Close Menu
  • Support Us
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Instagram
Support Us
But Why Tho?
RSS Facebook X (Twitter) YouTube
Trending:
  • Features
    HITMAN World of Assassination - Signature Edition

    ‘HITMAN World Of Assassination’ Struggles On Switch 2

    06/16/2025
    One Piece But Why Tho 5

    Fathers of ‘One Piece’: Powerful Bonds, Legacy, and Found Family

    06/13/2025
    Elena Street Fighter 6 But Why Tho

    Elena Brings Style And Versatility To ‘Street Fighter 6’

    06/06/2025
    Lune and Sciel from Clair Obscur: Expedition 33

    Lune, Sciel, And The Romance Clair Obscur: Expedition 33 Fails To Realize

    06/05/2025
    Ana de Armas as Eve Macarro

    Everything To Know About Eve Macarro In ‘Ballerina’

    06/05/2025
  • Star Wars
  • K-Dramas
  • Netflix
  • Switch 2 Games
  • Summer Game Fest
But Why Tho?
Home » DC Comics » REVIEW: ‘WildC.A.T.S,’ Issue #8

REVIEW: ‘WildC.A.T.S,’ Issue #8

William J. JacksonBy William J. Jackson06/13/20234 Mins Read
WildC.A.T.S #8
Share
Facebook Twitter Pinterest Reddit WhatsApp Email

WildC.A.T.S #8

WildC.A.T.S #8 from DC divides the team for two stories, one more exciting than the other. This parallel story is written by Matthew Rosenberg. Danny Kim and Michele Bandini arrive to lay down some striking artwork. Elmer Santos dazzles as always on colors, as does Ferran Delgado on lettering. Last time, Grifter got blasted after murdering Void and ended up in an alternate Earth where Marlowe is a tyrant fending off…the WildC.A.T.S. Back in the mainstream DCU, the team tried to pull Voodoo into their fold and scheme to break into Marlowe’s systems.

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

This issue jumps in directly after that, with Voodoo leaving that meeting. A lively discussion is had about whether or not she can even be trusted and if the team might have to take her out of the equation. But a new player enters the scene and offers to help them finally get somewhere.

Meanwhile, on ‘A Different Earth,’ Girfter has plopped onto a dead planet facing a new team of C.A.T.s who are fighting an even more evil Marlowe, who is holed up in the Halo Building. Nice twist. This team features Robin (Damian Wayne), Midnighter, Raven, Maul, Savant, and the Scarecrow. Then there’s Max, Grifter’s brother, who is dead in the mainstream. After fending off a Spartan guard, the team plots to break into Halo and kidnap this dimension’s Void, who lives and, apparently, is also a prisoner.

WildC.A.T.S #8 offers plenty of Grifter being himself, thinking and acting in ways he feels work only to get the short end of the stick. Characterizations are spot on. The artwork is lovely and detailed; neither style from the two artists contrasts or detracts from the experience. Colors are phenomenal, while letters are beautiful and clean.

Let’s talk about the Multiverse. Since its return, alternate Earths have become the staple of regular DC storylines. Once upon a time, they were simply divergences told in separate books. Now they’re interwoven into standard plots as part of the narrative, with heroes vanishing, sometimes mid-story, to adventure elsewhere. Not bad. But without real consequences that the character involved can take back home, it’s more distraction than anything else. Here, Grifter was already lost for most of this series. His misadventures have mainly been away from the team that still has yet to coalesce. And look. He’s gone again, but now in another universe with a different take on his team dealing with a more sinister version of the problem which he can never stay close to.

At first, this was okay. It tended to display Marlowe’s high level of strategy. Now, eight issues in, the multiverse angle is looking like too much. Batman recently went this route, but it ended in serious consequences for his body and mental health. I really feel Rosenberg will let this happen here, and I have theories. I’ve enjoyed the slow burn and still mostly do. However, by now, fans want to see this team form once and for all and start taking names.

