Close Menu
  • Support Us
  • Login
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Instagram
Support Us
But Why Tho?
RSS Facebook X (Twitter) YouTube
Trending:
  • Features
    The Pitt Season 2 episode still

    ‘The Pitt’ Season 2 Is Doing Good Work

    04/16/2026
    METRO 2039 trailer still from the Xbox First Look reveal

    ‘Metro 2039’ Is Focusing On The Consequences Of War With A Uniquely Ukrainian Voice

    04/16/2026
    One Piece Season 3

    ‘One Piece’ Season 3 Is On The Way: Here’s What To Expect

    04/14/2026
    Nintendo Talking Flower

    Nintendo’s Talking Flower Is Funny – If You Can Make It Past A Couple of Weeks

    04/13/2026
    Super Smash Bros. Movie But Why Tho

    The 5 Movies Nintendo Needs To Make Next Before ‘Super Smash Bros.’

    04/11/2026
  • Apple TV
  • K-Dramas
  • Netflix
  • Game Previews
  • Sports
But Why Tho?
Home » Previews » ‘Sunderfolk’ Is Already A Game Of The Year Contender

‘Sunderfolk’ Is Already A Game Of The Year Contender

Adrian RuizBy Adrian Ruiz03/26/20255 Mins ReadUpdated:03/26/2025
Sunderfolk keyart
Share
Facebook Twitter Pinterest Reddit WhatsApp Email

Sunderfolk wasn’t just my favorite game at GDC—it’s one of the most thoughtful, seamless, and genuinely exciting co-op RPGs I’ve played in years. It’s not just the mechanics, the world, or the polish (though all of those are there). It’s the feeling. This is a game that brings people together in the best way possible. It respects your time, your creativity, and your friendships—and for me, it might already be a Game of the Year contender.

Developed by Secret Door, a Dreamhaven studio, Sunderfolk is a tactical, turn-based RPG for 1–4 players where the goal isn’t just to fight monsters, but to live in a world with your party. You’ll take on strategic combat missions, explore a rich narrative, build relationships in town, and customize your characters through layered but approachable systems. And the most impressive part? It does all of this through one of the smoothest co-op setups I’ve ever experienced.

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

The core mechanic is deceptively simple: players connect via their phones or tablets to a central screen (TV, monitor, whatever you’re running the game on). Your device becomes your character sheet. You swipe through cards, draw movement paths, ping enemies, and confirm decisions. In practice, it feels a bit like Jackbox meets D&D—but smarter, faster, and far more ambitious.

During my demo, I immediately saw how fluid it was. There’s no lag, no clunkiness, just crisp, clean interaction. You use skill cards to perform actions, and a customizable Fate deck replaces dice rolls with cards that inject randomness (and sometimes wild modifiers) into the fight. Want to attack, push an enemy into lava, and then drop a music-powered AOE on your team to buff them? You can. And it feels great.

Combat is structured around true cooperation. All players take turns in any order, then enemies act. You talk, you strategize, you ping with built-in coordination tools that genuinely rival or outperform tools like Roll20. Even if you’re not the one taking the current action, you’re involved.

And if someone has to leave mid-session? No problem. The game lets you reassign their character instantly, with the tap of a button. Whether you’re controlling one hero or four, solo or with friends, the experience is consistent and balanced.

Sunderfolk is a perfect gateway into TTRPGs. 

Sunderfolk gameplay still

When I spoke to the developers, it was clear that Sunderfolk wasn’t built in a vacuum. It’s the result of a team who knows the pain of trying to schedule a campaign. Who knows how hard it can be to get three friends together on the same night. Who knows how fun tabletop is when it works and how frustrating it can be when it doesn’t.

Everything in Sunderfolk is built around reducing that friction. Want to play solo? You can. Want to switch between characters so you can unlock town stories or do some RP between missions? You’re covered. There are even “session recap” features baked into the UI so you can keep up, even if you’re not the one driving the story moment to moment.

And all of it is enhanced by the voicework of Anjali Bhimani, who narrates the game and voices all the characters with the energy of a seasoned DM. It’s a subtle touch that ties the experience together. It honestly makes you feel like you’re sitting at a table with a friend who’s telling the story just for you.

Mechanically, Sunderfolk offers plenty of depth without overwhelming new players. You choose from six distinctive heroes: Arcanist, Bard, Berserker, Pyromancer, Ranger, and Rogue. Each one fills a unique strategic role, whether you’re supporting allies, dealing elemental damage, or slipping through enemy lines.

