Close Menu
  • Support Us
  • Login
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Instagram
Support Us
But Why Tho?
RSS Facebook X (Twitter) YouTube
Trending:
  • Features
    One Piece Season 2 Easter Eggs

    12 Easter Eggs in ‘One Piece’ Season 2 Explained

    03/30/2026
    White Fox in Marvel Rivals

    White Fox Bares Her Claws In Her ‘Marvel Rivals’ Debut

    03/23/2026
    Kian's Bizarre B&B

    Want More BTS? Please Watch ‘Kian’s Bizarre B&B’

    03/22/2026
    The Killer But Why Tho 1

    John Woo, The Brotherhood Of Bullets, And Breaking Down His Cinematic Legacy

    03/22/2026
    Lucille in Wuthering Waves 3.2

    ‘Wuthering Waves’ 3.2 Delivers A Great Message, Even As It Overplays Its Hand

    03/20/2026
  • Apple TV
  • K-Dramas
  • Netflix
  • Game Previews
  • Sports
But Why Tho?
Home » Nintendo Switch » REVIEW: ‘Windbound’ Fails as a Survival Game and Narrative Adventure (Switch)

REVIEW: ‘Windbound’ Fails as a Survival Game and Narrative Adventure (Switch)

Eva HerinkovaBy Eva Herinkova10/21/20204 Mins ReadUpdated:05/25/2022
Windbound
Share
Facebook Twitter Pinterest Reddit WhatsApp Email

Windbound

Windbound is a survival action-adventure game developed by 5 Lives Studios and published by Koch Media for the Nintendo Switch, PlayStation 4, Xbox One, PC and Stadia. Unfortunately, while the visuals of Windbound are stunning, the gameplay itself is almost painful to play through, creating an incredibly disappointing experience.

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

In Windbound, you play as a girl stranded in the ocean. To find your way back to wherever you came from, you must visit numerous islands, unlocking their secrets and progressing past sea monsters.

One of the first letdowns with Windbound is the story. In a way, Windbound honestly might have been better if it hadn’t attempted a story at all and had relied completely on the survival aspect of the game. Nothing from the story is coherent, other than “girl is shipwrecked, fix it.” There’s some sort of narrative happening with the monsters and some tapestries that pop up in between chapters, but for the life of me, I couldn’t tell you what any of it means.

Plus, as a survival game, Windbound’s default mode means that if you die, you start over completely. Not from the beginning of the chapter, but from the beginning of the game. This would have been fine if it was a roguelike. As a game with a narrative through line, however, it made dying incredibly frustrating. Dying in survival games is supposed to challenge you so that on your next run, you perform a little better. While this element is still present in Windbound, there’s a huge difference between being sent back 20 minutes and learning from your mistakes than getting sent back four, five or even six hours.

Of course, there is an easier mode for players who don’t want this experience, but the game actively discourages you from picking it. The easier mode restarts you from the beginning of the chapter instead of the beginning of the game, but the text makes it clear that this is considered the inferior way to play.

Windbound gets increasingly disappointing from here. The survival mechanics feel hollow and, at times, completely unnecessary. I wanted to dive deep into the game, learning the ins and outs of how to build, forage and hunt to survive, but everything felt too unequal. Not in the way a survival game should, either.

Windbound Gameplay

I rarely felt like my inability to take down an animal was my fault. Often, my weapons were simply not effective and I couldn’t build better ones because no matter what island I visited, none of the materials I needed existed. When I did manage to kill something and get food, it would sustain me, but barely.

My strategy turned to foraging, looking for berries or things that were dropped on the ground just to keep my meters up. This wasn’t particularly hard, though, and made the survival aspect of the game irrelevant, leaving only sailing and exploration for me to dive into.

Unfortunately, as beautiful as the world is, it’s empty. There’s not much to see, and the islands you discover all feel the same. Each chapter felt like a repetitive slog, trudging through empty oceans and unexciting islands to climb towers, find items and gather food.

