Close Menu
  • Support Us
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Instagram
Support Us
But Why Tho?
RSS Facebook X (Twitter) YouTube
Trending:
  • Features
    Elena Street Fighter 6 But Why Tho

    Elena Brings Style And Versatility To ‘Street Fighter 6’

    06/06/2025
    Lune and Sciel from Clair Obscur: Expedition 33

    Lune, Sciel, And The Romance Clair Obscur: Expedition 33 Fails To Realize

    06/05/2025
    Ana de Armas as Eve Macarro

    Everything To Know About Eve Macarro In ‘Ballerina’

    06/05/2025
    Marvel Rivals Ultron

    Ultron Brings Aggression To ‘Marvel Rivals’ Support Class

    05/31/2025
    The Wheel of Time

    A Late And Angry Obituary For ‘The Wheel Of Time’

    05/27/2025
  • Star Wars
  • K-Dramas
  • Netflix
  • Switch 2 Games
  • PAX East
But Why Tho?
Home » Nintendo Switch » REVIEW: ‘Escape from the Universe‘ is an Interesting Game that Falls Short (Switch)

REVIEW: ‘Escape from the Universe‘ is an Interesting Game that Falls Short (Switch)

Charles HartfordBy Charles Hartford08/08/20195 Mins ReadUpdated:02/25/2025
Escape From The Universe
Share
Facebook Twitter Pinterest Reddit WhatsApp Email

Escape from the Universe, developed and published by CAT-astrophe Games, is a side-scrolling shooter that puts you in the role of one of the last survivors of the human race. The player takes on various missions as they progress through the game. Sometimes it’s to help preserve what’s left of humanity, and sometimes you just gotta keep your ship flying.

At first glance Escape from the Universe is your standard side-scrolling space shooter. However, there is a twist to this game’s design that I found interesting. Instead of the speed of the screen’s progress being locked, it fluctuates depending on where on the screen your ship currently is. The further forward you are, the faster you go. Initially, this concept intrigued me. I expected to find timing challenges and swarms of enemies that would require me to utilize my ships speed to gain my victories. However, this promise never managed to fully materialize.

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

A series of uninteresting levels quickly drowned the potential I saw in Escape from the Universe. Most missions in the game boil down to tasking the player with one of three objectives. The first is to survive the course simply. Sometimes the player would have to contend with numerous enemy ships trying to prevent their success. And while the action on screen never truly managed to reach levels I’d call exciting, it was better than the alternatives.

The more common challenge to these levels tended to be presented by having large obstacles scattered throughout the level. Though scattered may be making these obstructions sound too numerous, these levels were often devoid of practically anything. Many times I’d go several seconds with absolutely nothing on screen but my ship. These dead stretches would occur repeatedly during a level.

Players could also find themselves having to destroy a certain number of enemies to complete a level in Escape from the Universe. These tended to be more fun than the survival missions. I found these levels to be better, but they still failed to provide enough action to really grab me.

I found the third style of level in Escape the Universe to be far and away the best. In these missions, I found myself having to chase down a feeling enemy. This scenario was the only one to really utilize the speed-altering mechanics in the game. Your target would pull away from you if you didn’t maintain a fast enough speed. This forced me to take risks to capture my target eventually. These levels delivered the tension I wanted from the rest of the game. The difficulty present in these levels also highlighted a big flaw in the game’s overall structure.

I accumulated credits, as I played each mission in Escape from the Universe. These credits have three important uses. The first use is to upgrade your ship, with both additional guns and increasing your health bar being extremely helpful for surviving boss battles. The second use is for unlocking storylines. These are not cheap and can require a fair amount of playing side missions to gather the amounts needed to progress. This calls into question if these missions are really “side quests” when you need to play so many of them. And lastly, the player uses credits for continuous.

The visuals of Escape from the Universe are very eye-catching.

Escape from the Universe - But Why Tho (1)

I found using credits continues to completely break the gameplay loop of Escape from the Universe for me. Especially as the cost to continue goes up further into a level, I died. I found myself caught in a spiral I derived no enjoyment from. Having to earn credits from playing side quests whose biggest challenge came from having to start the level over from the beginning every time I died lest the continued defeat of the purpose of playing the mission, to begin with, was not enjoyable. This entire loop felt like it existed simply to prolong the life of the game and did nothing to enhance its appeal.

