Close Menu
  • Support Us
  • Login
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Instagram
Support Us
But Why Tho?
RSS Facebook X (Twitter) YouTube
Trending:
  • Features
    Wicked For Good Changes From The Book - Glinda and Elphaba

    ‘Wicked: For Good’ Softens Every Character’s Fate – Here’s What They Really Are

    11/28/2025
    Arknights But Why Tho 1

    ‘Dispatch’ Didn’t Bring Back Episodic Gaming, You Just Ignored It

    11/27/2025
    Kyoko Tsumugi in The Fragrant Flower Blooms with Dignity

    ‘The Fragrant Flower Blooms With Dignity’ Shows Why Anime Stories Are Better With Parents In The Picture

    11/21/2025
    Gambit in Marvel Rivals

    Gambit Spices Up The Marvel Rivals Support Class In Season 5

    11/15/2025
    Call of Duty Black Ops 7 Zombies

    ‘Call Of Duty: Black Ops 7’ Zombies Is Better Than Ever

    11/13/2025
  • Holiday
  • K-Dramas
  • Netflix
  • Game Previews
  • Sports
But Why Tho?
Home » Nintendo Switch » REVIEW: ‘Advance Wars 1+2: Re-Boot Camp’ is an Excellent Repackaging of Two Classics (Switch)

REVIEW: ‘Advance Wars 1+2: Re-Boot Camp’ is an Excellent Repackaging of Two Classics (Switch)

Kyle FoleyBy Kyle Foley04/25/20236 Mins Read
Advance Wars 1+2 Re-Boot Camp — But Why Tho
Share
Facebook Twitter Pinterest Reddit WhatsApp Email
W3Schools.com

Advance Wars 1+2 Re-Boot Camp — But Why Tho

It has been more than 20 years now since the original Advance Wars was released on the Game Boy Advance, and Advance Wars 1+2: Re-Boot Camp gives the classic turn-based strategy series new life. After initially being delayed for a year due to the Russian invasion of Ukraine, Advance Wars 1+2: Re-Boot Camp is finally out for players to experience.

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

In one modernized package, Advance Wars 1+2: Re-Boot Camp combines Advance Wars and Advance Wars 2: Black Hole Rising. The two were initially released on the Game Boy Advance in 2001 and 2003, respectively, and the series itself has been dormant since Advance Wars: Days of Ruin was released on the Nintendo DS in 2008. Players are thrust into the role of tactical advisor for the Orange Star Army as they defend their nation.

The story for Advance Wars 1+2: Re-Boot Camp is pretty straightforward. The Orange Star Army serves as your typical good guys facing attacks from Blue Moon, their enemies. As if that wasn’t bad enough, a young Orange Star officer named Andy is accused of pointlessly attacking two other nations, Yellow Comet, and Green Earth, which sparks a worldwide conflict. It was soon discovered that the Black Hole Army was behind the attack, so the world united to defeat them. It is not a life-altering story by any means, but it serves its function well of setting up the conflict and explaining why players should care about what is going on.

One new addition to Advance Wars 1+2: Re-Boot Camp that improves on the original games is newly added voice lines that help give more character to the different Commanding Officers. While it wasn’t necessarily a needed addition, I appreciated how it helped bring those non-playable characters to life. Hearing Andy speak, for example, helps sell the idea that he could possibly have been dumb enough to accidentally start a world war. The newly added animated cutscenes are the bigger addition for me, and they fit so well that  I honestly forgot they were not in the original game, and they further enhanced the story and setting.

Advance Wars 1+2 Re-Boot Camp — But Why Tho(1)

Gameplay in Advance Wars 1+2: Re-Boot Camp is second to none for turn-based strategy games. There are unit types for land, air, and sea combat, as well as neutral locations that can be captured to help improve unit production and restoration. The first few levels ease players in and explain how each unit moves and their strengths and weaknesses. Battles are won by completing objectives like capturing the enemy headquarters or destroying all enemy units. Each battle is then graded based on how quickly and efficiently it was completed.

As someone who has always loved the original games, it was nice to get a bit of a refresher course before jumping into the deep end. Nothing has changed in this new package either, and the gameplay is the same as it was before. Considering how perfect the implementation of turn-based war combat already was, I’m glad they left that portion untouched. There are new options for fast-forwarding through battle scenes or restarting turns. Those two minor tweaks greatly enhance the game without fundamentally changing anything. The way it slowly introduces new units and mechanics is excellent for new players to learn the ropes and for older players to reintegrate without feeling overwhelmed. The difficulty increases as players progress but never feels too difficult to complete.

