Clockwork Labs, an independent and fully remote game development studio, today revealed new details about BitCraft, their cross-platform debut Community Sandbox MMORPG, which is set for release on PC first. One of the big draws? It will feature music by Grammy-nominated and two-time BAFTA-winning composer Austin Wintory and Canadian composer and vocalist Rachel Hardy. To check out the atmospheric compositions, you watch the new trailer below.
“Since announcing BitCraft two years ago, development has gone from strength to strength as our dedicated team continues to evolve this truly ambitious game,” said Tyler Cloutier, co-founder of Clockwork Labs. “A game that pushes the boundaries of what an MMORPG can do needed a remarkable soundtrack, so it was only natural that we reached out to the incomparable Austin Wintory to craft a one-of-a-kind score for our release.”
BitCraft allows players to enter the game at the beginning of the Age of Automata, a significant chapter of this majestic world. Players will create their own legends as solo adventurers or work together with others to build a new civilization in a single, editable wilderness with an ancient past. The player’s journey begins in an almost untouched wilderness with mysterious remnants of an earlier civilization. It will be up to the players to cultivate this vast single world and to create prosperous civilizations with gameplay that emphasizes building, hunting, crafting, farming, trading, and exploring.
From uncovering ancient ruins and artifacts to discovering the diverse flora and fauna of the world of BitCraft, to cultivating a sheltered village with friends or establishing impressive cities, BitCraft offers unparalleled freedom and long-term character progression, which enables players to create their own stories and write the new history of this world. Become a farmer, an adventurer, a city builder, a trader, a merchant or simply forge your own path in BitCraft. The choice is yours.
“I am doubly excited to be involved in Clockwork Labs’ debut game BitCraft, both because it’s a lovely game that calls for a poignant and unique score, and also because it afforded me an opportunity to collaborate on the music with my friend Rachel Hardy. Many know her for her singing and I’m excited for just as many to know her for her original compositions!” said Austin Wintory, composer of BitCraft.
The game’s alpha release is scheduled to run beginning in early 2024.
BitCraft is built with SpacetimeDB, a server-side game engine designed and engineered by Clockwork Labs. To dive into the development side of BitCraft head here. You can sign up with your mail on the main website here.