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Home » News » Uncapped Games Reveals Their Debut RTS: Battle Aces

Uncapped Games Reveals Their Debut RTS: Battle Aces

Matt DonahueBy Matt Donahue06/07/20243 Mins Read
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During the Summer Game Fest showcase, uncapped Games announced Battle Aces, a new action RTS game for PC. The studio, founded by former Starcraft developers, says that Battle Aces aims to unlock the core fun of RTS games for a wide audience with a design that’s truly easy to learn (and difficult to master) for any player.

Battle Aces depicts the future of warfare in the 26th century as humanity experiences strife amongst the planets in a desperate struggle for limited space and resources. High-tech drones controlled by mercenary commanders, or Battle Aces, fight explosive, large-scale battles on the front lines of this war. While it is aiming to scratch the itch that many RTS players have had, it’s also looking to make new RTS players through its unique gameplay and management systems.

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“The promise of RTS has always centered on building and commanding a massive army and controlling how it moves and fights across the map as you match strategic wits against an opponent. In Battle Aces, our aim is for players of all skill levels and experience with RTS to experience that promise in every match,” said David Kim, senior game director of Uncapped Games. “In fact, what we’ve seen in our testing so far is that players new to RTS or less familiar with the genre have been able to learn Battle Aces and grow in skill more quickly than any RTS our team has ever worked on before.”

Battle Aces sets itself apart from traditional RTS games by allowing players to choose their army composition and customize their play style through Unit Decks. With over 50 units to choose from at launch and more than 40 to be made available to play in the upcoming closed beta test, Battle Aces offers an immense variety of potential in-game matchups and near-limitless strategic potential that begins before a match starts.

In-game, Battle Aces delivers a combination of design innovations such as automated resource gathering, instant unit-spawning, and preset expansions that keep players focused on the fun of controlling and maneuvering massive armies in battle, even as they manage the moment-to-moment strategic decision-making of when to expand to new bases, and when to tech for more powerful units.

User interface innovations allow players to quickly swap between unit production and army control on the fly without looking at home base or managing production facilities. The combination of design and UI elements makes it easier than ever to build and reinforce armies and keep attention on managing the intense battles that are concentrated in each of Battle Aces’ 1v1 or 2v2 matches.

With matches limited to 10 minutes, players can easily complete a series of satisfying battles even over a short amount of time, with the ability to swap Unit Decks to adjust strategy and play style in between each match. With the innovative control options available, Battle Aces is a strategy game that MOBA players and strategy game-curious players can all enjoy together, including old-school genre stalwarts looking for the next frontier of RTS with high-skill expression.

You can sign up for the closed beta now. 

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Matt Donahue
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Matt Donahue is the Co-Founder of But Why Tho? He coordinates content planning and website management at the site. As a video game critic, Matt specializes in 4X strategy games, management sims, and EA Sports titles. He also has bylines at MMORPG.com.

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