Interviews
While World of Warcraft’s original Cataclysm was divisive, Cataclysm Classic aims to re-tell the story of Deathwing’s attack in a better light.
We spoke with Elias Toufexis about Seraphim, redemption, voice acting, animation, and more for Blood of Zeus Season 2.
Almost 4 years after the release, Blood of Zeus is back and we spoke to Charley and Vlas Parlapanides about the new season.
We spoke with the THEM: The Scare cast, including Deborah Ayorinde, Luke James, and Joshua J. Williams about horror and more.
The War Within will be community-driven, and the team has made it clear that it will feel like a new era for World of Warcraft.
Max Field of SBN 3 shares his experience and insights on creating a video game as an independent creator with Class of 09.
We spoke with Surgent Studios’ Abubakar Salim about the importance of vulnerability and the vibrancy of grief in Tales of Kenzara: ZAU.
Goran Stolevski talked with But Why Tho? about the power of confined spaces and crowded homes to build family in Housekeeping for Beginners.
We spoke with the Open Roads Team about mother-daughter relationships, mixing 2D and 3D art, and why you should call your mom.
Path of Exile 2 adds WASD to the control options, and while it was difficult to implement, it was worth it.
TRENDING POSTS
We spoke with Ovidio Cartagena about Magic: The Gathering’s Nuestra Magia Secret Lair drop, its impact, and the real treasure within.
WoW Sr. Producer and Asst. Lead Quest Designer address The War Within 11.2’s Manaforge Omega, Reshii Wrap rewards, and Mythic+ balancing.
From books and audiobooks to Webtoons, a TTRPG, and maybe even live action, Dungeon Crawler Carl is leveling up into a full-blown universe.