Close Menu
  • Support Us
  • Login
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Instagram
Support Us
But Why Tho?
RSS Facebook X (Twitter) YouTube Instagram Bluesky
Trending:
  • Features
    World Of Warcraft Forever But Why Tho 3

    BlizzCon 2026: Everything To Know About ‘World of Warcraft Forever’ From The Deep Dive

    09/15/2026
    Varada Sethu and Ncuti Gatwa in Doctor Who Season 2

    Davies’ Doctor Who: What Went Wrong With The RTD2 Era

    09/14/2026
    Diablo 30th Anniversary

    BLIZZCON 2026: ‘Season Of Hell’s Legacy’ Opens 30 Years Of ‘Diablo’ To A New Generation

    09/13/2026
    MTG Arena: Alchemy Clone Maker

    MTG Arena‘s Alchemy Format Is Saying Goodbye

    09/13/2026
    World of Warcraft: Forever New Race and Class Combos

    BLIZZCON 2026: ‘World Of Warcraft: Forever’ Combines The Past With A Bold New Future

    09/13/2026
  • Netflix
  • blizzcon
  • Game Previews
  • Sports
  • TCG
  • tiff
But Why Tho?
Home » Xbox Series X/S » REVIEW: ‘Redfall’ Fails To Engage

REVIEW: ‘Redfall’ Fails To Engage

Charles HartfordBy Charles Hartford05/04/20235 Mins ReadUpdated:05/04/2023
Redfall — But Why Tho
Share
Facebook Twitter Pinterest Reddit WhatsApp Email

Redfall — But Why Tho

The small New England town of Redfall has been taken over by vampires. With the town cut off from the outside world, it is left to those trapped inside to find a way to end the siege before there is no one left. By choosing one of four unique characters, players take on the role of the town’s would-be savior in the first-person shooter Redfall, published by Bethesda Game Studios and Developed by Arkane Austin.

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

These days we are so bombarded by media that it is hard to get to everything we want to. With nonstop television, games, movies, and more constantly becoming available, the bar for what warrants our time grows higher and higher. While I can remember the days when I had the time and money to engage with a game whose premise and world may look interesting, its story and gameplay are just fine, but those days are long gone. And sadly for Redfall, that is precisely what it delivers. 

The first thing I want to talk about here is the setting. As a lifelong Mainer, I get a special thrill when a New England setting shows up in the media. As one of the less visual areas of the country, we don’t regularly see sights and sounds that look like home in video games. And while there are any number of shortcomings in this game Arkane nailed the coastal town energy of its setting perfectly.  one of the less thrilling areas of the country, we don’t regularly see sights and sounds that look like home in video games. And while there are any number of shortcomings in this game, Arkane nailed the coastal town energy of its setting perfectly. 

This charming coastal town motif is utilized perfectly to create the landscape of the game. The cozy roads, docks, and playgrounds are now shrouded in fog and stalked by cultists and their unholy masters. Horror is often at its best when it takes something that should be friendly and turns it into a nightmare. This aspect of the genre is executed wonderfully. 

Redfall — But Why Tho

While the larger world delivers a generally creepy vibe to it, Redfall truly brings the horror energy to play when the player is forced to search darkened houses that drape them in shadows. With only your flashlight providing a hard cone of light in the center of the screen, there were many times I thought I saw things and heard things that gave me a start. Vampires are sometimes left floating in a space where I didn’t quickly see them, causing me to wander where I shouldn’t. This forced me to stay honest about my surroundings lest I stumble into a trap.

Sadly, however, the world is the best that Redfall ultimately delivers. The gunplay is adequate to hit shots, and the weapon set delivers a couple of fairly unusual options but largely doesn’t stray from the tried and true choices shooter fans will be used to. This largely mediocre approach to the gameplay and combat options lays the groundwork for a forget able experience that the enemy AI only worsens. Enemies do not act intelligently, often making baffling decisions like not closing distance when firing a shotgun or just starting into a corner when the player is on a platform above them rather than moving to where they could actually see them. 

Another thing that keeps the player from exploring more of the world than the story requires is a relative lack of enemy types. Humans with a couple of different weapon options are the player’s most frequent encounters. Vampires become more prevalent, particularly at night, as the game moves on, but they take only a couple of forms as well. If the AI was brighter, forcing the player to be more engaged with the moment-to-moment action of combat, this would probably be fine. Instead, the combat feels like it boils down to either being shot at blindly by humans or being gang rushed by a pack of wild vampires. 

