Close Menu
  • Login
  • Support Us
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Instagram
Support Us
But Why Tho?
RSS Facebook X (Twitter) YouTube
Trending:
  • Features
    EA Sports Madden NFL 26 Head Coach But Why Tho 5

    Dear EA Sports, Why Can’t I Make A Hot Coach?

    08/14/2025
    Blade in Marvel Rivals Season 3.5

    Blade Can Shut Down The Other Team In Marvel Rivals Season 3.5 If You Know How

    08/08/2025
    John Cena and Cody Rhodes during Summerslam 2025

    The SummerSlam 2025 Main Event Was A Fever Dream We All Needed

    08/08/2025
    Street Fighter 6 Sagat

    Sagat Brings Depth And Approachability To ‘Street Fighter 6’

    08/07/2025
    Battlefield 6 Classes - Support trailer image

    Battlefield 6 Really Wants You To Play Support (But Knows You Won’t)

    07/31/2025
  • Indie Games
  • K-Dramas
  • Netflix
  • Apple TV+
But Why Tho?
Home » Features » ‘Take Us North’ Honors Real Migrant Stories Through Play

‘Take Us North’ Honors Real Migrant Stories Through Play

Adrian RuizBy Adrian Ruiz03/27/20254 Mins Read
Take Us North Kickstarter Keyart
Share
Facebook Twitter Pinterest Reddit WhatsApp Email

At GDC 2025, there were plenty of games to admire and demos to marvel at—but none hit harder or felt more important than Take Us North. Developed by Anima Interactive, Take Us North is a narrative adventure survival game rooted in real-world stories of migrants and asylum seekers making the perilous journey across the U.S.–Mexico border. In the demo, players guide a group of travelers through the Sonoran Desert between Nogales, Mexico and Nogales, Arizona. The goal isn’t to conquer. It’s to survive. To endure. And most of all, to listen.

In a conversation with Karla Reyes, founder and creative director of Anima Interactive, it became clear how deeply personal this game is—not just for her, but for much of the development team. “My father immigrated from Guatemala,” Reyes told me. “He crossed the border this way, as did much of my family. That’s why I was particularly drawn to this topic, especially now when it’s more relevant than ever.”

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

The team’s commitment shows in every detail. Take Us North is informed by consultations with anthropologists, shelters in Nogales, and migrants who’ve made the journey themselves. The game avoids easy answers or political posturing. Instead, it offers a nuanced, human perspective. “We’re trying to challenge people’s perceptions about migration,” Reyes said. “It’s not just people from Mexico or Latin America. There are people from all over the world who travel through Mexico because they know it’s a port of entry.”

You play as a guía—a guide, sometimes called a “coyote.” But unlike most depictions in popular media, this game reframes the role. “There are good guides too,” Reyes said. “We wanted to show that nuance.” The protagonist is a woman, a choice grounded in research with migration scholars and PhD students studying gendered roles in border crossings.

Scholarship about La Frontera is vital, and Take Us North showcases that.

Take Us North Keyart

Mechanically, the game leans into survival-lite elements. Players manage food, water, stamina, and heat exposure, all within the context of a harsh and desolate desert. Inventory choices reflect more than just stats—Reyes noted that many migrants choose to carry spiritual items like prayer cards or rosaries over practical supplies. One moment in the demo features a shrine where players can interact with spirits that trigger real-life interview audio, grounding the experience in both gameplay and documentary realism.

As a journalist and first-time GDC attendee, this game hit me in a way few ever have. Coming from El Paso, with family across the southwest border, Take Us North didn’t just speak to me—it echoed. At shows of this size, it’s rare to see a game that reflects my community. This one doesn’t just reflect—it honors, with clarity and compassion.

There were small moments in the demo that stuck with me: a child dreaming of becoming a guide, the quiet ambiance of a makeshift dental office, and the subtle weight of walking through unforgiving terrain. Even the slow pace felt intentional. Some may liken it to Death Stranding, but this isn’t science fiction. These are real-world stories, and the game makes sure you feel their gravity. This isn’t about crossing a border—it’s about life and death, hope and desperation, survival and sacrifice.

