Close Menu
  • Support Us
  • Login
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Instagram
Support Us
But Why Tho?
RSS Facebook X (Twitter) YouTube
Trending:
  • Features
    White Fox in Marvel Rivals

    White Fox Bares Her Claws In Her ‘Marvel Rivals’ Debut

    03/23/2026
    Kian's Bizarre B&B

    Want More BTS? Please Watch ‘Kian’s Bizarre B&B’

    03/22/2026
    The Killer But Why Tho 1

    John Woo, The Brotherhood Of Bullets, And Breaking Down His Cinematic Legacy

    03/22/2026
    Lucille in Wuthering Waves 3.2

    ‘Wuthering Waves’ 3.2 Delivers A Great Message, Even As It Overplays Its Hand

    03/20/2026
    Death Stranding 2 Steam Deck

    Does ‘Death Stranding 2: On The Beach’ Run On Steam Deck?

    03/19/2026
  • Apple TV
  • K-Dramas
  • Netflix
  • Game Previews
  • Sports
But Why Tho?
Home » PC » REVIEW: ‘Recompile’ Makes An Attempt To Set Itself Apart (PC)

REVIEW: ‘Recompile’ Makes An Attempt To Set Itself Apart (PC)

Kyle FoleyBy Kyle Foley08/19/20214 Mins ReadUpdated:05/25/2022
Recompile - But Why Tho
Share
Facebook Twitter Pinterest Reddit WhatsApp Email

Recompile - But Why Tho

With the Metroidvania field crowded with so many classics, new entries must find ways to set themselves apart from the rest of the pack. Axiom Verge 2 did an excellent job of that by implementing a dimensional rift aspect, and Recompile attempts to do the same as an atmospheric 3D game. Recompile was developed by Phigames and is coming to PC, PlayStation 5, and Xbox Series X (available on Gamepass) on August 19th.

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

The story of Recompile is relatively interesting. Players take control of a semi-sapient program that is fighting back to avoid being deleted. The game takes place inside of a computer system and does a great job of creating the promised atmospheric feeling. Director Phi Dinh lists movies like Tron, Reboot, and the Matrix as influences for the game, and those influences are quite evident from the start. It’s quite clear that Dinh is trying to present a cautionary tale about Artificial Intelligence, but the story doesn’t always hit the mark. The passion and care from the developers is always evident, but can feel a bit lacking at times. The story is not bad, it is just not quite as good as it could have been given the concept and inspirations.

While the story may be a little lacking, the environment and atmosphere in the game is excellent throughout. Tight platforming takes places in some cavernous locations, which is fascinating to see. The only downside there is sometimes it takes a bit too long to fall to my death. The music helps add to the feeling of being a small program located inside of a massive system set out to destroy it. Most Metroidvania games tend to be 2D, so the use of 3D animation was also interesting and done quite well. The benefit of massive amounts of scenery is that the developers were able to make it so things far away looked fuzzy and broken and then fixed themselves as you approached them. This was distracting at first, but it really grew on me as the game went on.

There are plenty of things to like with the idea and concept of the game, but I found the gameplay itself to be lacking. The hacking system is interesting, I’ll give it that, but the platforming felt rote and unintuitive at times. There was a significant amount of backtracking purely for the sake of backtracking, which made it difficult to want to spend the time getting through some of the sections. I also had quite a few times where I got stuck inside of parts of the scenery, which I hope is just because this was a pre-release build and should be fixed when the game is out. The combat is also very hit or miss. I had moments where I really enjoyed some of the fights, and others where I was just irritated to have to deal with the system security while balancing on a tight platform with no room to maneuver.

Most of those negatives are only partial, and none of them make the game unplayable by any means. Unfortunately though, one of the most glaring issues throughout is completely unavoidable and almost made me want to drop the game completely. The game uses flashing code blocks and moving lines of flashing code with different colors to help present new information or even just speech between characters. The flashing is outrageously distracting and gave me a headache several times. I hope this is something the developers will tone down on once the game is out, because otherwise I have a really hard time suggesting anyone check the game out. If flashing lights don’t bother you then you’ll be fine, but just be warned that it is constant all throughout the game and is sadly unavoidable.

