Close Menu
  • Support Us
  • Login
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Instagram
Support Us
But Why Tho?
RSS Facebook X (Twitter) YouTube
Trending:
  • Features
    World of Warcraft Midnight screenshot

    We Need To Talk About World of Warcraft Midnight’s Sloppy Early Access Launch

    03/03/2026
    Wuthering Waves 3.1 Part 2 Luuk

    ‘Wuthering Waves’ 3.1 Part 2 Brings Confrontation, Character, And Incredible Cinematography

    03/02/2026
    Journal with Witch

    ‘Journal With Witch’ Achieves Catharsis Through Compassion

    02/25/2026
    Elsa Bloodstone Marvel Rivals

    Elsa Bloodstone Delivers Agile Gameplay As She Brings Her Hunt To ‘Marvel Rivals’

    02/15/2026
    Morning Glory Orphanage

    The Orphanage Is Where The Heart Is In ‘Yakuza Kiwami 3’

    02/14/2026
  • Apple TV
  • K-Dramas
  • Netflix
  • Game Previews
  • Sports
But Why Tho?
Home » Previews » Anno 117: Pax Romana’s Campaign Offers A Robust Historical Narrative

Anno 117: Pax Romana’s Campaign Offers A Robust Historical Narrative

Matt DonahueBy Matt Donahue10/16/20256 Mins ReadUpdated:10/16/2025
Anno 117 Campaign
Share
Facebook Twitter Pinterest Reddit WhatsApp Email
The Anno 117 campaign will take you to Latium and Albion. Read our interview with creative director Manuel Reinher and delve into co-op, Albion, and how the game strikes a balance between welcoming and challenging.

Ubisoft Mainz’s beloved city-builder series is set to return in November 2025 with Anno 117: Pax Romana. We have done multiple previews this year on the highly anticipated city-builder. We checked out Anno 117’s gameplay with the Roman-inspired Latium region and the Celtic-inspired Albion region in sandbox mode, and it’s clear that the game is setting up to be an expansive and challenging experience for players, with plenty of new features and challenges. But until now, we had not gotten the chance to go hands-on with the choice-driven Anno 117 campaign. 

In our latest hands-on session with the game, we got to try out the more robust Anno 117 campaign. It should be noted that our impressions are limited to Act I of the campaign. And while we got to experience some of the Anno 117 campaign’s depth, there will surely still be much more to come at release.

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Anyone who remembers the Anno 1800 campaign can tell you all about how much “fun” they had fishing with dynamite to start the game, only to proceed never to do that or anything like it ever again. I am not going to say Anno 1800‘s campaign was all bad, but it was definitely lacking in areas ranging from a poor tutorial to a pretty lackluster story. In that title, it was all about the building.

The Anno 117 campaign gives players a choice of narrative to play through.

Anno 117 Campaign

Now, the Anno 117 campaign is completely different right from the start. The first key difference is that players are given the option to choose from two different characters—each character has their own story and unique challenges they will need to overcome. Players will have the option to choose one of a brother-sister duo of Marcus or Marcia.

Marcus is a man full of self-doubt, and many times, you will question how he was even appointed governor. He seems to be very oblivious to everything going on around him and wants to be liked by people. Marcus feels like he is wandering around seemingly lost, which does add to his charm because you want him to do well and help him to be the best governor he can be.

That said, Marcia’s story, at least in my limited time in the campaign, is much more interesting than her brother’s. She is a woman governor, which was nearly unheard of in Roman times. That said, she does become governor under mysterious circumstances, which adds even more complexity to her narrative. She goes from being married off by her family to a sick man she doesn’t know, to ruling on her own.

Marcia’s story offers a more interesting Act 1 than Marcus, but both are robust.

Anno 117 Campaign But Why Tho 4

Act I of the Anno 117 Campaign is a solid introduction. Narratively, it sets up what could be two compelling stories. Still, how the rest of the narrative develops will play a huge part in how we remember the Anno 117 campaign, since it does feel like Act I is more of a tutorial for learning the basics of the game and the characters, and thus none of your choices really seem to matter. No matter the choice you make, all routes lead to the same conclusion. 

This doesn’t mean that is how it will all play out throughout the rest of the Anno 117 campaign, as there does seem to be some setup for choices to be made later on that will matter more and change the outcome of the stories. However, I was hoping for at least one meaningful choice right out of the gate to establish the player-driven campaign that Ubisoft Mainz has talked about at length. Still, I do understand that this first act really does seem to be an introductory Act of the campaign.

Even with that critique, there are plenty of dialogue options for users to choose from, allowing them to learn about the characters and their backgrounds. This adds significant depth to the stories and explains more of the character behaviors towards the player and others.

Anno 117: Pax Romana has dialogue choices, but in Act 1, they don’t seem to have much impact on key events. 

