Lovers of classic management sims rejoice: Minami Lane is a lovely little bite of the genre. Developed by Doot and Blibloop and published by Seaven Studio, the mini sim is a brief visit to a Japanese-inspired street where players build shops, grow the population, and make sure everything is beautiful enough for the residents.
The mechanics of Minami Lane are very simple. The game is about building one perfect, cozy street. At the beginning of each day, you can add one new building if you have enough money or have reached other prerequisites. There are five missions and two sandbox modes in Minami Lane. Each mission tasks you with achieving several objectives, such as building specific buildings, reaching a certain percentage of resident happiness, or growing to a specific population.
There is also an optional task in each mission, usually asking the player to complete the objectives within a specified number of days or with a minimum number of buildings. The optional objectives help teach efficiency and resource management, but there is no penalty for taking more days or building more buildings.
Minami Lane satisfies that management sim itch so well.
More days just might mean having to pay more attention to clicking on the trash that piles up on the streets to keep resident happiness up, or building more beauty into the street, since the more residents you have, the more beauty points the street needs to keep happiness up.
The primary concern for players is ensuring customer satisfaction across various types of shops. As a day goes on, all of the residents of your street will shop at some of the shops. Clicking on them afterwards shows their reaction, including whether the ingredient ratio was right at a restaurant, if the price was satisfactory, or if a shop has the items they like.
After each day, you’ll need to use residents’ notes to adjust each shop until you find the correct mix of everything. Complicating things is that every street can contain both young and elderly residents, who have different tastes and opinions on pricing. So you may have to build two ramen shops, or two karaoke bars, to sell different ratios or items at different prices.
Setting different shops for different generations adds a slight twist to the gameplay.
The different generations may not always shop at the store you intended for them at first. Paying attention to people’s responses to the “wrong” shop, in addition to the one you’re cultivating for them, is an essential little twist as you ensure that everyone has at least something on the street that’s perfect for them.
Trash, hidden tanookis, bikers, and cats will show up on the street as the days go by. Clicking on them helps generate more money and happiness, as well as complete optional objectives or unlock system achievements. Speeding up the time too much makes clicking on everything harder, so you have to have a little patience and let the day play out slower sometimes to make sure you’re not missing any and losing out on funds or happiness points.
More buildings continue to become available as you play through the missions, complicating things just enough more with each turn. The only issue with the missions in Minami Lane, really, is that there aren’t enough of them. Once you spend a couple of hours finishing all five, and maybe one or two more replaying some for their optional objectives, the only thing left to do is play in sandbox mode.
What Minami Lane lacks in replayability, it makes up for with well-crafted charm.
Sandbox mode offers two versions: one where you begin with few resources, and one where you start with a lot, and the buildings have no prerequisites other than cost. It’s fun to play around in sandbox mode for a time, but because there are only two main types of residents, there is a ceiling to its replayability.
Once you build everything on a street, there isn’t much more to achieve. Daily newspapers might throw a wrench into your plans from time to time, but the replayability is fairly minimal.
Nonetheless, Minami Lane is well-crafted and full of charm. Its mechanics are all perfectly balanced, and the visual display is a total joy. While the experience may be brief, it’s well worth the trip down Minami Lane.
Minami Lane is available now on Nintendo Switch, PC, PlayStation 5, and Xbox Series X|S via Game Pass.
Minami Lane
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8/10
TL;DR
Minami Lane is well-crafted and full of charm. Its mechanics are all perfectly balanced, and the visual display is a total joy. While the experience may be brief, it’s well worth the trip down Minami Lane.