Again, though, at least the world was visually appealing to look at. Windbound is the ultimate extension of The Legend of Zelda: The Wind Waker with its cel-shaded, vibrant colors. Additionally, the music in Windbound is beautiful as well, with soft, touching piano pieces that capture the atmosphere of drifting through an empty ocean perfectly.

Overall, though, Windbound’s visual and atmospheric aesthetic just can’t save the gameplay. I wanted to love Windbound as a fan of survival games and cel-shaded visuals, but the world was too empty and uninteresting to make the adventure worth it. The survival mechanics were almost unnecessary, making the trek through the world feel even more pointless and empty than it should have. Windbound is an attempt to combine narrative, survival, exploration and aesthetic into one package and fails on every count.

Windbound is available now on Nintendo Switch, PlayStation 4, Xbox One, PC and Stadia.

Windbound
  • 4/10
    Rating - 4/10
4/10

TL;DR

Overall, though, Windbound’s visual and atmospheric aesthetic just can’t save the gameplay. I wanted to love Windbound as a fan of survival games and cel-shaded visuals, but the world was too empty and uninteresting to make the adventure worth it. The survival mechanics were almost unnecessary, making the trek through the world feel even more pointless and empty than it should have. Windbound is an attempt to combine narrative, survival, exploration and aesthetic into one package and fails on every count.

Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
Previous ArticleREVIEW: ‘Daredevil,’ Issue #23
Next Article FIRST IMPRESSIONS: Planet Coaster – Console Edition (Xbox One)
Eva Herinkova

Related Posts

BlazeBlue Entropy Effect X
8.0

REVIEW: ‘BlazBlue Entropy Effect X’ Dives Deep Into Customization And Stylish Action

02/15/2026
Rune Factory: Guardians of Azuma keyart
9.0

REVIEW: ‘Rune Factory: Guardians of Azuma’ Has Something For Everyone

06/02/2025
Xenoblade Chronicles X: Definitive Edition
8.0

REVIEW: ‘Xenoblade Chronicles X: Definitive Edition’ Is An Impressive But Imperfect Remaster

03/26/2025
Hello Kitty Island Adventure (Nintendo Switch)
9.5

REVIEW: ‘Hello Kitty: Island Adventure’ Brings A Big Smile To The Switch

01/30/2025
Worlds of Aria
9.0

REVIEW: ‘Worlds Of Aria’ Is A Whimsical Tabletop Adventure (Switch)

01/23/2025
Donkey Kong Country Returns HD
6.0

REVIEW: ‘Donkey Kong Country Returns HD’ Is Just Enough (Switch)

01/20/2025

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here
TRENDING POSTS
Journal with Witch Season 1
10.0
Anime

REVIEW: ‘Journal With Witch’ Enchants With Intoxicating Empathy

By Allyson Johnson03/31/2026

Journal with Witch is an all-timer, exploring the profound experiences of loss, connection, and discovering yourself through times of change.

Elder Scrolls Online - Dawn and Dusk Previews

The Elder Scrolls Online 2026 Seasons Direct Promises More Creative Freedom

By Matt Donahue03/31/2026

Elder Scrolls Online is shaking up its approach to seasons with Season Zero: Dawn and Dusk – and pushing players back into exploration and discovery.

The Super Mario Galaxy Movie
5.0
Film

REVIEW: ‘The Super Mario Galaxy Movie’ Is An Extremely Messy Celebration

By James Preston Poole03/31/2026

The Super Mario Galaxy Movie is a bit of a mess, prioritizing lavish visuals and a critical mass of references over telling a coherent story. 

Secrets of Strixhaven But Why Tho Previews

Secrets of Strixhaven Debut Sends Magic the Gathering Players To School

By Travis Hymas03/31/2026Updated:03/31/2026

Secrets of Strixhaven reveals even more about the school, the plane it resides on, and the larger Magic the Gathering multiverse.

But Why Tho?
Facebook X (Twitter) Instagram Pinterest RSS YouTube Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2026 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here