Close Menu
  • Login
  • Support Us
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Instagram
Support Us
But Why Tho?
RSS Facebook X (Twitter) YouTube
Trending:
  • Features
    Cosmic Spider-Man card details

    [EXCLUSIVE PREVIEW] The Spider-Man Set Gets A 5-Color Legendary Spider

    09/02/2025
    Lee Corso from College Football GameDay in EA Sports games

    EA Sports Always Understood Lee Corso’s Legacy

    09/01/2025
    Peacemaker Season 2 Episode 2 But Why Tho 10

    Spider-Man Is Coming To Magic And It’s Just Like The Comics

    08/29/2025
    Star Wars Visions Volume 3 Black

    ‘Black’ Sets The Tone For A Bold New Mixtape In ‘Star Wars Visions: Volume 3’

    08/28/2025
    Olivia Colman in The Roses

    ‘The Roses’ Is A Reimagining, Not A Remake, And That’s Why It Works So Well

    08/27/2025
  • Indie Games
  • K-Dramas
  • Netflix
  • Apple TV+
But Why Tho?
Home » Dark Horse Comics » REVIEW: ‘Machine Gun Wizards,” Vol 1

REVIEW: ‘Machine Gun Wizards,” Vol 1

Collier "CJ" JenningsBy Collier "CJ" Jennings03/08/20204 Mins ReadUpdated:04/17/2023
Machine Gun Wizards — But Why Tho
Share
Facebook Twitter Pinterest Reddit WhatsApp Email

Machine Gun Wizards — But Why Tho

Machine Gun Wizards, Vol 1. (originally titled Tommy Gun Wizards) is written by Christian Ward, illustrated by Sami Kivela, colored by Ward and Dee Cunniffe, lettered by Hassan Otsmane-Elhaou, and published by Dark Horse Comics. Set in the seedy underbelly of 1930s Chicago, the series follows Eliot Ness and his Untouchables as they attempt to bring down Al Capone. However, in this version of history Capone has used Prohibition to deal in Lick, a substance that grants its users magical abilities. As Ness and the Untouchables race to bring down Capone’s empire, Capone himself plans to extend his sphere of influence outside of Chicago.

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

I’m a huge fan of urban fantasy novels, and this comic manages to tap into the same vein that The Dresden Files does. It also is a great example of how to do historical fiction; Ward’s writing is both true to events that actually transpired and injects mystical elements into the proceedings without trivializing history. On top of that, Kivela’s art is eye-grabbing and helps bring this world to life.

Ward is best known as the artist for various comic book series, including Invisible Kingdom for Image Comics and Black Bolt for Marvel; Machine Gun Wizards is his first time writing a comic book series. He takes to it like a duck to water, expertly weaving together fiction and history to tell a compelling story. Capone has several “protection spells” doing his bidding, raw magic taking the form of men and dealing damage to his enemies. Ness and the other Untouchables turn to use Lick themselves to counteract Capone’s hitmen; the results keep them alive but the growing risk of addiction gnaws at them, Ness in particular.

Kivela’s artwork brings this world to life, particularly in the battle sequences. The second issue features a high-pitched battle between the Untouchables and several of Capone’s Lick-powered hitmen; Kivela is in his element here as he depicts a man who can make his tattoos come to life, another man who becomes a living bonfire, and a thug who grows in mass and muscle, literally punching one of the Untouchables through a wall. Kivela revels in the sheer insanity this concept brings, his images pairing wonderfully with Ward’s words to bring this concept to life. His characters are also extremely expressive; Ness’s face is almost always set in a determined expression, while Capone either has a sadistic smirk or a look of sheer disgust on his face when dealing with his underlings.

Each issue of Machine Gun Wizards also features a backup story, written and illustrated by Ward, that takes place in an alternate dimension. At first, I was confused since this backup was a far cry from the hardboiled crime/fantasy thriller I had previously read. However, the two stories wove together in a surprising way, which is a testament to Ward’s dedication to this story and his execution of this high-concept story. As in his usual work, Ward brought an otherworldly vibe to his artwork that is perfect for the far-flung future he creates; as history and magic intertwined in the main story, so do science and magic in the backups.

