Close Menu
  • Support Us
  • Login
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Instagram
Support Us
But Why Tho?
RSS Facebook X (Twitter) YouTube
Trending:
  • Features
    Wicked For Good Changes From The Book - Glinda and Elphaba

    ‘Wicked: For Good’ Softens Every Character’s Fate – Here’s What They Really Are

    11/28/2025
    Arknights But Why Tho 1

    ‘Dispatch’ Didn’t Bring Back Episodic Gaming, You Just Ignored It

    11/27/2025
    Kyoko Tsumugi in The Fragrant Flower Blooms with Dignity

    ‘The Fragrant Flower Blooms With Dignity’ Shows Why Anime Stories Are Better With Parents In The Picture

    11/21/2025
    Gambit in Marvel Rivals

    Gambit Spices Up The Marvel Rivals Support Class In Season 5

    11/15/2025
    Call of Duty Black Ops 7 Zombies

    ‘Call Of Duty: Black Ops 7’ Zombies Is Better Than Ever

    11/13/2025
  • Holiday
  • K-Dramas
  • Netflix
  • Game Previews
  • Sports
But Why Tho?
Home » Marvel Comics » REVIEW: ‘Road To Empyre: The Kree/Skrull War Issue #1’

REVIEW: ‘Road To Empyre: The Kree/Skrull War Issue #1’

Aaron PhillipsBy Aaron Phillips03/24/20204 Mins ReadUpdated:01/06/2024
The Kree/Skrull War #1 — But Why Tho
Share
Facebook Twitter Pinterest Reddit WhatsApp Email
W3Schools.com

Road To Empyre: The Kree/Skrull War #1 is published by Marvel Comics, written by Robbie Thompson, with art by Mattie De Lulis, Javier Rodriguez, Alvaro Lopez, and letters by VC’s Joe Caramagna. The Earth-based Skrull family, the ‘Warners’ are back after their mini-series run from last year’s Meet The Skrulls. If you didn’t happen to catch that run, fear not true believers, because The Kree/Skrull War #1 recaps the story’s main points within the first few pages of this issue. Thompson himself gives an introductory paragraph on the title page, and G’iah, alias ‘Gloria Warner’ also recaps the prior events.

Gloria, Madison, Alice, and Ivy are alone on Earth, as their transmission to Skrull High Command go unanswered. With no communication as to what their primary directive is, the Warner family reverted back to the original assignment. Destroy ‘Project Blossom, ’ the technology responsible for exposing undercover Skrull operatives assigned to Earth.

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

The family discovers an abandoned laboratory that had previously been occupied by a Kree agent. There, they find clues that will uncover a sinister plot that will threaten the galaxy to its core. The young Skrull sisters, however, have been slacking on their Skrull Empire history. Through the following pages, Gloria attempts to shine a light on the history of the Kree/Skrull war, the Celestial Madonna, and the origins of Hulkling.

Thompson absolutely revels in this story, and it serves as a brilliant opening tale to a much larger cosmic comic arc. Having not been familiar with the Warners, I was thrilled to see that Thompson has armed the reader with plenty of backstories to use Road To Empyre: The Kree/Skrull War #1 as the perfect onboarding for new fans. The synopsis of the classic stories used as a family history lesson works not only to educate the readers but also to reinforce the lessons in the stories for the Skrull daughters of the might of the Skrull empire and the savagery of the Kree race.

The art is split between De Lulis, who handles the present-day sequences of the Warner family, and Rodríguez and López, who handle the flashbacks. De Lulis’ contributions are absolutely stunning. The close-up panels of the Warner family are so precise and meticulous that it’s very easy to get caught lingering on the page trying to drink in all of the details. The way De Lulis captures the facial expressions, matched with the non-verbal positioning of the characters’ bodies, really elevates the dialogue to another level.

Rodríguez and López bring some class Marvel illustrations into the fold with their flashback sequences as we retrace the events of the very beginning of the Kree/Skrull conflict, and they’re a lot of fun to pour over. I enjoyed the stylization of the illustrations as they pay homage to stories and characters that have come before them. The panel designs are really dynamic and serve to keep you active and engaged.

