Close Menu
  • Support Us
  • Login
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Instagram
Support Us
But Why Tho?
RSS Facebook X (Twitter) YouTube
Trending:
  • Features
    World of Warcraft Midnight screenshot

    We Need To Talk About World of Warcraft Midnight’s Sloppy Early Access Launch

    03/03/2026
    Wuthering Waves 3.1 Part 2 Luuk

    ‘Wuthering Waves’ 3.1 Part 2 Brings Confrontation, Character, And Incredible Cinematography

    03/02/2026
    Journal with Witch

    ‘Journal With Witch’ Achieves Catharsis Through Compassion

    02/25/2026
    Elsa Bloodstone Marvel Rivals

    Elsa Bloodstone Delivers Agile Gameplay As She Brings Her Hunt To ‘Marvel Rivals’

    02/15/2026
    Morning Glory Orphanage

    The Orphanage Is Where The Heart Is In ‘Yakuza Kiwami 3’

    02/14/2026
  • Apple TV
  • K-Dramas
  • Netflix
  • Game Previews
  • Sports
But Why Tho?
Home » Previews » BETA REVIEW: ‘Disintegration’ Integrates Two Game Styles For A Fun Experience (PS4)

BETA REVIEW: ‘Disintegration’ Integrates Two Game Styles For A Fun Experience (PS4)

Derrick PittmanBy Derrick Pittman01/30/20206 Mins ReadUpdated:02/25/2024
Disintegration Beta But Why Tho
Share
Facebook Twitter Pinterest Reddit WhatsApp Email

Disintegration is a sci-fi action-adventure, first-person shooter developed by V1 Interactive and published by Private Division.  In the near future, Earth is on the brink of extinction due to climate change, overpopulation, food shortages, and a global pandemic. Scientists band together to save humanity by researching Integration, the process of removing a human brain from its body and placing it in a robotic one. However, Integrated extremists known as the Rayonne want to eradicate all humanity and force those not Integrated to become so. In the Disintegration beta, you play as an Integrated character named Romer. He rebelled against the Rayonne and was outlawed. It’s up to Romer and other outlaws to fight back and survive.

This week, Disintegration had its first closed technical test and in a few days, it will begin an open beta. Jumping into the game, you are greeted with a thorough tutorial. You pilot a vehicle known as a gravcycle that has different armaments. You can have assault rifles, light machine guns, shotguns, and a gun that shoots a javelin. Due to this being a beta, it is unclear if you can mix and match weapons to your liking. While piloting this gravcycle, you also control a ground crew of 3-4 people with varying abilities. Concussive grenades and Slow Field were a favorite because you could combo the two together to dish out a good amount of damage. I was intrigued by the gravcycle’s movement and feel. It felt light, very mobile, and something that will take time to master fully. There is a booster function, which goes on cooldown after use and gives you a short burst of speed, allowing you to dodge and maneuver around enemies and obstacles.

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

I fell in love with being able to control a ground crew and using their different abilities, all while placing them in different positions on the battlefield. As the tutorial continued, giving me objectives, not only did this feel like a first-person shooter, I felt like I was playing real-time strategy.

After completing the tutorial in the Disintegration beta, you can then jump into matchmaking. The only option available in the closed beta was quick-play, which randomly placed me in one of two game modes: Zone Control and Retrieval. Both modes were 5V5, objective-based modes. In Zone Control there are three zones and holding the majority of zones earns your team points. Retrieval felt like capturing the flag, where you send your ground crew to retrieve a core and take it to the enemy base to detonate. Matches last about five minutes, and those five minutes can seem quick or last a lifetime, depending on how well both teams are doing with their objectives. 

In the Disintegration beta, there aren’t player classes, but there are seven different crews you can use that have their own unique look and different gravcycle weapons and crew abilities. In this beta, you picked a group from the seven and each were packaged with weapons and abilities. It’s unknown if these would be the final selections or if you could mix and match. One thing I did not like was you could not change the skins of the crew. I am hoping that the appearance of my gravcycle and crew is not bound by weapon/ability loadout.

