Batman/Superman #7 sees Batman and Superman caught between two of their deadliest enemies. But what could General Zod want from Ra’s al Ghul?
Author: Charles Hartford
Far Sector #4 sees the aftermath of last issue’s tense showdown. But as calm momentarily returns to the city what will be done to make it permanent.
With more hints to something more going on than business as usual for the Suicide Squad, Taylor continues to have me eagerly awaiting.
Darksiders Genesis is an isometric action RPG where players take the Horsemen War and Strife roles as the battle to maintain balance.
Middlewest #15 sees a storm of legendary proportions sweep across the Middlewest as the final preparations are made for the fight against Raider.
‘Captain Marvel #15’ sees Carol continue to here marathon run of Avengers. But as the list of targets gets shorter will she be able to figure out what’s next.
Legion of Super-Heroes #4 sees Jon Kent getting a crash course into how exactly the Legion of Super-Heroes came to be.
Plunge #1 begins the story of a salvage team tasked with discovering why a ship has suddenly begun transmitting a distress signal.