Close Menu
  • Support Us
  • Login
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Bluesky Instagram RSS
Support Us
But Why Tho?
RSS Facebook X (Twitter) Bluesky YouTube Instagram
Trending:
  • Features
    Overwatch Season 5

    ‘Overwatch Season 5: A Grim Doctrine’ Is A Highlight Amid A Great Year

    10/10/2026
    Hate Week CFB 2027 BUT WHY THO 1

    Dear EA Sports, You Gotta Put Horns Down In The Game

    10/09/2026
    Wuthering Waves 3.7 Hsin Resonator State

    ‘Wuthering Waves’ 3.7 Storytells Best With Its Side Characters

    10/03/2026
    KPop Demon Hunters x Secret Lair BUT WHY THO

    Is ‘KPop Demon Hunters’ Magic’s Next Universe Beyond? It Should Be

    09/30/2026
    Best of SCAD AnimationFest 2026 But Why Tho

    SCAD AnimationFest 2026: The Best Things We Saw

    09/28/2026
  • Netflix
  • blizzcon
  • Game Previews
  • Sports
  • TCG
  • tiff
But Why Tho?
Home » Previews » ‘Hotel Barcelona’ Turns Failure Into A Bloody Good Time

‘Hotel Barcelona’ Turns Failure Into A Bloody Good Time

Adrian RuizBy Adrian Ruiz03/27/20253 Mins Read
Share Bluesky Facebook Twitter Reddit Copy Link
Follow Us
Add as Preferred on Google Flipboard Bluesky
Hotel Barcelona
Share
Bluesky Twitter Facebook Copy Link Reddit Pinterest

Hotel Barcelona doesn’t just play like a fever dream—it wants to be one. From the minds of SWERY (Deadly Premonition) and SUDA51 (No More Heroes), this 2.5D roguelike slasher-action game drops players into a surreal Appalachian hotel crawling with serial killers and wrapped in a looping timeline of death and rebirth. It’s a genre mashup that manages to be stylish, chaotic, and completely self-aware in all the right ways.

The hotel is divided into seven zones, each inspired by a different horror subgenre. One level channels summer camp slasher energy, while others riff on alien invasions, restaurant massacres, and even shark horror. The entire design plays like a twisted homage to classic horror films, with each floor embracing its absurd tone. SWERY mentioned the summer camp level as a personal favorite—familiar, iconic, and the perfect stage-setter for what’s to come.

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Players control Justine, a U.S. Marshal sent to the resort to eliminate a string of serial killers. An alter ego, Dr. Carnival, exists inside her, creating a dual-identity protagonist that fits the game’s over-the-top energy. The narrative unfolds through brutal, stylized cutscenes, including boss intro sequences animated by a Japanese artist known for work on Chainsaw Man and Yoasobi music videos. The vibe is part grindhouse, part anime, and all spectacle.

What sets the game apart from other roguelikes at GDC is how it actively rewards failure. Each death creates a “Slasher Phantom,” an AI-controlled version of your previous run that mirrors your movements and fights alongside you. The stronger your past performance, the more effective your phantom. Up to four can be collected, allowing players to build multi-run squads of themselves.

Rather than simply restarting, every run becomes a collaboration with past lives. It’s a twist that makes Hotel Barcelona feel like a one-player co-op, where each failed attempt strengthens your future success. Combined with its slasher themes, the mechanic transforms Justine into a kind of ultimate Final Girl—one who doesn’t just survive but comes back again and again, armed with experience and echoes of herself.

Hotel Barcelona also shakes things up with randomized weather and pathing choices.

Gameplay from Hotel Barcelona

Every mission begins at a set time of day, but environmental conditions like rain alter enemy placements and affect combat strategy. Rain, for example, drains your blood gauge, which powers the Carnival Awakening—a temporary state that unlocks devastating attacks. The result is a constantly shifting challenge, even on repeat runs.

