Close Menu
  • Login
  • Support Us
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Instagram
Support Us
But Why Tho?
RSS Facebook X (Twitter) YouTube
Trending:
  • Features
    EA Sports Madden NFL 26 Head Coach But Why Tho 5

    Dear EA Sports, Why Can’t I Make A Hot Coach?

    08/14/2025
    Blade in Marvel Rivals Season 3.5

    Blade Can Shut Down The Other Team In Marvel Rivals Season 3.5 If You Know How

    08/08/2025
    John Cena and Cody Rhodes during Summerslam 2025

    The SummerSlam 2025 Main Event Was A Fever Dream We All Needed

    08/08/2025
    Street Fighter 6 Sagat

    Sagat Brings Depth And Approachability To ‘Street Fighter 6’

    08/07/2025
    Battlefield 6 Classes - Support trailer image

    Battlefield 6 Really Wants You To Play Support (But Knows You Won’t)

    07/31/2025
  • Indie Games
  • K-Dramas
  • Netflix
  • Apple TV+
But Why Tho?
Home » Interviews » Future Cat Games Talks ‘Margin of the Strange’ And Building A Dream World

Future Cat Games Talks ‘Margin of the Strange’ And Building A Dream World

Kate SánchezBy Kate Sánchez06/19/20243 Mins Read
Margin of the Strange
Share
Facebook Twitter Pinterest Reddit WhatsApp Email

Future Cat Games has blown past its initial Kickstarter goals for its latest game, Margin of the Strange. With over three thousand backers ready for their mystery adventure centered around the world of human dreams, Future Cat Games sat down with us to talk about the inspiration for the game, what they’ve learned, and more.

A narrative mystery adventure, Margin of the Strange is about a lot of things: exploring bizarre landscapes, meeting new people, and building a dream world through the power of agriculture—all of which are centered on the world of human dreams.

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

If you’re unfamiliar, the game’s story synopsis is as follows:

“The world of Margina lush, sprawling, and utterly bizarre ecosystem made entirely out of glass–exists somewhere beyond the world of the waking. Though it’s colloquially called “the dream world,” very few humans can access this place, but those who can mold it to their will… at least to some extent.

Our protagonist, Ling, has recently acquired the ability to access Margin after a life-changing event called “dying”. (He got better). Now, partnered symbiotically with one of Margin’s denizens, Ling sets out to uncover the mysteries of this world and maybe learn a few things about himself in the process.”


BUT WHY THO: What have you learned about yourself throughout the development process of OneShot that you’re bringing into Margin of the Strange?

Future Cat Games: I learned that deadlines are good, and I would not be anywhere without them. External pressure and accountability helps me curb my perfectionist tendencies, thus allowing me to actually finish projects instead of redrawing the same map for eternity.

BUT WHY THO: How did the concept for Margin of the strange begin? How has the game iterated over its development journey?

Future Cat Games: It’s hard to pinpoint the exact starting point, maybe when I was in middle school making original characters and worldbuilding for the first time? That story has since evolved over the course of my life as my tastes developed. I would say the biggest change was that it pivoted from supernatural fantasy to supernatural mystery/science fiction, sometime back in 2008. As a game, it also jumped a few genres from visual novel, simple adventure game, and now a more complex adventure game with gardening (and other) mechanics. A lot can change in 20 years.

BUT WHY THO: What inspired the animation style for Margin of the strange?

Future Cat Games: The animation is not by me, but by our amazing animator Carlos Schvepper! He was a big inspiration of mine way back in 2008, so I’m thrilled that we were able to bring him onboard for the project. As for other specific inspirations, probably studio Trigger? I do remember looking at some Promare screenshots to decide on how simplified we should make the coloring and shading (I only did color keys).

BUT WHY THO: What do you hope Margin of the Strange inspires in its players?

Future Cat Games: This is a tough question to answer without going too much into the story of the game, but for now, maybe “curiosity”?


You can check out the Margins of the Strange Kickstarter here.

This interview was conducted via email.

Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
Previous ArticleREVIEW: ‘Shin Megami Tensei V: Vengeance’ Is The Definitive Version Of A Great RPG (PC)
Next Article REVIEW: ‘Agents of Mystery’ Is A Unique Reality Series
Kate Sánchez
  • Website
  • X (Twitter)
  • Instagram

Kate Sánchez is the Founder and Editor-in-Chief of But Why Tho? A Geek Community. There, she coordinates film, television, anime, and manga coverage. Kate is also a freelance journalist writing features on video games, anime, and film. Her focus as a critic is championing animation and international films and television series for inclusion in awards cycles. Find her on Bluesky @ohmymithrandir.bsky.social

Related Posts

Sword of the Sea promotional key art from giant Squid

Giant Squid’s Creative Director Talks Leaving The World A Little Better With ‘Sword Of The Sea’

08/18/2025
Nuestra Magia Secret Lair Art

EXCLUSIVE: How The ‘Nuestra Magia’ Secret Lair Found Its Identity And Raised Over $1M

08/15/2025
Dungeon Crawler Carl interview with Matt Dinniman and Jeff Hays

Building The ‘Dungeon Crawler Carl’ Universe With Matt Dinniman And Jeff Hays

08/06/2025
Key art featuring The Fantastic Four in Marvel Contest of Champions

INTERVIEW: ‘Marvel Contest of Champions’ Is Geared For Fans New and Old

08/06/2025
Invincible VS key art for our interview with RObert Kirkman

Robert Kirkman On ‘Invincible VS’ And The Future of Fighting Games

08/05/2025
Danny Koo talks Marvel Rivals at SDCC

Marvel Rivals Executive Producer Talks Season 3’s Meta Shift And More

08/04/2025

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here
TRENDING POSTS
Still from Shin Godzilla
8.5
Film

REVIEW: ‘Shin Godzilla’ Is More Relevant Than Ever

By Sarah Musnicky08/16/2025Updated:08/17/2025

It is understandable how Shin Godzilla succeeded at the box office nearly a decade ago. The strength of its story still stands today.

Botanical Bliss Update Palia But Why Tho 5 News

Palia’s New Botanical Bliss Update Brings New Flora, Decorations, And Quest Mechanic

By Matt Donahue08/18/2025Updated:08/18/2025

The Botanical Bliss update adds new event, more plushes, and a host of quality-of-life improvements and more to celebrate 2 years of Palia.

BOOTS Netflix First Look promotional images News

First Look at Coming-of-Age Story BOOTS, Coming to Netflix This October

By But Why Tho?08/17/2025

Netflix is reporting for duty this fall with the new eight-episode series BOOTS, a comedic drama starring Miles Heizer and Vera Farmiga

Nuestra Magia Secret Lair Art Interviews

EXCLUSIVE: How The ‘Nuestra Magia’ Secret Lair Found Its Identity And Raised Over $1M

By Kate Sánchez08/15/2025Updated:08/15/2025

We spoke with Ovidio Cartagena about Magic: The Gathering’s Nuestra Magia Secret Lair drop, its impact, and the real treasure within.

But Why Tho?
Facebook X (Twitter) Instagram Pinterest RSS YouTube Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2025 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here