PAX West
Pacific Drive is an exciting new title that takes rogue-lite and survival to an interesting new place that’s brimming with unknowns in a reimagined PNW.
Rift of the NecroDancer strips away the dungeon crawling and leaves a more pure rhythm game experience, though that doesn’t make it easier.
Sucker for Love: Date to Die For blends horror and romance has the potential to be one of the most interesting stories in games this year.
Everdeep Aurora uses music, graphics, and screen space efficiently to create an experience completely focused on fun and relaxing exploration.
Dungeons of Hinterberg exhales tranquility, inspired by the scenic Austrian Alps through a magical exploration that is visually picturesque and engaging.
Cobalt Core features ship to ship combat, and it’s drawn in a pixel style that suits the game perfectly: while it looks simple at first glance, there are numerous details hidden within.
For the King II seeks to prove that sometimes more is more, and my time with the game convinced me that they might be right.
Star Ocean: The Second Story R delivers a seamless merge of old and new that feels just as exciting as it looks
Despite a brief demo focused almost solely on combat, the latest entry instills plenty of confidence in the future of the franchise.
We spoke with Michael-Christopher Koji Fox, Ben Starr, Jonathan Case, and Nina Yndis about their Final Fantasy XVI characters and Valisthea.