Visions of Mana simplifies modern action RPGs to fit the classic brand for better and worse but is still a fun intro to RPGs.
Author: Mick Abrahamson
Maria Hamilton, Associate Design Director, and Mateusz Albrewcynski, Associate Lead Quest Designer, talk about WoW’s new era, The War Within
Creatures of Ava, even with lots of rough edges, deliver an impactful message. That being, “How can we help that which we don’t understand?”
Perils in Paradise brings some R&R to the inn, shaking things up in a refreshing way with its new card types: Drinks, Locations, and Tourists.
Flintlock: The Siege of Dawn tries to chart its own path down the ever-growing Souls-lite genre ends in a chamber full of wet gunpowder.
Still Wakes the Deep nailed exploring a unique setting and great story. The Chinese Room found ways to capture the beauty in horror.
Senua’s Saga: Hellblade II is a cinematic marvel. Yet the whole package is hindered by framerate issues, and combat/puzzles that run stale.
While World of Warcraft’s original Cataclysm was divisive, Cataclysm Classic aims to re-tell the story of Deathwing’s attack in a better light.