Interviews
The Fallout 76 fishing update was a long awaited request from players. We spoke with the developers about the update, axolotls, and more.
FFXIV Commander Deck pulls highlights core characters and mechanics, with Y’shtola as its Commander. But building the deck, wasn’t easy.
DDO is launching its latest expansion, The Chill of Ravenloft. We spoke with the devs about their inspirations, the Dhampir, and Mary Shelley.
We sat down with Rogue Factor to talk player-plattering, human emotion, and how Hell is Us aims to revive 90s-style exploration in a modern world.
We sat down with Elaine Gómez, co-founder of Latinx in Gaming, to talk 2025 and how their efforts to support their community are getting stronger
Survival games often put the player into difficult, dangerous environments meant to push them to the wire. That’s Arrakis in Dune: Awakening.
Anno 117: Pax Romana’s Creative Director talks about choice, new players, hardcore fans, and how the dev team is planning for the future.
For Warcraft 30th, we spoke with developers Paul Kubit and Maria Hamilton about Lorewalking, Balancing, and Patch Day Issues.
During PAX East 2025, we chatted with 1047 Games’ CEO, Ian Proulx, and played Splitgate 2. We chatted about team scaling, lessons learned since 2021, and more.
We got to chat with Jackbox Games CEO Mike Bilder and CTO Evan Jacover to talk about the company’s legacy and what the future holds 10 Party Packs later.





![[EXCLUSIVE] Dungeons & Dragons Online Devs Discuss Ravenloft And The Power of Mary Shelley The Chill of Ravenloft expansion keyart for Dungeons and Dragons Online from Daybreak games](https://butwhytho.net/wp-content/uploads/2025/06/The-Chill-of-Ravenloft-But-Why-Tho-300x165.jpg)