Anno 117 Campaign

So while the consequences for your choices may be lacking in Act I of the Anno 117 campaign, there is plenty of information and learning about the time period and people to hook players in as they move into the later parts of the campaign.

The biggest overall difference from Anno 1800 to Anno 117 is that this campaign allows you to play co-op with friend(s). This is huge for anyone, like myself, who is a huge co-op person. I know Co-Cop came later in the Anno 1800 life cycle, which meant it was never originally part of the campaign. Now, of course, since the game starts slowly with some guardrails on what you can do, it can take a little while for everything to get going co-op-wise, but having that option is a real game-changer.

You can’t settle new islands in Act 1, which limits the management and building that another person may have, and you definitely don’t have a ship-of-the-line to get to exploring. Still, after an early period of imbalance, it begins to even out, which hopefully will be more clearly seen beyond Act 1.

Co-op is here for the Anno 117 campaign, while ramp is slow, it is fun.

Anno 117 Campaign co-op

There is still much to see from the campaign, as the first act only takes place within Latium and ends with the player now setting up in Albion. This is also beneficial for the new player experience, as it allows players to explore both regions first, one at a time, before having to manage both simultaneously.

The development team has also done a great job in portraying the Roman Empire and the times. This is very apparent in the Marcia storyline and how the characters treat women at that historical time.

Overall the Anno 117: Pax Romana campaign, just from playing Act I, is way more expansive and in-depth compared to it’s predecessor. There are many more dialog options, and dialog in general, as well as characters, seem to have some depth.

Now, whether the narratives stick the landing or not is yet to be seen, but it does seem like the Anno 117: Pax Romana campaign is heading in the right direction and could be something that players play multiple times to explore all the different scenarios and paths the narratives could take them.

Anno 117: Pax Romana is set to release on November 13, 2025, with cross-play and cross-progression on PlayStation 5, Xbox Series X | S, Amazon Luna, as well as Windows PC through Steam, the Epic Games Store, and Ubisoft Connect.

Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
Previous ArticleREVIEW: ‘Escape From Duckov’ Provides Occasional Excitement And Not Much Else
Next Article REVIEW: ‘The Last Frontier’ Episode 3 — “Country as F**k”
Matt Donahue
  • Website
  • X (Twitter)

Host of our flagship podcast and convention contributor. Responsible for creating the site’s content strategy plan and keeping the lights on. Sports trivia encyclopedia, Spider-Man and Dr. Strange fan, with a love of video games.

Related Posts

Control Resonant gameplay screenshot from Remedy Entertainment

‘Control Resonant’ Becomes A Big Standout In A Crowded Video Game Year

03/04/2026
An image from the demo of the game NUTMEG! on Steam

‘NUTMEG!’ Successfully Combines Deckbuilding And Soccer

03/03/2026
Bungie's Marathon gameplay screenshot

‘Marathon’ Has All The Right Pieces, It Just Needs To Make Them Fit

03/03/2026
Fallout 76 The Backwoods

Fallout 76’s Update 66: The Backwoods Is Overhauling Events And Crashing The Party

03/02/2026
Arkheron Characters

‘Arkheron’ Carves A Unique Space For Itself

02/19/2026
Transport Fever 3 promotional image from Urban Games

‘Transport Fever 3’ Expands the Series With New Campaigns And New Layers of Gameplay

02/18/2026

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here
TRENDING POSTS
Jisoo on Boyfriend on Demand
8.5
TV

REVIEW: ‘Boyfriend On Demand’ Is A Wholly Satisfying Rom-Com

By Sarah Musnicky03/06/2026Updated:03/06/2026

Boyfriend On Demand (Wolgannamchin) is the kind of delightfully humorous, rewarding KDrama romance I’ve been…

Santos in The Pitt Season 2 Episode 9
9.0
TV

RECAP: ‘The Pitt’ Season 2 Episode 9 – “3:00 P.M.”

By Katey Stoetzel03/05/2026

The Pitt Season 2 Episode 9 continues a consistent run of good episodes for The Pitt, even if things aren’t quite as wild yet as the first season.

Rachel Weisz and Leo Woodall in Vladimir (2026)
8.0
TV

REVIEW: ‘Vladimir (2026)’ Is A Horny Descent Into Delusion And Self-Obsession

By Sarah Musnicky03/05/2026Updated:03/05/2026

Vladimir (2026) could easily coast on its more erotic notes, yet what ultimately captures attention is Rachel Weisz’s performance.

The Night Agent Season 3 episode still from Netflix
8.5
TV

REVIEW: ‘The Night Agent’ Season 3 Is Far Better Than Last Season

By Kate Sánchez03/04/2026

Ultimately, The Night Agent Season 3 is just good espionage, political plotting, and aggressive displays of power.

But Why Tho?
Facebook X (Twitter) Instagram Pinterest RSS YouTube Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2026 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here