Recompile is not a bad game by any means, I just would not say it is a great one. I enjoyed myself at times, but ultimately feel like it did not do remotely enough to stand apart from the rest of the genre. Recompile is an interesting concept, but one that feels more like an incomplete idea. I loved the concepts, but there are some core gameplay things that would need to be fixed in order for me to truly feel like the idea made it’s way onto my computer the way the developers intended.

Recompile is out August 19th on Steam, PlayStation 5, and Xbox Series X (available on Gamepass).

Recompile
  • 6.5/10
    Rating - 6.5/10
6.5/10

TL;DR

Recompile is not a bad game by any means, I just would not say it is a great one. I enjoyed myself at times, but ultimately feel like it did not do remotely enough to stand apart from the rest of the genre. Recompile is an interesting concept, but one that feels more like an incomplete idea. I loved the concepts, but there are some core gameplay things that would need to be fixed in order for me to truly feel like the idea made it’s way onto my computer the way the developers intended.

Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
Previous ArticleFANTASIA FEST 2021: ‘When I Consume You’ Serves up a Demonic Twist
Next Article REVIEW: ‘Mara,’ Issue #1
Kyle Foley

Kyle is an editor, writer, and musician from Orlando, FL who primarily covers soccer as well as video games and anime. He also believes mayonnaise is the best condiment for hot dogs, which are sandwiches.

Related Posts

A demon hunter in World of Warcraft: Midnight
8.0

REVIEW: ‘World of Warcraft: Midnight’ Is A Top 5 Expansion With Weak Open-World Content

03/19/2026
Kliff in Crimson Desert promotional image from Pearl Abyss
9.0

REVIEW: ‘Crimson Desert’ Is Ambition That Pays Off

03/18/2026
Ninja Gaiden 4: The Two Masters DLC
7.0

DLC REVIEW: ‘Ninja Gaiden 4: The Two Masters’ Provides A Serviceable Experience

03/11/2026
Fatal Frame II Crimson Butterfly REMAKE
5.5

REVIEW: ‘FATAL FRAME II: Crimson Butterfly REMAKE’ Rebuilds A Classic Into Something Dull

03/09/2026
Age of Wonders 4: Rise from Ruin
8.0

DLC REVIEW: Age of Wonders 4: Rise From Ruin Takes Players To The Desert.

03/09/2026
PARANORMASIGHT: The Mermaid's Curse
8.5

REVIEW: ‘PARANORMASIGHT: The Mermaid’s Curse’ Is A Fantastic Visual Novel Thriller

02/17/2026

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here
TRENDING POSTS
A demon hunter in World of Warcraft: Midnight
8.0
PC

REVIEW: ‘World of Warcraft: Midnight’ Is A Top 5 Expansion With Weak Open-World Content

By Mick Abrahamson03/19/2026

Midnight has quickly set up a base that could easily be one of World of Warcraft’s best expansions in quite some time—possibly ever.

From Season 4 trailer still from MGM+ News

FROM Season 4 Gets Shocking New Trailer And Spring Release Date

By Kate Sánchez03/22/2026

MGM+’s FROM Season 4 will release on April 19, 2026, coming in after the shocker of a Season 3 finale. 

Brianna and Connor in Love Is Blind Season 10
6.5
TV

REVIEW: ‘Love Is Blind’ Season 10 Is A Step Back For The Series

By LaNeysha Campbell03/14/2026

Devonta’s reunion bombshell, Chris’s apology tour, and the couples who made it to the altar, here’s how Love Is Blind Season 10 really ended.

Caitríona Balfe in Outlander Season 8 Episode 3
6.5
TV

RECAP: ‘Outlander Season 8 Episode 3’ — “Abies Fraseri”

By Claire Di Maio03/21/2026Updated:03/21/2026

Outlander Season 8 Episode 3, like its predecessors, isn’t shy about letting you know this is the final season of Outlander.

But Why Tho?
Facebook X (Twitter) Instagram Pinterest RSS YouTube Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2026 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here