Close Menu
  • Support Us
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Instagram
Support Us
But Why Tho?
RSS Facebook X (Twitter) YouTube
Trending:
  • Features
    Sunderfolk Phone Players

    10 ‘Sunderfolk’ Tips To Help You And Your Party Thrive

    05/02/2025
    Bob in Thunderbolts But Why Tho

    ‘Thunderbolts*’ Visualizes Depression As Only A Superhero Movie Can

    05/02/2025
    Games to Play After Expedition 33

    5 Games to Play After Beating ‘Clair Obscur: Expedition 33’

    05/01/2025
    Lily James in Cinderella (2015)

    ‘Cinderella’ (2015) 10 Years Later: Disney’s Live-Action Jubilant Peak

    04/28/2025
    One of the spirits seen in Grave Encounters

    ‘Grave Encounters’ Is Still One Of The Best Found Footage Horror Films

    04/26/2025
  • Star Wars
  • K-Dramas
  • Netflix
  • Switch 2
  • MCU
But Why Tho?
Home » Previews » BETA REVIEW: ‘Warhammer Chaosbane’ Uses its Fantasy Lore to the Fullest (Xbox One)

BETA REVIEW: ‘Warhammer Chaosbane’ Uses its Fantasy Lore to the Fullest (Xbox One)

Charles HartfordBy Charles Hartford05/03/20196 Mins ReadUpdated:01/28/2025
Warhammer Chaosbane But Why Tho
Share
Facebook Twitter Pinterest Reddit WhatsApp Email

Warhammer Chaosbane

I got the chance to play the closed beta for Warhammer Chaosbane from developer Eko software and published by Bigben Interactive and set in Games Workshop’s Warhammer Fantasy setting. This installation into the franchise is an action RPG, that has up to four players battling their way through levels teaming with the demonic agents of the chaos gods and the human cultists that serve them.

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

The game opens with a nicely done cinematic sequence that establishes the background of your chosen character and the key events you need to know going into the game’s opening. The music was a suitable arrangement for the tone and the art was very well done. It looked right at home representing the Warhammer world and this clear appreciation for the license continued throughout the game. The only part of the introduction that wasn’t particularly noteworthy was the story and voice work, but since this was a beta, I’m sure more refinement will come.

While certainly not bad by any means it fell into the standard fare that you would expect. In my play through of Warhammer Chaosbane as the elf scout it was wanderlust that ended up causing me to meet a great Emperor that is driving back the forces of Chaos. When one night something happens…

The voice work does a fine job clearly relaying the events, and while I bit over the top from time to time, it never entered the realm of eye rolling to me.

Once Warhammer Chaosbane starts up it does a great job of introducing you to the game’s mechanics in a well paced way, allowing the player to get a good handle on each aspect of their character before introducing their next ability. As the elf scout my two main skill paths, in this portion of the game, revolved around either area control attacks with my bow, or summoning dryads, living trees, to aid me in battle.

While the arrow tricks were cool and showcased a variety of fun ranged crowd control options from raining dozens of arrows into a selected area, to a spin move that shoots flaming arrows in every direction, it was the dryad summoning that I found most exciting.

At first I was only able to summon one dryad that would remain with me till killed. Later on through upgrades I could keep two with me. As I pushed deeper into the game I could summon several that could stay for a short period of time, and had a small chance to gain one temporarily whenever I slew an opponent.

Warhammer Chaosbane

During big swarm battles it became extremely tense as I found myself firing volleys of arrows into choke points as my dryad rose, and fell while hoards of chaos minions broke upon them. Feeling as if, at any moment, the damn would break and the tide might sweep me away. And there was far more of the skill trees to unlock than what I had seen.

While I loved the abilities I was unlocking, the skill trees, and how one accesses and interacts with them, was the only aspect of the tutorial portion of the game I found wanting. While I eventually got a handle on everything how it would be a benefit to the player to more clearly explain how skill points can be applied and moved around between skills as they become unlocked, this will help alleviate a bit of frustration in the leveling process.

I understand that no one wants to get bogged down in to much tutorial explanation but when I realize I wasn’t optimizing my build because something wasn’t explained clearly, it’s a little frustrating. Putting in the time to define builds early on and how to progress would save time and pain points in the long run. This issue certainly wasn’t a huge hinderance, but could’ve been dealt with better.

As with all action RPGs of this style, the other critical aspect of the formula is the loot, and there is a ton of it. With several different key attributes to consider when choosing the equipment you utilize there is a solid variety of paths to pursue ranging from trying to increase your energy pool for using more special attacks, or focusing defensive buffs to allow you to weather the enemy’s attacks better.