Redfall — But Why Tho

One element that does come together fairly well is the character progression. Progressing through the game unlocks skills for the character that can be upgraded in several ways. These levels felt meaningful, and I was always excited to improve my character when a new skill point became available. 

This level system builds on the player’s choice of character well. With four different options at the start of the game, the player’s choice of how to approach the game is greatly impacted by which character they select. I went with Remi, an emergency worker who has an AI companion that can taunt enemies. She also has shape chargers she can throw, and her ultimate ability allows her to deploy a healing field. Other characters focused on stealth or other themes. 

The other core area the game falters on is its story. While Redfall feels right for compelling characters and possibly an intriguing villain or two, these never appear. The player has a minimum amount of interaction with the locals, and the villains are mostly nameless baddies there to be disposed of. There are a couple of moments that flesh out the big baddies, but these are delivered amidst frustrating searching sequences and don’t deliver enough bang to make them land. 

Lastly, I did run into several bugs during my time with Redfall. Vampires teleporting into walls and getting stuck, my companion robot disappearing for a time and not showing back up, along with a number of smaller instances, further hampered the experience. 

 Redfall never manages to be anything more than fine. My time playing through its single-player campaign rarely wowed me once the skillful crafting of the world itself wore off. 

Redfall
  • 6/10
    Rating - 6/10
6/10

TL;DR

 Redfall never manages to be anything more than fine. My time playing through its single-player campaign it rarely wowed me once the skillful crafting of the world itself wore off. 

  • Play Now With Game Pass

Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
Previous Article3 Reason’s to Watch ‘Love Village’ on Netflix
Next Article REVIEW: ‘Uncanny Avengers,’ Free Comic Book Day 2023 Issue #1
Charles Hartford
  • X (Twitter)

Life long geek, lover of video games, anime, and comic books, striving to be the best I can because there is still good in this world, and its worth fighting for.

Related Posts

EA Sports NHL 27 Cover
4.5

REVIEW: ‘EA Sports NHL 27’ Is Skating On Thin, Stale Ice

09/03/2026
Halo Campaign Evolved screenshot from Halo Studios
8.5

REVIEW: ‘Halo Campaign Evolved’ Reminds You Why Halo Defined A Generation

07/23/2026
EA Sports College Football 27 - defense overhaul hands-on impressions
7.5

REVIEW: ‘EA Sports College Football 27’ Gets Far But Stalls In The Red Zone

07/10/2026
Dead or Alive 6 Last Round
5.5

REVIEW: ‘Dead Or Alive 6 Last Round’ If Far From Definitive, Putting Profit Over Player

06/30/2026
Forza Horizon 6 But Why Tho
9.5

REVIEW: ‘Forza Horizon 6’ Celebrates All Of Japan With Top-Tier Racing And Vibes

05/14/2026
Aphelion key art from Don't Nod
9.5

REVIEW: ‘Aphelion’ Is One Of The Best Sci-Fi Stories In Any Medium

04/28/2026

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here
TRENDING POSTS
World of Warcraft Midnight Interviews

‘World of Warcraft Midnight’ Game Director & VP Talk “Squish” Effectiveness and Forever’s Modern Updates

By Mick Abrahamson09/13/2026

We spoke with Ion Hazzikostas and Holly Longdale to talk Squish effectiveness and when Modern World of Warcraft could expect tech updates.

World of Warcraft: Forever Orgrimmar Interviews

BLIZZCON 2026: The ‘World Of Warcraft: Forever’ Developers Talk Balancing Old And New

By Mick Abrahamson09/13/2026Updated:09/15/2026

We sat down with World of Warcraft Forever’s Executive Producer and Lead Engineer to talk about what’s missing from Season of Discovery and changes to raiding.

Varada Sethu and Ncuti Gatwa in Doctor Who Season 2 Features

Davies’ Doctor Who: What Went Wrong With The RTD2 Era

By Ryan Easby09/14/2026Updated:09/14/2026

Russell T Davies return to Doctor Who was supposed to be a new era for new fans, instead, the RTD2 era was too concerned with nostalgia.

Lanterns Episode 5 - Kyle Chandler
8.5
TV

RECAP: ‘Lanterns’ Episode 5 — “Lights Out”

By Mike BC09/14/2026Updated:09/14/2026

In spite of it’s flaws, Lanterns Episode 5 is an exciting chapter in the story of the superheroes known to the world as the Lanterns.

But Why Tho?
Facebook X (Twitter) Instagram Pinterest RSS YouTube Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2026 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here