Close Menu
  • Support Us
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Instagram
Support Us
But Why Tho?
RSS Facebook X (Twitter) YouTube
Trending:
  • Features
    Sunderfolk Phone Players

    10 ‘Sunderfolk’ Tips To Help You And Your Party Thrive

    05/02/2025
    Bob in Thunderbolts But Why Tho

    ‘Thunderbolts*’ Visualizes Depression As Only A Superhero Movie Can

    05/02/2025
    Games to Play After Expedition 33

    5 Games to Play After Beating ‘Clair Obscur: Expedition 33’

    05/01/2025
    Lily James in Cinderella (2015)

    ‘Cinderella’ (2015) 10 Years Later: Disney’s Live-Action Jubilant Peak

    04/28/2025
    One of the spirits seen in Grave Encounters

    ‘Grave Encounters’ Is Still One Of The Best Found Footage Horror Films

    04/26/2025
  • GDC
  • K-Dramas
  • Netflix
  • Switch 2
  • MCU
But Why Tho?
Home » BOOM! Studios » REVIEW: ‘Magic,’ Issue #1

REVIEW: ‘Magic,’ Issue #1

Charles HartfordBy Charles Hartford04/07/20213 Mins ReadUpdated:06/22/2021
Magic #1
Share
Facebook Twitter Pinterest Reddit WhatsApp Email

Magic #1

Magic #1 is published by BOOM! Studios, written by Jed Mackay with art by Ig Guara, colors by Arianna Consonni, and letters by Ed Dukeshire. Upon the plane of Ravnica, the great city of guilds is about to come under attack. But who would be interested in challenging, or brazen enough to draw the ire, of the Guildmasters that are the chosen targets? 

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

With last year’s comic series Magic: The Gathering: Chandra delivering a well-crafted story in the Magic Multiverse, I was thrilled to hear that they were returning to the medium with this new story. 

The first thing to note about Magic #1 is that it fully embraces its universe’s lore. If you are unfamiliar with the characters, places, and concepts that fill this magic-driven multiverse, be ready, as the story throws a lot at you. It does explain things, but these definitions are bare-bones, and there is a lot of them. It’s not an insurmountable hurdle if you like a unique fantasy setting, just something to be aware of going in.

Magic #1’s story takes place on the plane of Ravnica. The normal daily life processes come to a screeching halt as three of Ravnica’s Guildmasters, Vraska, Ral Zarek, and Kaya, find themselves the targets of assassination attempts. Needless to say, the would-be killers find themselves less than a match for their planeswalker targets. 

As the smoke clears for the three battles, one assailant remains alive and is swiftly taken to the Azorius Guild for investigation. However, to get to the bottom of this mystery, it may take a little outside help. Someone who can really get inside a person’s head.

Magic #1 follows its somewhat wordy opening with some great action and mystery. The attack on the three guild masters is entertaining as well as informative. Anyone unfamiliar with these particular characters gets a quick crash course in why they are not to be trifled with. 

The way the story weaves between the three attacks also does a great job of showcasing how different the three are. Each of the three Guildmasters displays their own styles, as well as a glimpse into their larger personalities within these fights. And while they are each different, one thing they all share is a hard-earned sense of confidence.

Further enhancing Magic #1’s action is an impressive artistic presentation. Guara’s art delivers each character’s unique style of fighting as well as their personalities magnificently. This variety keeps the action from becoming stale. This is particularly important here as the fight sequence is easily the star of the story. 

 While Guara’s art lays down a wonderful foundation for this story’s look, that foundation is further built upon by colorist Consonni’s vibrant colorwork. Every magical effect is given a color treatment that has it practically leaping off the page. 

Rounding out the book’s presentation is Dukeshire’s letters. Overall, the lettering does a good job of delivering the story without getting in the way of any of the book’s beautiful art. This, coupled with some great sound effects design during the initial attack, makes for a solid delivery where the letters are concerned. 

When all is said and done, Magic #1 delivers an exciting, characterful story once it gets going. I’m certainly intrigued to learn what could be on the horizon for the story’s main characters.

 Magic #1 is available now wherever comics are sold. 

 Magic #1
4.5

TL;DR

Magic #1 delivers an exciting, characterful story once it gets going. I’m certainly intrigued to learn what could be on the horizon for the story’s main characters.

Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
Previous ArticleREVIEW: ‘Project: Patron’ Issue #1
Next Article REVIEW: ‘The Rise,’ Issue #1
Charles Hartford
  • X (Twitter)

Lifelong geek who enjoys comics, video games, movies, reading and board games . Over the past year I’ve taken a more active interest in artistic pursuits including digital painting, and now writing. I look forward to growing as a writer and bettering my craft in my time here!

Related Posts

Ghostlore #1

REVIEW: ‘Ghostlore,’ Issue #1

05/10/2023
MMPRTMNT II #1 - But Why Tho

REVIEW: ‘Mighty Morphin Power Rangers/Teenage Mutant Ninja Turtles II,’ Issue #1

12/28/2022
Nahiri The Lithomancer #1

REVIEW: ‘Nahiri The Lithomancer,’ Issue #1

11/30/2022
Once upon a Time #1

REVIEW: ‘Once Upon A Time At The End Of The World,’ Issue #1

11/23/2022
Mighty Morphin' Power Rangers #101

REVIEW: ‘Mighty Morphin’ Power Rangers,’ Issue #101

10/26/2022
Eve: Children of the Moon #1

REVIEW: ‘Eve: Children of the Moon,’ Issue #1

10/18/2022
TRENDING POSTS
The Eternaut promotional image from Netflix
8.5
TV

REVIEW: ‘The Eternaut’ Is Another International Sci-Fi Hit

By Kate Sánchez05/03/2025

The Eternaut tackles genre staples through an Argentine lens and winds up being one of the best sci-fi series on Netflix.

Hen in 9-1-1 Season 8 Episode 16
8.5
TV

RECAP: ‘9-1-1’ Season 8 Episode 16 — “The Last Alarm”

By Katey Stoetzel05/01/2025Updated:05/03/2025

9-1-1 Season 8 Episode 16 is an emotional ringer, perfectly setting the tone for what 9-1-1 can look like without Bobby Nash.

Jeanne Goursaud as Sarah in Netflix Original Film The Exterritorial
7.0
Film

REVIEW: ‘Exterritorial’ Is A Netflix Action Movie Worth Watching

By Kate Sánchez05/03/2025Updated:05/03/2025

Exterritorial scratches that mid-budget action itch that is finally starting to come into focus in the action landscape again.

Ellie and Dina in The Last of Us Season 2 Episode 4 on MAX
6.0
TV

REVIEW: ‘The Last of Us’ Season 2 Episode 4 — “Day One”

By Kate Sánchez05/05/2025

The issue is that The Last of Us season 2 Episode 4 feels like a video game, and not in a good way, and not one that sticks.

But Why Tho?
Facebook X (Twitter) Instagram Pinterest RSS YouTube Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2025 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here