Close Menu
  • Support Us
  • Login
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Instagram
Support Us
But Why Tho?
RSS Facebook X (Twitter) YouTube Instagram Bluesky
Trending:
  • Features
    World Of Warcraft Forever But Why Tho 3

    BlizzCon 2026: Everything To Know About ‘World of Warcraft Forever’ From The Deep Dive

    09/15/2026
    Varada Sethu and Ncuti Gatwa in Doctor Who Season 2

    Davies’ Doctor Who: What Went Wrong With The RTD2 Era

    09/14/2026
    Diablo 30th Anniversary

    BLIZZCON 2026: ‘Season Of Hell’s Legacy’ Opens 30 Years Of ‘Diablo’ To A New Generation

    09/13/2026
    MTG Arena: Alchemy Clone Maker

    MTG Arena‘s Alchemy Format Is Saying Goodbye

    09/13/2026
    World of Warcraft: Forever New Race and Class Combos

    BLIZZCON 2026: ‘World Of Warcraft: Forever’ Combines The Past With A Bold New Future

    09/13/2026
  • Netflix
  • blizzcon
  • Game Previews
  • Sports
  • TCG
  • tiff
But Why Tho?
Home » Mobile » REVIEW: ‘Cobra Kai: Card Fighter’ Is An Interesting Premise With A Shaky Structure

REVIEW: ‘Cobra Kai: Card Fighter’ Is An Interesting Premise With A Shaky Structure

Charles HartfordBy Charles Hartford03/24/20215 Mins ReadUpdated:05/27/2025
Share
Facebook Twitter Pinterest Reddit WhatsApp Email

Cobra Kai Card Fighter

Cobra Kai: Card Fighter is a digital collectible card game developed and published by Boss Team Games LLC. Based on the popular show Cobra Kai, players participate in martial arts matches as they take various characters’ roles from the show. But here, the moves performed are designated by the cards in a player’s hand. Each round, players will select three cards to play in a particular order. With a rock-paper-scissors style method for determining which attack beats which, players must wait for each pairing of card reveals to see who will score a potential hit. Along with some support cards that allow players to heal or restore energy to allow for the playing of more expensive cards, the game’s core mechanics are simple and offer some unique fun. Sadly it’s everything else in the game that ruins this day at the dojo.

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

As previously mentioned, the game’s basic mechanic allows for simple, fun gameplay, with a moderate amount of chance involved. With combat broken into punches, kicks, and grabs. Just like rock-paper-scissors, punches beat grabs, grabs beat kicks, and kicks beat punches. Simple.  The big problem with enjoying this gameplay comes with the way characters improve both their fighters and their decks. First, let’s look at the fighters.

By the time the player completes the game’s introduction, they will have two different fighters for each of the dojos. Each character begins with a deck of 30 cards and 20 health. As characters are used in matches, they gain experience for levels. Though the amount of experience they gain depends greatly on whether they win or lose. While having a gap in experience gain based on performance is normal, characters gain so little for a loss that they will have an extremely long and unfun grind to reach higher levels unless they are managing to win games. And characters desperately need higher levels.

The biggest bonus Cobra Kai: Card Fighter grants characters when they level up is a health bonus. Starting with more health than an opponent means your opponent is already losing at the match’s start. Couple this bonus with the existence of cards that can heal, and the advantage can quickly become insurmountable. This was all too frequently the experience I had while trying to get my characters leveled up.

Whether the culprit is sub-par matchmaking or a lack of players online, I cannot say, but more often than not, my opponents started matches anywhere from 10 to 30 hit points up on me. I often felt like the match had already been decided before I even played a card.

Further elongating the grind to improve characters is Cobra Kai: Card Fighter’s bizarre choice to give characters who lose fights a recovery period. For 10 minutes following a loss, a character becomes unavailable for replay. Well, unless you’d like to spend some currency to heal them quickly. This disincentive to dive into the game for multiple matches in a row kills what little momentum a player may carry out of a horribly one-sided match.

The other struggle with progression is the leveling up of cards. Through activities like training or the purchase of boosters(with in-game currency or real money), players acquire new cards or duplicates of old cards. Once a player has enough duplicates of a card, they can improve the card. As one might suspect at this point, it takes a lot of duplicates to level up a card. Putting a new player at a further disadvantage to anyone who has been playing, or spending, for a while.

The game’s UI also throws up some barriers to enjoying the game. The biggest offender here is with the energy gauge during matches.

