Close Menu
  • Support Us
  • Login
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Instagram
Support Us
But Why Tho?
RSS Facebook X (Twitter) YouTube
Trending:
  • Features
    White Fox in Marvel Rivals

    White Fox Bares Her Claws In Her ‘Marvel Rivals’ Debut

    03/23/2026
    Kian's Bizarre B&B

    Want More BTS? Please Watch ‘Kian’s Bizarre B&B’

    03/22/2026
    The Killer But Why Tho 1

    John Woo, The Brotherhood Of Bullets, And Breaking Down His Cinematic Legacy

    03/22/2026
    Lucille in Wuthering Waves 3.2

    ‘Wuthering Waves’ 3.2 Delivers A Great Message, Even As It Overplays Its Hand

    03/20/2026
    Death Stranding 2 Steam Deck

    Does ‘Death Stranding 2: On The Beach’ Run On Steam Deck?

    03/19/2026
  • Apple TV
  • K-Dramas
  • Netflix
  • Game Previews
  • Sports
But Why Tho?
Home » PC » DLC REVIEW: “Pagan Min: Control” Feels Familiar (PC)

DLC REVIEW: “Pagan Min: Control” Feels Familiar (PC)

Arron KluzBy Arron Kluz01/10/20224 Mins ReadUpdated:05/25/2022
Far Cry 6 Pagan Min: Control Review
Share
Facebook Twitter Pinterest Reddit WhatsApp Email

Far Cry 6 Pagan Min: Control Review
Far Cry 6’s latest DLC from Ubisoft puts players in the shoes of Far Cry 4‘s antagonist Pagan Min. The DLC features a structure identical to the previous “Vaas: Insanity” DLC. This structure injects some rogue-lite elements into the typical open-world Far Cry mayhem where players roam about completing objectives to earn Respect, which can be spent on permanent upgrades. Any weapons or character upgrades, however, are lost on death. 

The DLC gets into the action quickly after setting up that its narrative will center around Pagan Min coping with his past and trying to break free from the cycle of impulsive decisions made in anger and the consequential regret that has defined most of his life. These include exploring Pagan’s relationship with the game’s protagonist Ajay Ghale, his abusive father, and more. With how essential antagonists have proven to be for Far Cry, fans will undoubtedly be more than happy to not only revisit Pagan Min but learn more about him and his history. 

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

While “Control” is more effective at delivering its narrative than its Vaas-centric predecessor, most of the package is largely the same. The weapons unlocked throughout runs are the same but with vibrant pink and gold skin. The overarching objective for players to focus on is again exploring the map to piece together three parts of an important object. 

During the journey, players can come across numerous side missions to gain Respect to spend on upgrades, points of interest that reveal more about the character, and golden doors that act as a two-way fast travel system to specific landmarks. Upgrades can be divided into transient equipment, and permanent unlocks. Transient equipment includes a variety of perks that can be found and push the player to approach each run slightly differently, as well as gadgets like Molotov cocktails.

Permanent unlocks help keep the DLC from becoming too difficult. These include challenges that unlock new weapons that can be purchased on subsequent runs, upgrades to those weapons, and traits that allow the player to increase their health, keep more Respect upon death, and more. 

Far Cry 6 Pagan Min: Control Review

While “Control” offers an experience that is wholly pretty similar to “Insanity,” some noticeable improvements have been made as well. The most instantly noticeable is in the unique map. Set in Pagan Min’s mind, the map is a psychedelic rendition of Kyrat. This helps the DLC’s map be one of the most beautiful of any Far Cry map thus far. The vistas are frequently stunning with a cohesive design featuring incredible architecture, pops of color, and floating elements that blend in well with the overall design. Where “Insanity” had randomly floating sharks, “Control” has pieces of a temple that can be brought down to construct a whole structure as part of a side objective. Other environments, especially in memory missions, have striking designs with some architecture even feeling as though it belongs more in Remedy’s Control than Far Cry’s.

This new DLC has also improved the side objectives and memory missions. The side objectives remain essentially unchanged from what was present in Insanity.” Still, the few new objectives that have been added help add much-needed variety with combat arenas that change up how the player has to approach the challenge. Likewise, the memory missions have been improved by having more variety. Many of them have the player make a choice that determines which memory they visit, not only making repeat playthroughs more interesting but also enabling the DLC to explore more of Pagan Min’s past. 

