Close Menu
  • Support Us
  • Login
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Instagram
Support Us
But Why Tho?
RSS Facebook X (Twitter) YouTube
Trending:
  • Features
    One Piece Season 2 Easter Eggs

    12 Easter Eggs in ‘One Piece’ Season 2 Explained

    03/30/2026
    White Fox in Marvel Rivals

    White Fox Bares Her Claws In Her ‘Marvel Rivals’ Debut

    03/23/2026
    Kian's Bizarre B&B

    Want More BTS? Please Watch ‘Kian’s Bizarre B&B’

    03/22/2026
    The Killer But Why Tho 1

    John Woo, The Brotherhood Of Bullets, And Breaking Down His Cinematic Legacy

    03/22/2026
    Lucille in Wuthering Waves 3.2

    ‘Wuthering Waves’ 3.2 Delivers A Great Message, Even As It Overplays Its Hand

    03/20/2026
  • Apple TV
  • K-Dramas
  • Netflix
  • Game Previews
  • Sports
But Why Tho?
Home » DC Comics » REVIEW: ‘Rogues,’ Issue #2

REVIEW: ‘Rogues,’ Issue #2

William TuckerBy William Tucker04/26/20224 Mins Read
Rogues #2 - But Why Tho
Share
Facebook Twitter Pinterest Reddit WhatsApp Email

Rogues #2 - But Why Tho

Rogues #2 is the second half of the Black Label comic by DC Comics, written by Joshua Williamson, art by Leomacs, colours by Matheus Lopes and Jason Wordie, and letters by Hassan Otsmane-Elhaou. The first issue showed the Rogues disbanded 10 years in the future. An older Captain Cold brought the team back, who are either retired or broken to do one last job: stealing gold from Gorilla City. In this second issue, the Rogues make their way to Gorilla City to start their heist. But the City has changed and Grodd remains a terrifying threat.

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

The second part of the series takes the story to a new location and a new level. Where the first issue was gathering the group, now it is searching for the vault and the gold. Williamson spends a lot of time still building the world, but that is crucial considering how deep they are getting into it. This is not the DC Universe as we know it, times have changed and things are very different. The pace is very slow but it is immersive, like a novel. This is a comic that still contains the brutality and deep darkness that the previous chapter had. However, the writer does include a moment of reconciliation and conversation between the Rogues. It is slightly more lighthearted than other parts of the comic before the mood sinks again. The Gorilla City part creates a near-constant feeling of anxiety. The Rogues are in enemy territory, and danger is always around the corner. The ending is unexpected and a brilliant callback to the beginning of the entire comic.

Rogues #2 is another example of excellent characters. The dynamic of this team has been one of the defining factors that make this group stand out among the other villainous groups. It is a family. A community. On a boat, searching for this mysterious city, there are glimpses of what that used to be. For a moment, it isn’t bile and hatred the Rogues have for one another, but a nostalgic comfort. What has happened to the likes of Magenta and Mirror Master is heartbreaking. Even though these people are villains, there is still a connection with this team. They are oddly likeable. Williamson is moving this large cast of characters at the same time well. No one is falling behind and they share in their time in the spotlight. And Grodd is a terrifying villain, a king who is more like a god. His simian civilisation is epic and the exploration of his life in the future is fascinating.

The art is fantastic. The facial expressions of the characters are stunning in their specificity. The lines are thin and very close together, which allows for very intricate details. It is rare for the cast of a comic to all be older people, and it is really interesting to see Leomacs reimagine some of these villains as elder statesmen. Rogues such as Snart, Mirror Master, and Bronze Tiger do look like old men, giving them a vulnerability. All of the gorillas are expressive and awesome in their size. They have humanity but with a method similar to Planet of the Apes, where their animal side is still clear. The new city is jaw-dropping and beautifully designed by Leomacs. The use of powers is rare but is epic when it is seen. Fight scenes are also uncommon, but their implementation is very clever.

The colours are gorgeous. The pages will frequently only have a small selection colours within them, which prevents an overpowering variety of shades. The tones are nearly always faint or light, which benefits the line art. The shadows and the outline are much bolder. It is when Magenta uses her powers that the strength of the shades increases, washing the whole page in purple. The lettering is utterly amazing. There is so much dedication to dictating voice, with word balloons constantly changing. Some text is larger and bolder, whilst certain character names are given a custom, coloured font.

Rogues #2 is an excellent, extended read. It is a heavy comic tinged with sadness, but the little breather at the start is refreshing. Williamson is extending a world filled with questions and leaves me desperate to find out more. The tension is always high and the characters are phenomenally written. Seeing the Rogues, a team of villains who are actually likeable, be this broken and in pain is depleting to the soul, yet the depth in each of their personalities shows exactly why they are so interesting.

Rogues #2 is available where comics are sold.

Rogues #2
5

TL;DR

Rogues #2 is an excellent, extended read. It is a heavy comic tinged with sadness, but the little breather at the start is refreshing. Williamson is extending a world filled with questions and leaves me desperate to find out more. The tension is always high and the characters are phenomenally written. Seeing the Rogues, a team of villains who are actually likeable, be this broken and in pain is depleting to the soul, yet the depth in each of their personalities shows exactly why they are so interesting.

Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
Previous Article5 John Romita Jr. Comics You Should Read
Next Article REVIEW: ‘Harley Quinn,’ Issue #14
William Tucker

William is a screenwriter with a love of comics and movies. Once referred to Wuthering Heights as "the one with the Rabbits."

Related Posts

The Flash Issue 31

REVIEW: ‘The Flash’ Issue 31

03/25/2026
Superman/Spider-Man Issue 1

REVIEW: ‘Superman/Spider-Man’ Issue 1

03/25/2026
Superman Issue 36

REVIEW: ‘Superman’ Issue 36

03/25/2026
Deathstroke The Terminator Issue 1

REVIEW: ‘Deathstroke the Terminator’ Issue 1

03/18/2026
Lobo Issue 1

REVIEW: ‘Lobo’ Issue 1

03/18/2026
Batwoman Issue 1

REVIEW: ‘Batwoman’ Issue 1

03/18/2026

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here
TRENDING POSTS
Journal with Witch Season 1
10.0
Anime

REVIEW: ‘Journal With Witch’ Enchants With Intoxicating Empathy

By Allyson Johnson03/31/2026

Journal with Witch is an all-timer, exploring the profound experiences of loss, connection, and discovering yourself through times of change.

Elder Scrolls Online - Dawn and Dusk Previews

The Elder Scrolls Online 2026 Seasons Direct Promises More Creative Freedom

By Matt Donahue03/31/2026

Elder Scrolls Online is shaking up its approach to seasons with Season Zero: Dawn and Dusk – and pushing players back into exploration and discovery.

The Super Mario Galaxy Movie
5.0
Film

REVIEW: ‘The Super Mario Galaxy Movie’ Is An Extremely Messy Celebration

By James Preston Poole03/31/2026

The Super Mario Galaxy Movie is a bit of a mess, prioritizing lavish visuals and a critical mass of references over telling a coherent story. 

Secrets of Strixhaven But Why Tho Previews

Secrets of Strixhaven Debut Sends Magic the Gathering Players To School

By Travis Hymas03/31/2026Updated:03/31/2026

Secrets of Strixhaven reveals even more about the school, the plane it resides on, and the larger Magic the Gathering multiverse.

But Why Tho?
Facebook X (Twitter) Instagram Pinterest RSS YouTube Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2026 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here