Take Us North shows that migrant stories aren’t just about crossing the US border. 

Take Us North Keyart

Reyes shared that she recently walked a migrant trail in Nogales and found artifacts migrants had left behind. “They’re still making that journey today,” she said. “Even with everything happening, they’re not stopping.” That truth is embedded in the game. And it lingers.

With backing from Xbox, Cinereach, and Clever Endeavour Games, Take Us North is aiming for a late 2026 or early 2027 release. A Kickstarter campaign is planned to launch soon. In the meantime, players can show their support by pre-registering—essentially the game’s version of wishlisting. Supporters will also be able to fund further development and receive handmade rewards like embroidered textiles and bracelets crafted by migrants in Nogales shelters.

Reyes and her team aren’t just telling a story—they’re creating a space where real voices can be heard. “We want to ensure we’re honoring the migrants’ stories,” she told me. “They tell the best stories. No one else can tell their story the way they can.”

This was easily one of the most meaningful things I experienced at GDC 2025. And I have Day of the Devs to thank for giving it a platform.

To learn more or support the project, visit the Take Us North Kickstarter page.

Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
Previous ArticleREVIEW: ‘Survival Of The Thickest’ Season 2 Returns Bolder Than Ever
Next Article ‘ARK: Aquatica’ Reimagines Survival Beneath The Waves
Adrian Ruiz

I am just a guy who spends way to much time playing videos games, enjoys popcorn movies more than he should, owns too much nerdy memorabilia and has lots of opinions about all things pop culture. People often underestimate the effects a movie, an actor, or even a video game can have on someone. I wouldn’t be where I am today without pop culture.

Related Posts

EA Sports Madden NFL 26 Head Coach But Why Tho 5

Dear EA Sports, Why Can’t I Make A Hot Coach?

08/14/2025
Blade in Marvel Rivals Season 3.5

Blade Can Shut Down The Other Team In Marvel Rivals Season 3.5 If You Know How

08/08/2025
John Cena and Cody Rhodes during Summerslam 2025

The SummerSlam 2025 Main Event Was A Fever Dream We All Needed

08/08/2025
Street Fighter 6 Sagat

Sagat Brings Depth And Approachability To ‘Street Fighter 6’

08/07/2025
Battlefield 6 Classes - Support trailer image

Battlefield 6 Really Wants You To Play Support (But Knows You Won’t)

07/31/2025
Battlefield 6 Multiplayer Reveal promotional image

Battlefield 6 Classes, Maps, And More: Everything You Need To Know

07/31/2025

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here
TRENDING POSTS
Still from Shin Godzilla
8.5
Film

REVIEW: ‘Shin Godzilla’ Is More Relevant Than Ever

By Sarah Musnicky08/16/2025Updated:08/17/2025

It is understandable how Shin Godzilla succeeded at the box office nearly a decade ago. The strength of its story still stands today.

Botanical Bliss Update Palia But Why Tho 5 News

Palia’s New Botanical Bliss Update Brings New Flora, Decorations, And Quest Mechanic

By Matt Donahue08/18/2025Updated:08/18/2025

The Botanical Bliss update adds new event, more plushes, and a host of quality-of-life improvements and more to celebrate 2 years of Palia.

BOOTS Netflix First Look promotional images News

First Look at Coming-of-Age Story BOOTS, Coming to Netflix This October

By But Why Tho?08/17/2025

Netflix is reporting for duty this fall with the new eight-episode series BOOTS, a comedic drama starring Miles Heizer and Vera Farmiga

Nuestra Magia Secret Lair Art Interviews

EXCLUSIVE: How The ‘Nuestra Magia’ Secret Lair Found Its Identity And Raised Over $1M

By Kate Sánchez08/15/2025Updated:08/15/2025

We spoke with Ovidio Cartagena about Magic: The Gathering’s Nuestra Magia Secret Lair drop, its impact, and the real treasure within.

But Why Tho?
Facebook X (Twitter) Instagram Pinterest RSS YouTube Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2025 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here