Beyond those improvements, it is a shame just how similar “Control” is to “Insanity.” After exploring the new revelations regarding Pagan Min, little differentiates the two DLCs. Instead of “Control” feeling like its own distinct experience, it ends up feeling like a re-skin of its predecessor. It would have been great to see the DLC take a bolder approach to the experience or even to push the player to play in a way more akin to Pagan Min’s personality rather than playing exactly the same as what fans of the series are used to. 

There is no doubt that fans who just want an excuse to shoot more things in Far Cry 6 or who are really looking to dive into Pagan Min’s background will be satisfied by “Pagan Min: Control.” However, it is disappointing that the DLC did not take the opportunity to create a more diverse experience than what came directly before it. 

Far Cry 6’s “Pagan Min: Control” DLC is available on PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S on January 11.

Far Cry 6 - Pagan Min: Control DLC
  • 6/10
    Rating - 6/10
6/10

TL;DR

There is no doubt that fans who just want an excuse to shoot more things in Far Cry 6 or who are really looking to dive into Pagan Min’s background will be satisfied by “Pagan Min: Control.” However, it is disappointing that the DLC did not take the opportunity to create a more diverse experience than what came directly before it. 

Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
Previous ArticleREVIEW: ‘Sabikui Bisco,’ Episode 1 – “The Man Worth 800,000”
Next Article REVIEW: ‘Archive 81’ Delivers, Horror, Noir, and Science Fiction In One
Arron Kluz

Arron is a writer and video editor for But Why Tho? that is passionate about all things gaming, whether it be on a screen or table. When he isn't writing for the site he's either playing Dungeons & Dragons, watching arthouse movies, or trying to find someone to convince that the shooter Brink was ahead of its time. March 20, 2023

Related Posts

A demon hunter in World of Warcraft: Midnight
8.0

REVIEW: ‘World of Warcraft: Midnight’ Is A Top 5 Expansion With Weak Open-World Content

03/19/2026
Kliff in Crimson Desert promotional image from Pearl Abyss
9.0

REVIEW: ‘Crimson Desert’ Is Ambition That Pays Off

03/18/2026
Ninja Gaiden 4: The Two Masters DLC
7.0

DLC REVIEW: ‘Ninja Gaiden 4: The Two Masters’ Provides A Serviceable Experience

03/11/2026
Fatal Frame II Crimson Butterfly REMAKE
5.5

REVIEW: ‘FATAL FRAME II: Crimson Butterfly REMAKE’ Rebuilds A Classic Into Something Dull

03/09/2026
Age of Wonders 4: Rise from Ruin
8.0

DLC REVIEW: Age of Wonders 4: Rise From Ruin Takes Players To The Desert.

03/09/2026
PARANORMASIGHT: The Mermaid's Curse
8.5

REVIEW: ‘PARANORMASIGHT: The Mermaid’s Curse’ Is A Fantastic Visual Novel Thriller

02/17/2026

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here
TRENDING POSTS
A demon hunter in World of Warcraft: Midnight
8.0
PC

REVIEW: ‘World of Warcraft: Midnight’ Is A Top 5 Expansion With Weak Open-World Content

By Mick Abrahamson03/19/2026

Midnight has quickly set up a base that could easily be one of World of Warcraft’s best expansions in quite some time—possibly ever.

Brianna and Connor in Love Is Blind Season 10
6.5
TV

REVIEW: ‘Love Is Blind’ Season 10 Is A Step Back For The Series

By LaNeysha Campbell03/14/2026

Devonta’s reunion bombshell, Chris’s apology tour, and the couples who made it to the altar, here’s how Love Is Blind Season 10 really ended.

From Season 4 trailer still from MGM+ News

FROM Season 4 Gets Shocking New Trailer And Spring Release Date

By Kate Sánchez03/22/2026

MGM+’s FROM Season 4 will release on April 19, 2026, coming in after the shocker of a Season 3 finale. 

Caitríona Balfe in Outlander Season 8 Episode 3
6.5
TV

RECAP: ‘Outlander Season 8 Episode 3’ — “Abies Fraseri”

By Claire Di Maio03/21/2026Updated:03/21/2026

Outlander Season 8 Episode 3, like its predecessors, isn’t shy about letting you know this is the final season of Outlander.

But Why Tho?
Facebook X (Twitter) Instagram Pinterest RSS YouTube Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2026 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here