Speaking of the team, we’re still on hold. They’re coming together in this issue. But they aren’t there yet. I still love the direction, but this is a team book, and thus far, every team forms in the eight issues except the main one.

Needless to say, WildC.A.T.S #8 was an interesting take on the C.A.T.S and, by its conclusion, offers more strange actions by our guy. While the Multiverse angle is sadly getting stale already, issue #8 does roll the plot ahead in other ways I enjoyed. This book is fun even when it’s grim, wild, artful, and surprising. Keep picking it up for all these reasons. Because once they get their act together, and finally become the WildC.A.T.S, the you-know-what will hit the fan. 

WildC.A.T.S #8 is available wherever comic books are sold.

WildC.A.T.S #8
3

TL;DR

Needless to say, WildC.A.T.S #8 was an interesting take on the C.A.T.S and, by its conclusion, offers more strange actions by our guy. While the Multiverse angle is sadly getting stale already, issue #8 does roll the plot ahead in other ways I enjoyed. Once they get their act together, and finally become the WildC.A.T.S, the you-know-what will hit the fan. 

  • Read Now on ComiXology with Our Affiliate Link

Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
Previous ArticleREVIEW: ‘Spirit World,’ #2
Next Article REVIEW: ‘Green Lantern,’ Issue #2
William J. Jackson
  • Facebook
  • X (Twitter)

William J. Jackson is a small town laddie who self publishes books of punk genres, Victorian Age superheroes, rocket ships and human turmoil. He loves him some comic books, Nature, Star Trek and the fine art of the introvert.

Related Posts

Absolute Flash Issue 4

REVIEW: ‘Absolute Flash’ Issue 4

06/18/2025
Krypto The Last Dog of Krypton Issue 1

REVIEW: ‘Krypto: The Last Dog of Krypton’ Issue 1

06/18/2025
Superman Unlimited Issue 2

REVIEW: ‘Superman: Unlimited’ Issue 2

06/18/2025
Absolute Batman Issue 9 Cover featuring Bane

REVIEW: ‘Absolute Batman’ Issue 9

06/11/2025
Robin and Batman Jason Todd Issue 1 cover

REVIEW: ‘Robin and Batman: Jason Todd’ Issue 1

06/11/2025
Trinity Daughter of Wonder Woman Issue 1 cover

REVIEW: ‘Trinity: Daughter of Wonder Woman’ Issue 1

06/11/2025
TRENDING POSTS
Taecyeon and Seohyun in The First Night with the Duke Episodes 1-2
8.5
TV

REVIEW: ‘The First Night With The Duke’ Episodes 1-2

By Sarah Musnicky06/12/2025

The bar is set pretty high with The First Night With The Duke Episodes 1-2. While exposition-heavy, it is a delightfully silly watch.

Gundam Seed Battle Destiny Remastered promotional art from Bandai Namco
6.0
PC

REVIEW: ‘Gundam Seed Battle Destiny Remastered’

By Matthew Glenn06/14/2025

Mobile Suit Gundam Seed Battle Destiny Remastered is runs on nostalgia and great Gundam piloting, but there is more left to be desired.

Y'shtola in the FFXIV Commander Deck - Magic: The Gathering x Final Fantasy Interviews

Magic Designer Explains The Challenge Of Picking A Face For The FFXIV Commander Deck

By Kate Sánchez06/11/2025Updated:06/11/2025

FFXIV Commander Deck pulls highlights core characters and mechanics, with Y’shtola as its Commander. But building the deck, wasn’t easy.

Eric McCormack in Hell Motel
7.0
TV

REVIEW: ‘Hell Motel’ Takes A Stab At True Crime

By Sarah Musnicky06/17/2025Updated:06/17/2025

Hell Motel blurs genres with this murder mystery, true crime slasherfest. While it’s not the team’s best work, it’s still fun.

But Why Tho?
Facebook X (Twitter) Instagram Pinterest RSS YouTube Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2025 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here