The lack of appeal to playing through these side missions is further exacerbated by the underwhelming storylines that are unlocked. With minimal explanation and many reused scenarios scattered throughout the game, not much felt new except the names of places and people. I would occasionally come across a plot moment that would require a decision on my part. However, I was so unattached to anything present in the story that these decisions were devoid of any weight or impact.

The visuals of Escape from the Universe are very eye-catching. The simple flat colors and wireframing lent the game a retro look without calling back to any particular game. I liked this as it felt like the game was allowed to visually stand on its own without aping another game’s style to achieve a retro feel.

So, while there are certainly some points of innovation to be appreciated in Escape from the Universe, I walked away from my experience underwhelmed. Lackluster level design and a frustrating gameplay loop mire what could have been a unique experience in the side-scrolling genre. If CAT-astrophe can take some lessons from this and apply them to a more polished attempt, I think they could yet bring together a winning formula from Escape the Universe.

Escape from the Universe is available on the Nintendo Switch.

Escape from the Universe
  • 5/10
    Rating - 5/10
5/10

TL;DR

So while there is certainly some points of innovation to be appreciated in Escape from the Universe I walked away from my experience underwhelmed.

Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
Previous ArticleSDCC19: Interview With Cas Anvar for His New Film “The Operative”
Next Article REVIEW: ‘Harlots,’ Season 3 – Episode 5
Charles Hartford
  • X (Twitter)

Lifelong geek who enjoys comics, video games, movies, reading and board games . Over the past year I’ve taken a more active interest in artistic pursuits including digital painting, and now writing. I look forward to growing as a writer and bettering my craft in my time here!

Related Posts

Rune Factory: Guardians of Azuma keyart
9.0

REVIEW: ‘Rune Factory: Guardians of Azuma’ Has Something For Everyone

06/02/2025
Xenoblade Chronicles X: Definitive Edition
8.0

REVIEW: ‘Xenoblade Chronicles X: Definitive Edition’ Is An Impressive But Imperfect Remaster

03/26/2025
Hello Kitty Island Adventure (Nintendo Switch)
9.5

REVIEW: ‘Hello Kitty: Island Adventure’ Brings A Big Smile To The Switch

01/30/2025
Worlds of Aria
9.0

REVIEW: ‘Worlds Of Aria’ Is A Whimsical Tabletop Adventure (Switch)

01/23/2025
Donkey Kong Country Returns HD
6.0

REVIEW: ‘Donkey Kong Country Returns HD’ Is Just Enough (Switch)

01/20/2025
Top Games of 2024 - Balatro
9.0

REVIEW: ‘Balatro’ Is A Dopamine Trip (Switch)

12/20/2024
TRENDING POSTS
Kim Da-mi in Nine Puzzles
8.0
TV

REVIEW: ‘Nine Puzzles’ Spins An Addictingly Twisted Tale

By Sarah Musnicky06/04/2025

Nine Puzzles deserves some of the hype it’s generated since dropping on Disney+ and Hulu with its multiple twists and turns.

Kang Ha-neul and Go Min-si in Tastefully Yours Episodes 7-8
7.5
TV

REVIEW: ‘Tastefully Yours’ Episodes 7-8

By Sarah Musnicky06/03/2025Updated:06/03/2025

With the ending rapidly approaching, Tastefully Yours Episodes 7-8 set the stage for what will hopefully be an emotional finale.

Teresa Saponangelo in Sara Woman in the Shadows
6.0
TV

REVIEW: ‘Sara: Woman In The Shadows’ Succeeds Through Its Plot

By Charles Hartford06/05/2025Updated:06/05/2025

Sara Woman in the Shadows follows a retired government agent as she is drawn into a new web of intrigue when her estranged son suddenly dies

EA Sports CFB 26 promotional image Previews

Hands-On With ‘EA Sports College Football 26’ Shows Off Phsyic-Based Play

By Matt Donahue06/04/2025Updated:06/04/2025

EA Sports College Football 26 is changing up the game with physics-based tackling that feels real and even more stadium love.

But Why Tho?
Facebook X (Twitter) Instagram Pinterest RSS YouTube Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2025 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here