PC
Steel Hunters’ attempt to make an accessible extraction shooter leaves its fun PvP fights buried in boring loot and AI fights.
Kaiserpunk squanders an interesting alternative history setting with standard city building and a poorly thought-out global war system.
Koira draws on the connection felt through music that is universally shared through shared time and spaces.
By giving little to no information, Atomfall is your journey through a post-apocalyptic setting through a great Leads system, combat, and choices.
Assassin’s Creed Shadows takes the series to 16th century Japan, where shinobi Naoe and samurai Yasuke fight for a just world for their people.
33 Immortals leverages massive thirty-three player runs and some terrific art design to deliver a roguelike of spectacular scale.
Trailmakers: Pioneers adds several new modes to the games vehicle creation tools, giving players more to do with their creations.
Atelier Yumia: The Alchemist of Memories & the Envisioned Land is an enthralling experience that pushes the Atelier franchise into a new era.
Developed by Ivy Road and published by Annapurna Interactive, Wanderstop is the best and worst thing I could…
Everhood 2 does two things well: the fights and the music, but the rest is a mix of ideas that don’t mesh well.
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Sengoku Dynasty may have left early access, but a few tweaks are still needed for the game to reach its full potential.
No maps. No markers. No mercy. Hell is Us trusts you to listen, to feel, and to get lost. And in doing so, it offers something truly rare: a soul.
While not particularly sacry, Cronos: The New Dawn is a lot of fun as a survival horror that puts you in the futuristic armor of the Traveler.