After completing the first campaign, players unlock the Black Hole Rising missions. Technically you can skip straight to that if you choose, but I would not recommend it since it is a direct continuation of the original’s story. Black Hole Rising also introduces eight new commanding officers, a new tank unit, two new terrain types, and the Super CO Power. The Super CO Power is an enhanced version of each commanding officer’s unique ability earned by filling up a meter in battle. Filling the smaller meter allows players to use the normal CO Power, but waiting and increasing the larger meter unlocks the Super CO Power, which can often turn the tide of battle. It adds to the level of strategic thinking, and I often debated whether to use the smaller version more frequently or wait and use the Super CO Power.

Advance Wars 1+2: Re-Boot Camp also features a War Room mode that lets players try challenging maps to achieve a high score. There are pre-made maps that are incredibly fun to play, but a new map editor mode allows players to create their challenges too. There is the option to play as any of the unlocked commanding officers and adjust different battle parameters to make the experience challenging and unique. Replaying the same map can feel like a new experience with different commanding officers changing the victory conditions. This is where I spent most of my time playing and will be for quite some time, especially with the map editor mode.

While Advance Wars 1+2: Re-Boot Camp stayed faithful to the original games in almost every aspect, the art design was the biggest and most noticeable change. The original series had a distinct design that fit with the Game Boy Advance it released, but Advance Wars 1+2: Re-Boot Camp gave the games a 3D animation makeover. It was hard not to be disappointed that the unique design lost some of what made it special, but it did grow on me the longer I played. It will be jarring at first for anyone who spent a significant amount of time with the originals, but it was significantly less of a detractor than I expected.

Advance Wars 1+2: Re-Boot Camp combines two of the greatest turn-based strategy games of all time in one beautiful package. Quality of life enhancements like voice acting and the map editor help take the games to new heights for players old and new. It’s all wrapped in a nice 3D bow that made me fall in love with the series all over again.

Advance Wars 1+2: Re-Boot Camp is out now on Nintendo Switch.

Advance Wars 1+2: Re-Boot Camp
  • 9/10
    Rating - 9/10
9/10

TL;DR

Advance Wars 1+2: Re-Boot Camp combines two of the greatest turn-based strategy games of all time in one beautiful package.

Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
Previous ArticleVexlands On PC In Early 2024
Next Article DC Announces Blue Beetle Comic Book Series
Kyle Foley

Kyle is an editor, writer, and musician from Orlando, FL who primarily covers soccer as well as video games and anime. He also believes mayonnaise is the best condiment for hot dogs, which are sandwiches.

Related Posts

Rune Factory: Guardians of Azuma keyart
9.0

REVIEW: ‘Rune Factory: Guardians of Azuma’ Has Something For Everyone

06/02/2025
Xenoblade Chronicles X: Definitive Edition
8.0

REVIEW: ‘Xenoblade Chronicles X: Definitive Edition’ Is An Impressive But Imperfect Remaster

03/26/2025
Hello Kitty Island Adventure (Nintendo Switch)
9.5

REVIEW: ‘Hello Kitty: Island Adventure’ Brings A Big Smile To The Switch

01/30/2025
Worlds of Aria
9.0

REVIEW: ‘Worlds Of Aria’ Is A Whimsical Tabletop Adventure (Switch)

01/23/2025
Donkey Kong Country Returns HD
6.0

REVIEW: ‘Donkey Kong Country Returns HD’ Is Just Enough (Switch)

01/20/2025
Top Games of 2024 - Balatro
9.0

REVIEW: ‘Balatro’ Is A Dopamine Trip (Switch)

12/20/2024

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here
TRENDING POSTS
Octopath Traveler 0
9.5
PC

REVIEW: ‘Octopath Traveler 0’ Charts A New Maaaaarvelous Path

By Mick Abrahamson12/03/2025

Octopath Traveler 0 is another stellar entry in Square Enix’s HD-2D series that rivals some of the best 2D turn-based RPGs out there.

Alexandra Breckenridge in My Secret Santa
8.0
Film

REVIEW: ‘My Secret Santa’ May Be A Sleeper Comfort Hit

By Sarah Musnicky12/03/2025Updated:12/03/2025

My Secret Santa is everything you’d expect from its premise, yet it is still surprisingly delightful, paving the way for comfort viewing.

The Rats: A Witcher's Tale promotional image from Netflix
7.0
TV

REVIEW: ‘The Rats: A Witcher’s Tale’ Is A Much-Needed Addition To The Witcherverse

By Kate Sánchez11/01/2025Updated:11/08/2025

The Rats: A Witcher’s Tale takes time to gain steam, but its importance can’t be understated for those who have stuck with the Witcherverse.

Tim Robinson in The Chair Company Episode 8
10.0
TV

RECAP: ‘The Chair Company’ Episode 8 – “Minnie Mouse coming back wasn’t on my bingo card.”

By James Preston Poole11/30/2025

The Chair Company Episode 8 ends the season on a note that’s bound to be divisive, but for those in for the ride plays perfectly.

But Why Tho?
Facebook X (Twitter) Instagram Pinterest RSS YouTube Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2025 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here