Interviews
Founder of Strange Scaffold and Co-lead and Narrative Director on Defender’s Quest 2, Xalavier Nelson…
We spoke with the Age of Wonders 4 Game Director Lennart Sas and Creative Lead Tom Bird about the upcoming Eldritch Realms expansion.
RKGK / Rakugaki pits you against capitalism with art as your power—we spoke with Wabisabi Games’ CEO Anwar Noriega about developing the game.
We spoke with director Yuzuru Tachikawa about the process of adapting Blue Giant, the importance of jazz in Japan, and more.
While World of Warcraft’s original Cataclysm was divisive, Cataclysm Classic aims to re-tell the story of Deathwing’s attack in a better light.
We spoke with Elias Toufexis about Seraphim, redemption, voice acting, animation, and more for Blood of Zeus Season 2.
Almost 4 years after the release, Blood of Zeus is back and we spoke to Charley and Vlas Parlapanides about the new season.
We spoke with the THEM: The Scare cast, including Deborah Ayorinde, Luke James, and Joshua J. Williams about horror and more.
The War Within will be community-driven, and the team has made it clear that it will feel like a new era for World of Warcraft.
Max Field of SBN 3 shares his experience and insights on creating a video game as an independent creator with Class of 09.
TRENDING POSTS
We spoke with Ovidio Cartagena about Magic: The Gathering’s Nuestra Magia Secret Lair drop, its impact, and the real treasure within.
This year at PAX West we had the opportunity to speak with Naoki Yoshida about his past, future, and how to stand out as a developer today.
Call of Duty: Black Ops 7 will strive to keep players returning to its narrative campaign with a new, open-world endgame mode.