Each gravcycle within the crew has different stats, so it’s best to choose which one suits your playing style. Each of the seven crews felt entirely different and gave me a different play experience. Some gravcycles were faster than others, while some had more armor. Weapons also felt different from one another. One gravcycle had assault rifles attached, and when attacking, I could see the amount of damage I had done to an enemy from mid-range. Meanwhile, with a light machine gun, in order to see any real effect, I had to be up close and personal. While the weapons were diverse, I noticed there were not many healing abilities/weapons. Out of the seven, there were only two. There are also only two crews that can use a weapon/ability that debuffs your opponent’s gravcycle and ground crews. Almost half of the amount of crew should have a healing ability to make it more balanced unless things are going to be changed in the future.

Disintegration - But Why Tho

While gameplay feels fun, new, and intuitive, mixing first-person shooter with real-time strategy, there were some things that did not sit well with me, and I hope they are looked at and adjusted. Knowing this was a closed technical test, I knew there would be some issues going in, like lag and frame rate, but the amount I experienced was too much. The lag worsened when more than two gravcycles were on screen and battling it out. Again, no doubt this issue will be addressed, but how soon, given that open beta is not too far behind and more people will be occupying servers to test this game out?

Another issue was accessibility. I felt the font on the screen was way too small and condensed, and you could not change this in the options. while in battle, menus aren’t properly labeled. For example, I was told what my crew’s class was, but in order to figure out what their ability was, I had to press the corresponding button. If that was not the attack I needed, I wasted precious seconds trying to figure that out, and that could cost me whatever strategy I had going for myself. 

The Disintegration beta is a fun game that feels new. Multiplayer is a lot of fun and makes me even more excited to take what I have learned and apply it to the campaign. I was able to use some strategy when facing real opponents, but I do hope more is implemented rather than shoot, point, and continue shooting. The abilities so far seem to be weaponry-based, and I hope it’s more interesting and diverse than what is being showcased this week.

Disintegration will release sometime this year on PC, Xbox One, and PlayStation 4.

Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
Previous ArticleREVIEW: ‘Transformers,’ Issue #16
Next Article REVIEW: The Dead Lands, Episode 3 – The Kingdom at the Edge of the World
Derrick Pittman

Related Posts

Control Resonant gameplay screenshot from Remedy Entertainment

‘Control Resonant’ Becomes A Big Standout In A Crowded Video Game Year

03/04/2026
An image from the demo of the game NUTMEG! on Steam

‘NUTMEG!’ Successfully Combines Deckbuilding And Soccer

03/03/2026
Bungie's Marathon gameplay screenshot

‘Marathon’ Has All The Right Pieces, It Just Needs To Make Them Fit

03/03/2026
Fallout 76 The Backwoods

Fallout 76’s Update 66: The Backwoods Is Overhauling Events And Crashing The Party

03/02/2026
Arkheron Characters

‘Arkheron’ Carves A Unique Space For Itself

02/19/2026
Transport Fever 3 promotional image from Urban Games

‘Transport Fever 3’ Expands the Series With New Campaigns And New Layers of Gameplay

02/18/2026

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here
TRENDING POSTS
Jisoo on Boyfriend on Demand
8.5
TV

REVIEW: ‘Boyfriend On Demand’ Is A Wholly Satisfying Rom-Com

By Sarah Musnicky03/06/2026Updated:03/06/2026

Boyfriend On Demand (Wolgannamchin) is the kind of delightfully humorous, rewarding KDrama romance I’ve been…

Santos in The Pitt Season 2 Episode 9
9.0
TV

RECAP: ‘The Pitt’ Season 2 Episode 9 – “3:00 P.M.”

By Katey Stoetzel03/05/2026

The Pitt Season 2 Episode 9 continues a consistent run of good episodes for The Pitt, even if things aren’t quite as wild yet as the first season.

Alan Ritchson in War Machine
8.0
Film

REVIEW: ‘War Machine’ Is A Solid Sci-Fi Action Outing For Alan Ritchson

By Charles Hartford03/06/2026

War Machine pits a group of US Army Ranger cadets against an otherworldly mechanical killing machine in a race for survival.

Rachel Weisz and Leo Woodall in Vladimir (2026)
8.0
TV

REVIEW: ‘Vladimir (2026)’ Is A Horny Descent Into Delusion And Self-Obsession

By Sarah Musnicky03/05/2026Updated:03/05/2026

Vladimir (2026) could easily coast on its more erotic notes, yet what ultimately captures attention is Rachel Weisz’s performance.

But Why Tho?
Facebook X (Twitter) Instagram Pinterest RSS YouTube Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2026 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here