Battlefield 6 is set to make a big splash when it releases this October. During a media and creator event in Los Angeles to celebrate multiplayer, we got the chance to go hands-on with the game, explore the Battlefield 6 classes and maps, and learn everything there is to know (at this point, anyway) about what players can expect.
In our preview of Battlefield 6 multiplayer, we said: “If you’re a veteran Battlefield player or someone just looking for a new FPS to push others in the space, Battlefield 6 multiplayer is that. The teams at Battlefield Studios, Criterion, DICE, Motive, and Ripple Effect have crafted a multiplayer experience that remembers what made the franchise one of the tentpoles of the genre, but also adapted to meet players where they are right now. Now, they just need to stick the landing. ”
Battlefield 6 Classes
Each one of the Battlefield 6 classes is outfitted with a role, a signature weapon, trait, skill, and gadget. But in addition to that, they’re also equipped with different Trainings that work at specialized subclasses.
Assault
Designated as the frontline, Assault weilds a bit of reduced damage compared to other classes, but the speed makes the class extremely viable, even if the shotgun does way more to eliminate others in close-quarters fights than the rifles ever do.
The special gadget is an adrenaline injector that removes effects from stun and smoke grenades, boosts sprint speed, reduces explosive damage, and makes enemy sounds more audible. The Assault class to use their adrenaline injectors on other players to provide relief to Support players. Assault players pick up the downed teammate and inject them after a countdown, reviving them.
The only class to have a secondary weapon that isn’t a pistol, the class is designed to punch through the front line with either frag grenades, smoke, or flash, as well as a grenade launcher that can either shoot a devastating blast at a distance or deploy an incendiary coating the ground in DOT fire.
Used in conjunction with the Assault class’s active ability, which reveals audible enemies on the mini-map, it’s a great one-two-punch for your frontline. Additionally, all of this is impacted by Assault’s signature trait, which reduces damage and movement speed penalties after a fall.
Specializations
- Grenadier: The Grenadier training allows players to carry more grenades and reload their launcher faster, as well as provides a buff that reduces the impact of flash effects.
- Frontliner: Frontliners have improved health regeneration, as well as three adrenaline injectors instead of two, and a reduced penalty when shooting on the run.
Engineer
The Engineer class functions as a type of support class (little s) for the team. The class is built to become a menace when played on maps that benefit from controlling the streets with vehicles. Engineers can sabotage enemy vehicles and repair friendly ones with their signature gadget, the repair tool.
For Engineers, their signature weapon is the Submachine Gun, which also means that the class has improved hip-fire control, and their signature trait buffs them against explosive damage.
Specializations
- Anti-Armor: Anti-Armor trained Engineers are focused on destroying enemy vehicles and buildings with rockets, as well as carrying extra ammunition and reducing reload time for the rocket launchers.
- Combat Engineer: Combat Engineers are natural in a vehicle, auto-generating health for the vehicle that they pilot, making them essential in modes like Conquest and Breakthrough. Additionally, their repair tool can be used for longer before overheating, and they can spot enemy mines.
Recon
The Recon class is focused on building information for the rest of their squad to help with infiltration. The sniper rifle is their obvious signature weapon, and because of that, they reload faster and have better breath control to stabilize their shots for longer.
The Recon class signature trait is vile (complimentary), allowing them to spot enemies when looking through an optical scope automatically. As for gadgets, this class deploys a motion sensor that can track enemy movement, best used for entry ways into two-story buildings and to make sure you’re not flanked on more open maps like Tajikistan. Additionally, Recon players can also call a UAV to a specific location, revealing enemies to the squad.
Specializations
- Sniper: Snipers don’t just nail you with one shot; if they don’t hit the headshot, these long-range specialists’ shots will stop healing, highlight enemies, and ultimately, if they do nail you in the dome, make you unrevivable.
- Pathfinder: Pathfinder specialized Recon players are undetectable by equipment unless they are sprinting, highlight enemies for the rest of the team when they land a shot, and perform more silent take-downs.
Support
The Battlefield 6 multiplayer MVP, Support. The healing class, Support, is all about setting up and laying fire to take care of your teammates. The signature weapon is a Light Machine Gun, and Support is the only class that doesn’t get a sprint penalty with this weapon type.
Support can also drop a supply bag as their signature gadget, which passively heals enemies and resupplies ammo for their weapons and gadgets. As for their active ability, Support supplies an AOE around themselves that allows revive speed to increase.
Specializations
- Combat Medic: Combat Medic essentially functions as a health dispensary for allies to regenerate health when around, reviving squadmates.
- Fire Support: For Fire Support, this kind of Support player has improved weapon control from a mounted position and can provide ammo for teammates.
Battlefield 6 Maps
Battlefield 6 will launch with nine maps total, outfitted with Combat Zones where the game’s smaller team close-quarters combat will take place. Here are the four we got to play:
- The Siege of Cairo: Urban combat and an increased focus on close-quarters warfare, pushing you to clear rooms and watch the windows, with infantry and land vehicles.
- Empire State of Mind: Battlefield 6 multiplayer’s US-based map set in Brooklyn isn’t about vehicles; it’s all infantry only and pushes you into direct confrontation.
- Iberian Offensive: This map takes players to Gibraltar, which offers the most when it comes to building destruction, with open streets and few two-story offerings. Navigating streets and communication make the difference.
- Liberation Peak: Set in Tajikistan. Set within a mountainside, this map makes height advantage a priority and thrives when it comes to vehicles.
Battlefield 6 Multiplayer Game Modes
Battlefield 6 is bringing back the core Battlefield favorites and the staples of the genre as well. But the big addition is Escalation, a debut for Battlefield 6. Escalation tasks two teams to fight to capture strategic points, and as each team expands its territory, fewer and fewer control points exist for capture. This kind of design forces players into an “all-out war” that forces them into a mix of strategy and chaos as they push to control the map.
- Conquest
- Squad Deathmatch
- Breakthrough
- Domination
- Rush
- Team Deathmatch
- King of the Hill
- Escalation
Battlefield 6 launches on October 10, 2025, on PlayStation 5, Xbox Series X|S, and PC.
Early access begins for its open beta on August 7-8 for those who have signed up for Battlefield Labs, and the open beta starts for everyone on August 9-10 and then again for a second weekend from August 14-17.