The equipment screen will also feel very familiar to anyone big into the action RPG genre. The gear is organized with various categories and arranged around their character model in a wheel and side bar that show the options available to them for whichever gear type is currently selected.

Another key piece of Warhammer Chaosbane’s presentation is the level design. While the bulk of what I got to play took place in the sewers beneath the city of Nuln there wasn’t as much of a sense of repetition as I would’ve expect. With everything from traditional sewer-like passages to larger sprawling areas that had been converted to shrines to the chaos gods, the environments were impressive.

I also found myself frequently traveling vertically, this added to a greater sense of scale than I had anticipated. Large winding stair cases gave an epic scope to the environments, which I enjoyed. And the last couple of mission, which brought me just past the end of the first chapter had moved the story to a different locale, so I expect the environments will be changing periodically as the story progresses.

For those reading this with previous experience in the Game’s Workshop Warhammer Fantasy setting you might be wondering if they use the license to its fullest, and I assure you that they do. Whether you are receiving orders from Lore Master Teclis, dealing with the paranoia of Inquisitor Voss, or surviving an epic boss battle with a great unclean one, that looked exactly like a digitized version of the latest miniature sculpt, the Warhammer lore is leaned into with gusto. With roughly 30 years of lore there, I’m sure the rest of the game will have plenty to explore.

Overall, I really enjoyed my beta experience. Warhammer Chaosbane was fun, and succeeded in setting the hooks in me to the point where I am looking forward to getting my hands on more. Now, the only question that needs answering is whether or not Eko Software can keep the experience fresh enough through an entire campaign to keep players in it for the full game.

That question won’t be answered until Warhammer Chaosbane drops June 4th for PC, Xbox One, and PlayStation 4, however, you can get your copy on May 31st if you pre-order the Special of Magnus editions of the game.

Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
Previous ArticleREVIEW: ‘Jim Henson’s: Beneath The Dark Crystal,’ Issue #9
Next Article REVIEW: ‘Doctor Who: The Thirteenth Doctor,’ Issue #7
Charles Hartford
  • X (Twitter)

Lifelong geek who enjoys comics, video games, movies, reading and board games . Over the past year I’ve taken a more active interest in artistic pursuits including digital painting, and now writing. I look forward to growing as a writer and bettering my craft in my time here!

Related Posts

Marathon Alpha Impressions

‘Marathon’ Shows Promise With Its Alpha But Still Needs Improvements

05/05/2025
OMUT

‘OMUT’ Is A Brutal And Bleak Game You Can’t Put Down

05/01/2025
Dune Awakening

Planetologist And Survival Depth Shine In Dune: Awakening’s Final Preview

04/25/2025
Palia Elderwood DLC Expansion demo still.

Palia’s Elderwood DLC Is The Perfect Time To Jump Back In

04/15/2025
Metroid Prime 4: Beyond gameplay still from the Nintendo Switch 2

Metroid Prime 4: Beyond Makes The Most Of The Joy-Con 2

04/08/2025
Donkey Kong Bananza

‘Donkey Kong Bananza’ Is A Glow-Up For The Series

04/04/2025
TRENDING POSTS
Together (2025) still from Sundance
8.0
Film

REVIEW: Have a Grossly Good Time ‘Together’

By Kate Sánchez01/27/2025Updated:05/05/2025

Dave Franco and Alison Brie’s Together (2025) is disgustingly funny, genuinely ugly, and just a good time at the movies.

The Devil's Plan Season 2 key art
4.5
TV

REVIEW: ‘The Devil’s Plan’ Season 2 Is Off To A Rough Start

By Charles Hartford05/07/2025Updated:05/07/2025

The Devil’s Plan Season 2 challenges its contestants to outsmart and outmaneuver each other. Unfortunately, it does so in pace grinding ways

The Eternaut promotional image from Netflix
8.5
TV

REVIEW: ‘The Eternaut’ Is Another International Sci-Fi Hit

By Kate Sánchez05/03/2025

The Eternaut tackles genre staples through an Argentine lens and winds up being one of the best sci-fi series on Netflix.

Diego Luna in Andor Season 2 Episode 7-9
10
TV

REVIEW: ‘Andor’ Season 2 Chapter 3 (Episodes 7-9)

By Ridge Harripersad05/06/2025Updated:05/07/2025

Andor Season 2 Episode 7-9 represents the major themes of Star Wars: hope, sacrifice, and resilience without a single fault.

But Why Tho?
Facebook X (Twitter) Instagram Pinterest RSS YouTube Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2025 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here