Progression centers on collecting grotesque trophies—bones, teeth, ears—that can be traded for weapons and upgrades. Stages are full of branching doors, each offering different risk-reward scenarios. Some routes help preserve your phantom chain, while others maximize health or unlock new buffs. Even player avatars vary slightly from run to run, changing Justine’s size or attributes and adding even more variability to each attempt.

Hotel Barcelona is as much a celebration of horror as it is a reinvention of roguelike expectations. It’s fast, it’s brutal, and it’s always moving. The Phantom system turns death into a mechanism of growth. The level variety taps into every horror lover’s favorite subgenre. Its absurd visual style keeps every moment feeling unhinged in the right way.

“It’s a difficult game,” SWERY said, “but it’s worth it because you gain phantoms and unlock new things every time.” That spirit of persistence—of failure feeding progress—makes this game shine.

From its blood-soaked parodies to its mechanical ambition, Hotel Barcelona delivers on its wild concept. It knows exactly what it is, which makes it work.

Hotel Barcelona’s release date is yet to be announced.

Share. Bluesky Facebook Twitter Copy Link Pinterest LinkedIn WhatsApp Reddit
Previous Article‘Winter Burrow’ Blends Cottagecore Charm With Survival Elements
Next Article Story of Seasons Grand Bazaar Revealed on Nintendo Direct
Adrian Ruiz
  • Website
  • X (Twitter)
  • LinkedIn

Adrian Ruiz is a media critic and college counselor who loves digging into the stories that shape us. Whether I'm writing about games, TV, film, anime, or pop culture, I'm usually chasing the same question: why does this matter, and who does it make feel seen?

Related Posts

DD World of Warcraft But Why Tho

‘D&D: World Of Warcraft’ Translates The Best Of WoW For Tabletop Play

10/05/2026
March of Giants keyart from Ubisoft

PREVIEW: ‘March of Giants’ Reinvents the MOBA Genre by Going Back to its Roots

10/01/2026
Fallout 76 World Pets Update

‘Fallout 76: World Pets’ Update Embraces Companions And Expands Exploration

09/30/2026
Rayman Legends Retold still from Ubisoft

‘Rayman Legends Retold’ Makes Mexico Scrumptious With “Mystic Mesa”

09/23/2026
The Expanse: Osiris Reborn promo image from Owlcat Games

‘The Expanse: Osiris Reborn’ Is A Snapshot Of The Series – With Familiar Design

09/16/2026
World of Warcraft Forever (WoW Forever) keyart

Hands On With ‘World Of Warcraft: Forever,’ The Third WoW Pillar

09/16/2026

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here
TRENDING POSTS
Take Charge of My Heart episode still from Netflix
3.0
TV

REVIEW: ‘Take Charge Of My Heart’ Wastes Its Charming Leads

By Kate Sánchez10/09/2026Updated:10/09/2026

Take Charge of My Heart starts out fun and silly, but winds up being an overstuffed mess of tropes that never truly work together.

still from Steel Ball Run Episode 4
8.0
Anime

REVIEW: ‘Steel Ball Run: JoJo’s Bizarre Adventure’ Episode 4 – “The Devil’s Palm”

By vanessa maki10/09/2026

Steel Ball Run Episode 4 is even more focused on the action than Episode 3, which stokes a fire in the folks who love having their pulse pound.

Clive Barker's Hellraiser: Revival gameplay screenshot from Saber Interactivw Interviews

How Hellraiser: Revival Hopes To Deliver Significance To Its Sexuality And Violence

By Henry Stenhouse10/09/2026

Sex and the pursuit of pleasure is at the forefront of so much of Hellraiser: Revival, we spoke with the developers on making it matter.

Avatar: Seven Havens
9.5
TV

REVIEW: ‘Avatar: Seven Havens Episodes’ 1-3 Mark a Magnificent Return to the Avatar’s World

By Swara Salih10/09/2026Updated:10/09/2026

The first three episodes of Avatar: Seven Havens are a magnificent start to what promises to be an exciting and bold chapter in the Avatar Universe. 

But Why Tho?
RSS X (Twitter) Bluesky YouTube Facebook Instagram Pinterest Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2026 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here