’ (2026) Is An Incredible Exploration Of Family, Trauma, And Murder

By Charles Hartford03/09/2026

That Night looks at a fateful choice and the repercussions of it through the lens of several family members and explores their trauma.

But Why Tho?
Facebook X (Twitter) Instagram Pinterest RSS YouTube Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2026 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here