Caramagna’s lettering is next level, as he shifts the style from the inner monologue of Gloria with a black background with the green font to the normalize speech bubbles when they’re talking in English. The narration is also helpful, utilizing color to denote which member of the Warner family is talking.

There may be some who find the flashback sequences to be a retreading of stories that have already been told and thus filling the pages with unoriginal ideas. The retelling of the history, however, serves as a brilliant narrative for the Skrull daughters and puts every reader squarely at the same starting point to launch what is sure to be a much larger story involving much of the Marvel comics-verse. After reading this issue, I’m encouraged to go back and read Meet The Skrulls.

Overall, I’m really excited to have read this issue. I’m astounded at how many stories they’ve been able to pack into these pages. Not only does it provide a solid history of Marvel comic events, but it finishes with such dramatic tension that will leave you gasping for the next tie-in story!

Road To Empyre: The Kree/Skrull War #1 is available at comic book stores now.

Road To Empyre: The Kree/Skrull War #1
4.5

TL;DR

Overall, I’m really excited to have read this issue. I’m astounded at how much story they’ve been able to pack into these pages. Not only does it provide a solid history of Marvel comic events, but it finishes with such dramatic tension that will leave you gasping for the next tie in story!

  • Buy via ComiXology Affiliate Link

Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
Previous ArticleDEMO REVIEW: ‘Resident Evil 3’ Remake Demo Doesn’t Have Much Bite (Xbox One)
Next Article REVIEW: ‘Far Sector,’ Issue #5
Aaron Phillips
  • X (Twitter)
  • Instagram

Aaron is a contributing writer at But Why Tho, serving as a reviewer for TV and Film. Hailing originally from England, and after some lengthy questing, he's currently set up shop in Pennsylvania. He spends his days reading comics, podcasting, and being attacked by his small offspring.

Related Posts

Ultimate Universe: Two Years In Issue 1 cover

REVIEW: ‘Ultimate Universe: Two Years In’ Issue 1

12/03/2025
cover of Doctor Strange (2025) Issue 1

REVIEW: ‘Doctor Strange’ (2025) Issue 1

12/03/2025
Nova: Centurion Issue 1 cover art

REVIEW: ‘Nova: Centurion’ Issue 1

11/19/2025
One World Under Doom Issue 9 cover art

REVIEW: ‘One World Under Doom’ Issue 9

11/19/2025
1776 Issue 1 cover art

REVIEW: ‘1776’ Issue 1

11/12/2025
Alien Vs Captain America Issue 1

REVIEW: ‘Alien vs. Captain America’ Issue 1

11/05/2025

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here
TRENDING POSTS
Stranger Things Season 5 Volume 1
5.0
TV

REVIEW: ‘Stranger Things’ Season 5 Volume 1 Can’t Reclaim Its Old Magic

By Allyson Johnson11/29/2025

As the Hawkins team search for Vecna, the writing in Stranger Things Season 5 Volume 1 stumbles to reclaim earlier magic.

Octopath Traveler 0
9.5
PC

REVIEW: ‘Octopath Traveler 0’ Charts A New Maaaaarvelous Path

By Mick Abrahamson12/03/2025

Octopath Traveler 0 is another stellar entry in Square Enix’s HD-2D series that rivals some of the best 2D turn-based RPGs out there.

Tim Robinson in The Chair Company Episode 8
10.0
TV

RECAP: ‘The Chair Company’ Episode 8 – “Minnie Mouse coming back wasn’t on my bingo card.”

By James Preston Poole11/30/2025

The Chair Company Episode 8 ends the season on a note that’s bound to be divisive, but for those in for the ride plays perfectly.

Wolf and Ericka in Brilliant Minds Season 2 Episode 10
7.5
TV

RECAP: ‘Brilliant Minds’ Season 2 Episode 10 — “The Resident”

By Katey Stoetzel12/01/2025

Brilliant Minds Season 2 Episode 10 concludes Sam’s story by bringing the entire neuro team back together in this mid season finale.

But Why Tho?
Facebook X (Twitter) Instagram Pinterest RSS YouTube Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2025 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here