Close Menu
  • Support Us
  • Login
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Instagram
Support Us
But Why Tho?
RSS Facebook X (Twitter) YouTube
Trending:
  • Features
    Wuthering Waves 3.0 Moryne Key Art

    The ‘Wuthering Waves’ 3.0 Gameplay Showcase Promises Anything Could Happen In Lahai-Roi

    12/05/2025
    Wicked For Good Changes From The Book - Glinda and Elphaba

    ‘Wicked: For Good’ Softens Every Character’s Fate – Here’s What They Really Are

    11/28/2025
    Arknights But Why Tho 1

    ‘Dispatch’ Didn’t Bring Back Episodic Gaming, You Just Ignored It

    11/27/2025
    Kyoko Tsumugi in The Fragrant Flower Blooms with Dignity

    ‘The Fragrant Flower Blooms With Dignity’ Shows Why Anime Stories Are Better With Parents In The Picture

    11/21/2025
    Gambit in Marvel Rivals

    Gambit Spices Up The Marvel Rivals Support Class In Season 5

    11/15/2025
  • Holiday
  • K-Dramas
  • Netflix
  • Game Previews
  • Sports
But Why Tho?
Home » Interviews » INTERVIEW: How World of Warcraft: Classic Updates are Created

INTERVIEW: How World of Warcraft: Classic Updates are Created

Mick AbrahamsonBy Mick Abrahamson11/05/20236 Mins ReadUpdated:11/05/2023
World of Warcraft Classic
Share
Facebook Twitter Pinterest Reddit WhatsApp Email
W3Schools.com

World of Warcraft: Classic continues to prove that it is here to stay at Blizzcon 2023. With the reveal of World of Warcraft Cataclysm Classic next year and Season of Discovery coming to the original Classic on November 30th, there is a lot coming very quickly for fans who want to replay old content in their original settings. We got to sit down in a group interview with Assistant Lead Classic Designer, Tim Jones, and Game Producer, Linny Cooke-Saverline, to talk more about what players can expect in Cataclysm Classic, Season of Discovery, and the future of the Classic franchise.

Jones spoke on Season of Discovery and what it means for the future of World of Warcraft: Classic. In particular, with the tease of potentially cut content being revisited, Jones talked about why this new season is special, saying:

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

“Seasons is such an exciting sandbox for us on the classic team. We get the chance to take risks and we get the chance to experiment with different gameplay features. But the goal is to take risks and learn from those lessons and use that to continue to make better decisions for the future of World of Warcraft: Classic. We were super excited to be like how do we build on the old world? There’s an insane amount of content in Vanilla. So yeah, we’re excited about where Season of Discovery will take us. We have some plans that we’re not ready to announce yet. And I think that there’s definitely a desire on my part and our team’s part to build truly new content. Whether that’s some of the stuff that we hinted at on accident or on purpose in our What’s Next panel, you’ll have to wait and see. But that’s that’s part of the excitement.”

World of Warcraft Classic

Talking about what players can expect when finding new runes hidden throughout Azeroth, Cooke-Saverline described how detailed some of them may be hidden:

“There’s going to be some that are simple discoveries. Like maybe there’s a chest in a location that you’ve overlooked before. But on the flip side of that, there’s definitely going to be discoveries that are more epic quests related where marquee spells will have a good amount of ceremony, exploration, and traversing the world. Going between continents is required to either find NPCs or materials and stuff like that. So there’s going to be a good mix of small-scale to epic scale for these discoveries, it’s going to be exciting for players to see.”

For the overall plan of Season of Discovery, Jones gave us a general overview of what we can expect, from level bands to content after reaching eventually reaching level 60:

“So the first level band will be 25. And the level-up raid will be Blackfathom deeps. The second level band will be 40. So there’s some marquee stuff that happens at 40 you get your major talent points, and you get your mount. There’ll be a new level-up raid. And then after that, there’ll be level 50. And then after 50, it is 60. We feel like there’s just the amount of zones that people will have relevant content in. Then there’ll be another exploration of existing raid content. What does that mean within the context of Season of Discovery? Do we look to make new tier sets for the new classes and specializations that we’ve sort of manifested with the rune system? Are there different rewards or challenges within the raids themselves? Do the raids appear in the same order? Is there new content that appears in between certain raids? There’s, there’s a lot of things to explore at max level.”

World of Warcraft Classic

As for the cadence of release for each new band in Season of Discovery, Jones went into detail about that as well, saying that they “…want there to be a healthy amount of time. It’s definitely not going to be as long as content patches. I’m not going to give you an exact amount, but it’ll probably be more than a month. Just so people have time to level up characters, to make some alts experiment with new runes and discoveries, and run the raid a couple of times.”