As heroes level up, they can be customized with weapons, armor, items, and new skill cards, giving players the freedom to shape their builds to fit their preferred style. The Fate deck—your personal source of randomness—can also be tweaked to emphasize risk-taking, consistency, or status effects. It’s a flexible system that rewards experimentation while staying intuitive and approachable.

Between missions, players return to the town of Arden. This is where Sunderfolk really leans into the roleplaying feel. You can shop, upgrade buildings, build relationships with NPCs, unlock new town areas, vote on upgrades with your group, and even rename items and landmarks. (We named a bridge the Golden Gate—now it’s our bridge forever.)

Sunderfolk ensures player agency even when not playing alone.

Sunderfolk mobile image promo image.

There’s no shared loot, but gifting is easy and encouraged. If one player wants to explore while another min-maxes their build or chats with a romanceable owl NPC? Totally fine. The game makes space for different kinds of players to enjoy themselves together, without stepping on each other’s toes.

What I loved most about Sunderfolk is that it doesn’t feel like a board game or a video game—it feels like a campaign. One you can run from your couch with nothing more than a screen and a phone. The team at Secret Door has found a way to capture the feeling of “let’s meet up this week and play again” without the logistical nightmare that normally comes with that.

Whether you’re strategizing in combat or poking around town between missions, Sunderfolk creates the kind of co-op experience that feels both meaningful and relaxing. It’s deeply customizable, narratively rich, and flexible enough to meet players where they are—whether they’re solo adventurers, partner duos, or a full party of four.

This isn’t just a good idea. It’s something special. And I can’t wait to play it again.

Sunderfolk launches April 23 on Nintendo Switch, PlayStation 5, Xbox Series X|S, Steam, and the Microsoft Store for $49.99.

Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
Previous ArticleWarhammer 40000 Darktide’s Free Update Is Out Now
Next Article REVIEW: ‘Absolute Martian Manhunter’ Issue 1
Adrian Ruiz

I am just a guy who spends way to much time playing videos games, enjoys popcorn movies more than he should, owns too much nerdy memorabilia and has lots of opinions about all things pop culture. People often underestimate the effects a movie, an actor, or even a video game can have on someone. I wouldn’t be where I am today without pop culture.

Related Posts

Saros featuring Rahul Kohli as Arjun Devraj

‘Saros’ Changes Up The Bullet Hell Formula With Tried And True Action

04/09/2026
Crop from 11 Bit Studios

11 bit and Caronara Games Take Farming Games to Twin Peaks With ‘Crop’

04/09/2026
Riftbound Unleashed

We Went Hands-On With Riftbound Unleashed – Here’s What We Thought

04/08/2026
Forza Horizon 6 But Why Tho 7

‘Forza Horizon 6’ Is The Forza Horizon We’ve Been Waiting For

04/08/2026
Trial of Lotus

‘Trial Of Lotus’ Creates A Unique Social Deduction Game Inspired By Chinese Mythology

04/06/2026
God Save Birmingham gameplay still form Oceandrive

God Did Not Save ‘God Save Birmingham’ From Mediocrity

04/04/2026

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here
TRENDING POSTS
Normal (2026)
8.0
Film

REVIEW: ‘Normal’ Delivers Inventive Kills and Strong Performances

By Kenneth Seward Jr.04/17/2026Updated:04/17/2026

Normal stars Bob Odenkirk as a new sheriff in an unusual town as he begins to realize there’s more going on than what appears.

Youn Yuh-jung in Beef Season 2
10.0
TV

REVIEW: ‘Beef’ Season 2 Is Even Better Than The Last

By Kate Sánchez04/16/2026

BEEF Season 2 highlights the best way to do an anthology series, with a large ensemble cast that never feels underused.

Mel and Langdon in The Pitt Season 2 Episode 15 streaming now on HBO Max
8.0
TV

RECAP: ‘The Pitt’ Season 2 Episode 15 – “9:00 P.M.”

By Katey Stoetzel04/16/2026

The Pitt Season 2 Episode 15 delivers an incredibly harrowing final case as it closes out most of the main storylines from the season.

Balls Up movie still from Prime Video
4.0
Film

REVIEW: ‘Balls Up’ Is Bad In Every Way

By Kate Sánchez04/16/2026

Balls Up is a stark reminder that we just do not get raunchy adult comedies as we used to, instead we get stunted ball jokes.

But Why Tho?
Facebook X (Twitter) Instagram Pinterest RSS YouTube Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2026 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here