The majority of cards in Cobra Kai: Card Fighter have an energy cost. By default, each player regenerates five energy at the start of each round. Players can either play special energy cards or simply opt to play fewer cards to start their next round with more energy. This allows the utilization of more powerful cards. Unfortunately, the energy gauge at the top of the screen doesn’t tell you how much energy you have. It fills and drains with use, but there is no numerical representation next to it to tell you exactly how much is there. The only way I knew for certain if I had enough energy to play a card was when I tapped it, and the game either did or didn’t let me play it. There isn’t even an indicator at the full point, so you at least know what the max is and can then guesstimate. You just kind of have to get used to it.

Lastly, I want to talk about Cobra Kai: Card Fighter’s graphics. While the graphics aren’t going to wow anyone, they land solidly in the “fine for a mobile game” category. As the cards during each match are revealed, the opposing characters on screen will throw some kicks and punches, with whoever won the round managing to score a hit in the end. I found these little sequences a nice touch to the game’s presentation. With each sequence ending with the actual move performed instead of a generic animation for punch, kick, or grab, it held just enough variety not to grow stale.

When all is said and done, Cobra Kai: Card Fighter delivers what could’ve been a fun karate-themed diversion, but instead it bogs it down with tedious grinding gameplay that serves no purpose but to deprive the player of what simple enjoyment the games basic mechanics might have offered.

Cobra Kai: Card Fighter is out now for Android and the Apple App Store.

 

Cobra Kai: Card Fighter
  • 4/10
    Rating - 4/10
4/10

TL;DR

When all is said and done, Cobra Kai: Card Fighter delivers what could’ve been a fun karate-themed diversion, but instead it bogs it down with tedious grinding gameplay that serves no purpose but to deprive the player of what simple enjoyment the games basic mechanics might have offered.

Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
Previous ArticleREVIEW: ‘Teenage Mutant Ninja Turtles: Best of Michelangelo’
Next Article REVIEW: ‘Toilet-bound Hanako-kun,’ Volume 7
Charles Hartford
  • X (Twitter)

Life long geek, lover of video games, anime, and comic books, striving to be the best I can because there is still good in this world, and its worth fighting for.

Related Posts

Dragon Quest SmashGrow But Why Tho
6.0

REVIEW: ‘Dragon Quest Smash/Grow’ Offers A Pleasant Enough Experience

04/22/2026
KASSO GAIDEN Escape from the Skaterverse
7.0

REVIEW: ‘KASSO GAIDEN: Escape From The Skaterverse’ Offers Fun, Engaging Gameplay

03/27/2026
Destiny Rising
4.5

REVIEW: ‘Destiny: Rising’ Falls Short Of Its Predecessor

09/01/2025
Still from Dunk City Dynasty
7.5

REVIEW: ‘Dunk City Dynasty’ Combines Streetball And NBA Stars

05/25/2025
Cover art from Backyard Baseball 97
8.5

‘Backyard Baseball ’97’ Is Almost A Fantastic Phone Game

03/31/2025
Pokemon Pocket TCG

REVIEW: ‘Pokémon TCG Pocket’ Is Nostalgia Done Right (Android)

11/12/2024

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here
TRENDING POSTS
Dune: Awakening Console Edition - Single-Player Launch
8.5
Xbox Series X/S

REVIEW: ‘Dune: Awakening’ On Console Is A Reminder Of Just How Good It’s Always Been

By Kate Sánchez09/17/2026

The Dune: Awakening console version offers new players the chance to jump in, but the single-player option is the standout of this second launch.

Carrie-Anne Moss in YAGA Episodes 1-2
9.0
TV

TIFF 2026: ‘YAGA’ Episodes 1-2 Crafts An Exciting Mystery That Will Leave You Wanting More

By Sarah Musnicky09/17/2026Updated:09/18/2026

YAGA Episodes 1-2 set the stage for what is shaping up to be an exciting supernatural procedural show, with its mystery already sinking its claws in.

Forgotten Island
9.0
Film

REVIEW: ‘Forgotten Island’ Is A Memorable And Hilarious Adventure

By Mike BC09/16/2026

Forgotten Island is a rich cultural celebration with an important message about the importance of building memories through relationship.

World of Warcraft Midnight Interviews

‘World of Warcraft Midnight’ Game Director & VP Talk “Squish” Effectiveness and Forever’s Modern Updates

By Mick Abrahamson09/13/2026

We spoke with Ion Hazzikostas and Holly Longdale to talk Squish effectiveness and when Modern World of Warcraft could expect tech updates.

But Why Tho?
Facebook X (Twitter) Instagram Pinterest RSS YouTube Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2026 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here