Looking to the future of World of Warcraft Classic after Season of Discovery, Jones talked about where the next ideas come from. Like would Hardcore mode, a perma-death mode in Classic lead to other Classic expansions? Or is there a chance of bringing more features into the Classic experience?

“What’s important for us to do is, ‘What is the community passionate about right now?’ So we’re excited about putting our effort into having those key moments available to people in hardcore and finding new ways for people to hardcore is very special to us. We want to find more ways of making hardcore, exciting, and continuing to support the communities who want to play hardcore. Nothing’s off the table. But we want to pay attention to the community as much as possible.” This also applies to seasonal features as well with Jones making it clear that if players want seasonal features or quality-of-life features to be added, they should make those wants known.

World of Warcraft Classic

When looking to the future and what fans could expect beyond Cataclysm Classic, Jones let us know what we could look forward to:

“We continue to evaluate what expansion or what people want to do on progression servers on a case-by-case basis. there are different generations who’ve played World of Warcraft, they’ve started at different points in time. And for some of our players, Cataclysm was the very first World of Warcraft that they ever got to experience. So, to them, that’s sort of like their vanilla. And I think it’s our responsibility, and our duty on the classic team to sort of allow people to relive those moments in the best way that we can recreate that nostalgia.”

With excitement for World of Warcraft: Classic growing, it’s great to see how Blizzard isn’t getting stuck in the past and just re-releasing content. Instead, they are finding ways to make older content more friendly to modern gamers and to mix the formula that people love to find new ways to play. World of Warcraft Classic is listening to fans, and so far, they’re delivering.

Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
Previous ArticleREVIEW: ‘Undead Unluck’ Episode 5 — “United We Negate”
Next Article The Mixed-Media Genius Of Alan Wake 2
Mick Abrahamson
  • X (Twitter)

Mick is a scientist and avid gamer. When not gaming, he's either fawning over the newest Disney thing, or playing with his Corgis.

Related Posts

Avatar Frontiers of Pandora - From the Ashes promotional image from Ubisoft and Massive Entertainment

Massive Developers Discuss Connecting Avatar: Frontiers Of Pandora To Fire And Ash

12/05/2025
Palia Winterlights Patch

[EXCLUSIVE] Palia Devs Dive Into Winterlights, New Tints, Lunar Paths, And More From Upcoming Patch

12/04/2025
Kiefer Sutherland in Tinsel Town

Collaboration Is The Key To The Holidays For Chris Foggin’s ‘Tinsel Town’

12/01/2025
Ambrosia Sky promotional still from Soft Rains

Ambrosia Sky Developers Discuss Their “Sad Cleaning Simulator” And Inspiration From Diasporic Communities

11/25/2025
Good Look Have Fun Don't Die movie still

Gore Verbinski Discusses ‘Good Luck, Have Fun, Don’t Die’ and Why CGI No Longer Looks Good

11/12/2025
The Haunting of Joni Evers promotional keyart from Causeway Studios

‘The Haunting of Joni Evers’ Creative Director Talks Empathy, Family, And The Importance Of Storytelling

10/31/2025

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here
TRENDING POSTS
Jeon Do-yeon in The Price of Confession
9.5
TV

REVIEW: ‘The Price of Confession’ Gets Under The Skin

By Sarah Musnicky12/05/2025

From absolute chills to agonizing tension, The Price of Confession absolutely succeeds at getting under the skin.

Tim Robinson in The Chair Company Episode 1
10.0
TV

REVIEW: ‘The Chair Company’ Is A Miracle

By James Preston Poole12/03/2025

The Chair Company is a perfect storm of comedy, pulse-pounding thriller, and commentary on the lives of sad-sack men who feel stuck in their lives

The Rats: A Witcher's Tale promotional image from Netflix
7.0
TV

REVIEW: ‘The Rats: A Witcher’s Tale’ Is A Much-Needed Addition To The Witcherverse

By Kate Sánchez11/01/2025Updated:11/08/2025

The Rats: A Witcher’s Tale takes time to gain steam, but its importance can’t be understated for those who have stuck with the Witcherverse.

Alexandra Breckenridge in My Secret Santa
8.0
Film

REVIEW: ‘My Secret Santa’ May Be A Sleeper Comfort Hit

By Sarah Musnicky12/03/2025Updated:12/03/2025

My Secret Santa is everything you’d expect from its premise, yet it is still surprisingly delightful, paving the way for comfort viewing.

But Why Tho?
Facebook X (Twitter) Instagram Pinterest RSS YouTube Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2025 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here