The secret weapon of Machine Gun Wizards is Cunniffe’s colors. Magic is often associated with different colors and Cunniffe uses that to her advantage; when a pile of vomit comes to life, the dark green and browns will make the reader recoil. A ghostly protection spell is blindingly, brilliantly white, lending an air of menace to the proceedings. And in a quiet moment in the first issue, Ness sits at the foot of his bed, the dark blue shading offering a peek into his conflicting emotions.

If you love true crime films or high-concept fantasy, Machine Gun Wizards is a comic that is definitely worth your time. Christian Ward manages to make the transition from artist to writer seem effortless, and Kivela and Cunniffe were the right choices to bring his world to life.

Machine Gun Wizards, Vol 1. is available wherever comics are sold.

'Machine Gun Wizards," Vol 1
5

TL;DR

If you love true crime films or high concept fantasy, Machine Gun Wizards is a comic that is definitely worth your time. Christian Ward manages to make the transition from artist to writer seem effortless, and Kivela and Cunniffe were the right choices to bring his world to life.

 

  • Machine Gun Wizards, Vol 1

Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
Previous ArticleREVIEW: ‘The Chile Pepper in China’
Next Article REVIEW: ‘Spenser Confidential’ is a Boring, Muddled Mess
Collier "CJ" Jennings
  • Website
  • Facebook
  • X (Twitter)

Born and raised in Texas, Collier “CJ” Jennings was introduced to geekdom at an early age by his father, who showed him Ultraman and Star Trek: The Next Generation. On his thirteenth birthday, he received a copy of Giant Size X-Men #1 and dove head first into the realm of pop culture, never looking back. His hobbies include: writing screenplays and essays, watching movies and television, card games/RPG’s, and cooking. He currently resides in Seattle.

Related Posts

Survival #1 — But Why Tho

ADVANCED REVIEW: ‘Survival,’ Issue #1

05/02/2023
Blue Book #1— But Why Tho

REVIEW: ‘Blue Book,’ Issue #1

02/23/2023
It's Only Teenage Wasteland #1

REVIEW: ‘It’s Only Teenage Wasteland,’ Issue #1

12/07/2022
Wiper Volume 1

ADVANCED REVIEW: ‘Wiper,’ Volume 1

10/01/2022
Maskerade #1 - But Why Tho

REVIEW: ‘Maskerade,’ Issue #1

09/14/2022
Star Wars: Hyperspace Stories #1

REVIEW: ‘Star Wars: Hyperspace Stories,’ Issue #1

08/24/2022

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here
TRENDING POSTS
Cosmic Spider-Man card details Features

[EXCLUSIVE PREVIEW] The Spider-Man Set Gets A 5-Color Legendary Spider

By Kate Sánchez09/02/2025Updated:09/02/2025

An exclusive look at a new 5-Color Spider entering Magic: The Gathering’s Spider-Man set, and Cosmic Spider-Man is going to be a tough one to take on.

Hololive EN at Radio City Music Hall Events

Hololive EN At Radio City Music Hall Was A Pure Expression Of Fandom

By Adrian Ruiz08/31/2025Updated:09/03/2025

Hololive EN turned Radio City in New York City into the pure expression of fandom: chants, penlights, and community in perfect sync.

Karl Anthony Towns in NBA 2k26 But Why Tho
8.5
PS5

REVIEW: ‘NBA 2K26’ Brings Basketball To Life

By Kyle Foley09/03/2025

NBA 2K26 combines improved visuals with some important tweaks to keep the series feeling fresh in the latest yearly release.

Cronos: The New Dawn Nest
8.0
PC

REVIEW: ‘Cronos: The New Dawn’ Does Post-Apocalyptic Psychological Horror Right

By Mick Abrahamson09/03/2025Updated:09/03/2025

While not particularly sacry, Cronos: The New Dawn is a lot of fun as a survival horror that puts you in the futuristic armor of the Traveler.

But Why Tho?
Facebook X (Twitter) Instagram Pinterest RSS YouTube Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2025 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here