Close Menu
  • Support Us
  • Login
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Instagram
Support Us
But Why Tho?
RSS Facebook X (Twitter) YouTube
Trending:
  • Features
    Arknights But Why Tho 1

    ‘Dispatch’ Didn’t Bring Back Episodic Gaming, You Just Ignored Until Now

    11/27/2025
    Kyoko Tsumugi in The Fragrant Flower Blooms with Dignity

    ‘The Fragrant Flower Blooms With Dignity’ Shows Why Anime Stories Are Better With Parents In The Picture

    11/21/2025
    Gambit in Marvel Rivals

    Gambit Spices Up The Marvel Rivals Support Class In Season 5

    11/15/2025
    Call of Duty Black Ops 7 Zombies

    ‘Call Of Duty: Black Ops 7’ Zombies Is Better Than Ever

    11/13/2025
    Wuthering Waves Bosses

    How ‘Wuthering Waves’ Creates Cinematic Boss Fights By Disregarding Difficulty

    11/12/2025
  • Holiday
  • K-Dramas
  • Netflix
  • Game Previews
  • Sports
But Why Tho?
Home » Interviews » INTERVIEW: Developing ‘Hades’ with Supergiant Games’ Greg Kasavin

INTERVIEW: Developing ‘Hades’ with Supergiant Games’ Greg Kasavin

Kate SánchezBy Kate Sánchez08/13/20212 Mins Read
Hades with Greg Kasavain - But Why Tho
Share
Facebook Twitter Pinterest Reddit WhatsApp Email
W3Schools.com

Hades with Greg Kasavain - But Why Tho

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Last year, there was no shortage of content based on Greek mythology. Whether it was Netflix series, webtoons, or video games, 2020 was perfect for fans of the Greco-Roman mythological world. And while each title put its own spin on the myth, Supergiant Games‘ Hades emerged as the most beloved. Not only did Hades build up a loyal fanbase with its stunning use of roguelike mechanics and its hot gods, but it also showcased mythology that we don’t usually see. We got to see Nyx, the Furies, and of course, the son of Hades. I got the chance to sit down with Greg Kasavin, Creative Director at Supergiant Games whose past work includes Transistor and Pyre. We discuss Hades’s storytelling, inspiration, and ultimately how the game adapts Greek mythology by looking at the classic interpretations, not the modern ones.

To start, Hades is a game forged on relationships. Making this decision came from Greg Kasavin and the team recognizing that the most important part of mythology and the reason it resonates is the fact that the Olympians are really just one big dysfunctional family. By focusing on relationships, familial and otherwise, the team was able to tell a story that went deeper than just repeated loops but expanded on a character that little is known about: Zagreus.  In the interview above, Kasavin also explains the difficulty of making ever-changing loops into a cohesive narrative and ultimately connecting the player dying to a larger goal. Additionally, Kasavin offers a look into what Hades almost was – a game based on Theseus and the Minotaur. Through Kasavin’s anecdotes, we get to see how the Hades we know and love today took shape and moved from the Labyrinth to the Underworld.

Finally, Kasavin expresses the joy he and the other developers found working on Hades and their response to the outpouring of support from fans. It isn’t every day that an indie outshines a year of AAAs but, Hades did just that. And now, it’s heading to Xbox and PS4 to surely meet new fans for the first time. As we wrap, Kasavin offers one tip for players: don’t be afraid to die. Not because it’s a roguelike, but because you’re supposed to. Death is an important piece of the story and one that offers a rewarding challenge for players.

Hades is available on Xbox One, Xbox Series X, PS4, and PS5 on August 13, 2021.

 

 

Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
Previous ArticleADVANCED REVIEW: ‘Assassin’s Creed: Blade of Shao Jun,’ Volume 2
Next Article FANTASIA FEST 2021: Carolyn Talks ‘Baby Don’t Cry’ with Writer, Cast and Producers
Kate Sánchez
  • Website
  • X (Twitter)
  • Instagram

Kate Sánchez is the Founder and Editor-in-Chief of But Why Tho? A Geek Community. There, she coordinates film, television, anime, and manga coverage. Kate is also a freelance journalist writing features on video games, anime, and film. Her focus as a critic is championing animation and international films and television series for inclusion in awards cycles. Find her on Bluesky @ohmymithrandir.bsky.social

Related Posts

Ambrosia Sky promotional still from Soft Rains

Ambrosia Sky Developers Discuss Their “Sad Cleaning Simulator” And Inspiration From Diasporic Communities

11/25/2025
Good Look Have Fun Don't Die movie still

Gore Verbinski Discusses ‘Good Luck, Have Fun, Don’t Die’ and Why CGI No Longer Looks Good

11/12/2025
The Haunting of Joni Evers promotional keyart from Causeway Studios

‘The Haunting of Joni Evers’ Creative Director Talks Empathy, Family, And The Importance Of Storytelling

10/31/2025
Blue Ridge Hunting promotional image from Jade & Company

Blue Ridge Hunting’s Developer Talks The Importance Of Appalachia And The Power Of Horror Co-Op

10/31/2025
My Hero Academia All's Justice Open World open world game still

Diving Into My Hero Academia: All’s Justice’s Open World With Producer Aoba Miyazaki

10/16/2025
Anno 117 Albion promotional image from Ubisoft Mainz

Anno 117’s Manuel Reinher Talks Making Albion Challenging, Active Pause, And More

10/13/2025

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here
TRENDING POSTS
My Hero Academia Episode 167
10.0
Anime

REVIEW: ‘My Hero Academia’ Episode 167 — “Izuku Midoriya Rising”

By Kyle Foley11/23/2025Updated:11/23/2025

My Hero Academia Episode 167 is the perfect conclusion to the most epic battle, with intense action and emotionally powerful moments.

Black Women Anime — But Why Tho (9) BWT Recommends

10 Black Women in Anime That Made Me Feel Seen

By LaNeysha Campbell11/11/2023Updated:12/03/2024

Black women are some of anime’s most iconic characters, and that has a big impact on Black anime fans. Here are some of our favorites.

Captain Mizuki fighting in One Punch Man Season 3 Episode 7
6.0
Anime

REVIEW: ‘One Punch Man’ Season 3 Episode 7 — “Counterstrike”

By Abdul Saad11/24/2025

One Punch Man Season 3 Episode 7 is one of the most entertaining episodes in the season, thanks to its humorous moments and visual elements.

DC K.O. Issue 2 DC Comics

REVIEW: ‘DC K.O.’ Issue 2

By William Tucker11/26/2025

DC K.O. Issue 2 starts the second round, where the competitors of the tournament have to fight to the death just to get their hands on weapons.

But Why Tho?
Facebook X (Twitter) Instagram Pinterest RSS YouTube Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2025 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here