Get ready to live your best fighting turtle-tastic life! Strange Scaffold is proud to unveil Teenage Mutant Ninja Turtles: Tactical Takedown, the first-ever turn-based TMNT game from the developer behind I Am Your Beast, El Paso, Elsewhere, and more.
Developed by Strange Scaffold and in partnership with Paramount Game Studios, Teenage Mutant Ninja Turtles: Tactical Takedown is a kinetic turn-based beat-em-up that combines the cerebral play of tactics games with the high-flying action that fans love about TMNT.
Teenage Mutant Ninja Turtles: Tactical Takedown is the latest TMNT game to join the ranks. This IP continues to inspire and influence, with the dynamic, favorite turtles we all know and love being one of the many reasons why creators and fans keep coming back for more. But what exactly should fans expect right now from this latest TMNT addition? And will it be enough to add something new to an IP that has been explored again and again for over 40 years?
What to expect from Teenage Mutant Ninja Turtles: Tactical Takedown?
Play as each of the four iconic Turtles — Leonardo, Raphael, Donatello, and Michelangelo — and take the fight to the nefarious Foot Clan, among other iconic villains. Brawl it out in mutating levels, from the rooftops to the sewers, as the turtles confront the rise of a dangerous new leader. Each playable Turtle has their own mini-campaign, where you wield unique movesets and utilize super moves to turn the tide against opponents in strategic, turn-based battles.
Perfect for quick-play sessions that feel meaningful, Teenage Mutant Ninja Turtles: Tactical Takedown’s fast-paced encounters only take minutes to complete. Eventually, players progress toward a dramatic finale, in which the Turtles must unite against evil forces.
Insight from the creators
“Building a truly powerful licensed game requires a deep respect for the source material, love for the fans, and a willingness to challenge tentpoles of the universe to create something that both surprises and delights,” said Xalavier Nelson Jr., founder of Strange Scaffold. “Bringing that kind of experience to life requires an equally powerful relationship – so I will be forever grateful to Doug Rosen and the team at Paramount for their collaboration, and putting their trust in our team to make an original take on the world that soars. I get to make a Teenage Mutant Ninja Turtles game where the very first lines of dialogue establish that Shredder and Splinter are dead. Who else can say that?”
Nelson Jr. works hard to deliver fine-tuned projects to fans everywhere. Known for his work as a leading developer on I Am Your Beast, CLICKOLDING, El Paso, Elsewhere, Space Warlord Organ Trading Simulator, and dozens of other critically acclaimed projects, it’s no wonder his company Strange Scaffold is focusing on tackling Teenage Mutant Ninja Turtles for their next game.
“Working with Xalavier Nelson Jr. and his team at Strange Scaffold has been an incredible experience,” said Doug Rosen, SVP, Games & Emerging Media, Paramount. “From our first conversation, it was clear Xalavier’s vision for Teenage Mutant Ninja Turtles: Tactical Takedown would exceed our expectations, and his approach to bringing fans into the creative process is perfect for a beloved, multi-generational brand like TMNT. We really look forward to being able to share this with gamers everywhere next year.”
While it’s early days yet, it’s clear that the team behind the latest TMNT game is excited and in love with what they have worked so hard on. More details will be coming soon as Teenage Mutant Ninja Turtles: Tactical Takedown gets closer to launching in 2025 on PC through Steam. For more information leading up to the game’s release, follow Strange Scaffold on X.